build minify version
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87bc10094e
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467
package-lock.json
generated
467
package-lock.json
generated
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@ -11,7 +11,8 @@
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"docs-serve": "docsify serve docs"
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},
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"devDependencies": {
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"prettier": "2.8.7",
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"docsify-cli": "^4.4.4"
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"@rollup/plugin-terser": "^0.4.4",
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"docsify-cli": "^4.4.4",
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"prettier": "2.8.7"
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}
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}
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@ -1,9 +1,17 @@
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import terser from '@rollup/plugin-terser';
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import pkg from './package.json' assert { type: 'json' };
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export default {
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input: 'src/main.js',
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output: {
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output: [
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{
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file: `dist/engine-${pkg.version}.js`,
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format: 'es',
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},
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{
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file: `dist/engine-${pkg.version}.min.js`,
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format: 'es',
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plugins: [terser()],
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},
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],
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};
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@ -12,7 +12,7 @@ export class App {
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options = {
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backgroundColor: '#ffcc68',
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welcome: true,
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}
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},
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) {
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this.#version = 'beeeeeeta';
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@ -1,4 +1,4 @@
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class Object {
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class DefaultObject {
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constructor(x, y, w, h) {
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this.x = x;
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this.y = y;
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@ -14,7 +14,7 @@ export class Empty {
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}
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}
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export class Rect extends Object {
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export class Rect extends DefaultObject {
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constructor(x, y, w, h, fillColor = 'white') {
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super(x, y, w, h);
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@ -135,10 +135,10 @@ export class TiledSprite extends Sprite {
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let copyUpByY = Math.ceil(this.y / this.image().height);
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let copyUpByX = Math.ceil(this.y / this.image().width);
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let copyDownByY = Math.ceil(
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(context.canvas.height - this.y - this.image().height) / this.image().height
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(context.canvas.height - this.y - this.image().height) / this.image().height,
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);
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let copyDownByX = Math.ceil(
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(context.canvas.width - this.y - this.image().width) / this.image().width
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(context.canvas.width - this.y - this.image().width) / this.image().width,
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);
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for (let iy = 0; iy <= copyUpByY; iy++) {
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@ -163,12 +163,12 @@ export class TiledSprite extends Sprite {
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context.drawImage(
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this.image(),
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this.x + this.image().width * ix,
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this.y - this.image().height * iy
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this.y - this.image().height * iy,
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);
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context.drawImage(
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this.image(),
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this.x - this.image().width * ix,
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this.y - this.image().height * iy
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this.y - this.image().height * iy,
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);
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break;
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}
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@ -197,12 +197,12 @@ export class TiledSprite extends Sprite {
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context.drawImage(
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this.image(),
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this.x + this.image().width * ix,
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this.y + this.image().height * iy
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this.y + this.image().height * iy,
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);
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context.drawImage(
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this.image(),
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this.x - this.image().width * ix,
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this.y + this.image().height * iy
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this.y + this.image().height * iy,
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);
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break;
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}
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@ -54,7 +54,7 @@ export class SceneLayer {
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objects = Array(),
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options = {
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debug: false,
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}
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},
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) {
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// TODO: check types
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this.#objects = Array();
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