restruct scene
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@ -4,7 +4,10 @@ import { Pointer } from './pointer.js';
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export class App {
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constructor(w, h) {
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this.scene = new Scene(w, h);
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this.canvas = document.querySelector('canvas');
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this.context = this.canvas.getContext('2d');
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this.scene = new Scene(this.canvas, this.context, w, h);
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this.prevTime = Date.now();
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Pointer.init();
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@ -1,41 +1,47 @@
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import { Pointer } from './pointer.js';
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export class Scene {
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constructor(width, height) {
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#canvas;
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#context;
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#scene;
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constructor(canvas, context, width, height) {
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this.#canvas = canvas;
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this.#context = context;
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this.init(width, height);
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}
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init = async (width, height) => {
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this.canvas = document.querySelector('canvas');
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this.context = this.canvas.getContext('2d');
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this.setScreenSize(width, height);
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}
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#clearCanvas() {
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this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
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this.#context.clearRect(0, 0, this.#canvas.width, this.#canvas.height);
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}
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run() {
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// clear canvas
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this.#clearCanvas();
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this.#scene();
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}
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#scene() {
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// fill canvas
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this.context.fillStyle = '#523c4e';
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this.context.fillRect(0, 0, this.canvas.width, this.canvas.height);
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this.#context.fillStyle = '#523c4e';
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this.#context.fillRect(0, 0, this.#canvas.width, this.#canvas.height);
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// draw border
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this.context.strokeStyle = '#8bd0ba';
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this.context.lineWidth = 1;
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this.context.strokeRect(5, 5, this.canvas.width - 10, this.canvas.height - 10);
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this.#context.strokeStyle = '#8bd0ba';
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this.#context.lineWidth = 1;
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this.#context.strokeRect(5, 5, this.#canvas.width - 10, this.#canvas.height - 10);
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// draw rect in center
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this.context.fillStyle = '#d44e52';
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this.context.fillRect(this.canvas.width / 2 - 50, this.canvas.height / 2 - 50, 100, 100);
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this.#context.fillStyle = '#d44e52';
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this.#context.fillRect(this.#canvas.width / 2 - 50, this.#canvas.height / 2 - 50, 100, 100);
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}
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setScreenSize(w, h) {
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this.canvas.width = w;
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this.canvas.height = h;
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this.#canvas.width = w;
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this.#canvas.height = h;
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}
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}
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