// функции игры export function imagePreloader(images, callback) { let counter = 0; // norm function onLoad() { counter += 1; if (counter == images.length) callback(); } let assetsDiv = document.getElementById("assets"); for (let i of images) { let img = document.createElement('img'); img.onload = img.onerror = onLoad; img.src = `assets/images/${i}`; } } export function checkAnswer(quest, answer) { if (Array.isArray(quest.rightAnswer)) { let lowerCaseArray = []; quest.rightAnswer.forEach(item => lowerCaseArray.push(item.toLowerCase())) if (lowerCaseArray.includes(answer.toLowerCase())) { quest.status = true; } else { quest.status = false; } } else { if (quest.rightAnswer.toLowerCase() == answer.toLowerCase()) { quest.status = true; } else quest.status = false; } } export function shuffle(array) { for (let i = array.length - 1; i > 0; i--) { const j = Math.floor(Math.random() * (i + 1)); [array[i], array[j]] = [array[j], array[i]]; } } export function restartGame(game, quests) { shuffle(quests); quests.forEach(element => element.status = null); game.finish = false; game.currentQuest = 0; }