CC/sdl_emscripten/simple.c

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2024-01-27 23:59:02 +03:00
#include <stdbool.h>
#include <SDL2/SDL.h>
const int SCREEN_WIDTH = 640;
const int SCREEN_HEIGHT = 480;
int main(int argc, char **args) {
if (SDL_Init(SDL_INIT_EVERYTHING) != 0) {
return 1;
}
SDL_Surface *screen_surface = NULL;
SDL_Window *window = NULL;
window = SDL_CreateWindow("Hello, SDL 2!", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH,
SCREEN_HEIGHT, SDL_WINDOW_SHOWN);
if (window == NULL) {
return 1;
}
screen_surface = SDL_GetWindowSurface(window);
SDL_FillRect(screen_surface, NULL,
SDL_MapRGB(screen_surface->format, 0, 255, 0));
SDL_UpdateWindowSurface(window);
SDL_Event e;
bool quit = false;
while (!quit) {
while (SDL_PollEvent(&e)) {
if (e.type == SDL_QUIT) {
quit = true;
}
if (e.type == SDL_KEYDOWN) {
quit = true;
}
if (e.type == SDL_MOUSEBUTTONDOWN) {
quit = true;
}
}
}
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
};