#include #include #include #include #include #include #include #include #include #include #define NK_INCLUDE_FIXED_TYPES #define NK_INCLUDE_STANDARD_IO #define NK_INCLUDE_STANDARD_VARARGS #define NK_INCLUDE_DEFAULT_ALLOCATOR #define NK_INCLUDE_VERTEX_BUFFER_OUTPUT #define NK_INCLUDE_FONT_BAKING #define NK_INCLUDE_DEFAULT_FONT #define NK_IMPLEMENTATION #define NK_GLFW_GL2_IMPLEMENTATION #define NK_KEYSTATE_BASED_INPUT #include #include "nuklear_glfw_gl2.h" #define WINDOW_WIDTH 230 #define WINDOW_HEIGHT 250 static void error_callback(int e, const char *d) { printf("Error %d: %s\n", e, d); } int main(void) { /* Platform */ static GLFWwindow *win; int width = 0, height = 0; /* GUI */ struct nk_context *ctx; struct nk_colorf bg; /* GLFW */ glfwSetErrorCallback(error_callback); if (!glfwInit()) { fprintf(stdout, "[GFLW] failed to init!\n"); exit(1); } win = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "Demo", NULL, NULL); glfwMakeContextCurrent(win); glfwGetWindowSize(win, &width, &height); /* GUI */ ctx = nk_glfw3_init(win, NK_GLFW3_INSTALL_CALLBACKS); /* Load Fonts: if none of these are loaded a default font will be used */ /* Load Cursor: if you uncomment cursor loading please hide the cursor */ { struct nk_font_atlas *atlas; nk_glfw3_font_stash_begin(&atlas); /*struct nk_font *droid = nk_font_atlas_add_from_file(atlas, * "../../../extra_font/DroidSans.ttf", 14, 0);*/ /*struct nk_font *roboto = nk_font_atlas_add_from_file(atlas, * "../../../extra_font/Roboto-Regular.ttf", 14, 0);*/ /*struct nk_font *future = nk_font_atlas_add_from_file(atlas, * "../../../extra_font/kenvector_future_thin.ttf", 13, 0);*/ /*struct nk_font *clean = nk_font_atlas_add_from_file(atlas, * "../../../extra_font/ProggyClean.ttf", 12, 0);*/ /*struct nk_font *tiny = nk_font_atlas_add_from_file(atlas, * "../../../extra_font/ProggyTiny.ttf", 10, 0);*/ nk_rune ranges_latin[] = { 0x0020, 0x007E, /* Ascii */ 0x00A1, 0x00FF, /* Symbols + Umlaute */ 0x0410, 0x044F, /* Main Cyrillic */ 0 }; struct nk_font_config cfg_japan = nk_font_config(0); cfg_japan.range = ranges_latin; struct nk_font *compassgold_font = nk_font_atlas_add_from_file(atlas, "Ubuntu-R.ttf", 18, 0, &cfg_japanm ); nk_style_set_font(ctx, &compassgold_font->handle); nk_glfw3_font_stash_end(); } bg.r = 0.10f, bg.g = 0.18f, bg.b = 0.24f, bg.a = 1.0f; while (!glfwWindowShouldClose(win)) { /* Input */ glfwPollEvents(); nk_glfw3_new_frame(); /* GUI */ if (nk_begin(ctx, "Demo", nk_rect(0, 0, 230, 250), NK_WINDOW_BORDER)) { enum { EASY, HARD }; static int op = EASY; static char text[1][64]; static int text_len[3]; nk_layout_row_static(ctx, 30, 80, 1); nk_label(ctx, "Введите URL", NK_TEXT_CENTERED); nk_edit_string(ctx, NK_EDIT_FIELD, text[0], &text_len[2], 64, nk_filter_default); if (nk_button_label(ctx, "button")) fprintf(stdout, "button pressed\n"); nk_layout_row_dynamic(ctx, 30, 2); if (nk_option_label(ctx, "easy", op == EASY)) op = EASY; if (nk_option_label(ctx, "hard", op == HARD)) op = HARD; } nk_end(ctx); /* Draw */ glfwGetWindowSize(win, &width, &height); glViewport(0, 0, width, height); glClear(GL_COLOR_BUFFER_BIT); glClearColor(bg.r, bg.g, bg.b, bg.a); /* IMPORTANT: `nk_glfw_render` modifies some global OpenGL state * with blending, scissor, face culling and depth test and defaults * everything back into a default state. Make sure to either save and * restore or reset your own state after drawing rendering the UI. */ nk_glfw3_render(NK_ANTI_ALIASING_ON); glfwSwapBuffers(win); } nk_glfw3_shutdown(); glfwTerminate(); return 0; }