JSRay/keyhandler.js

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2016-06-12 01:40:10 +03:00
var raycast = raycast || {};
raycast.keyhandler = (function () {
var codes = {
up: 38,
w: 87,
down: 40,
left: 37,
a: 65,
right: 39,
d: 68,
space: 32,
ctrl: 17,
esc: 27
};
var state = new Array();
var lastState = new Array();
for (var i = 0; i < 255; i++) {
state[i] = false;
lastState[i] = false;
}
onKeyup = function (e) {
state[e.which] = false;
if (isUsedKey(e.which))
e.preventDefault();
}
onKeydown = function (e) {
state[e.which] = true;
if (isUsedKey(e.which))
e.preventDefault();
}
function isUsedKey(keycode) {
for (var key in codes) {
if (codes[key] == keycode) {
return true;
}
}
return false;
}
isKeydown = function(keyname) {
return state[codes[keyname]];
}
isKeypress = function(keyname) {
return state[codes[keyname]] && !lastState[codes[keyname]];
}
tick = function() {
lastState = state.slice();
}
return {
onKeyup: onKeyup,
onKeydown: onKeydown,
isKeydown: isKeydown,
isKeypress: isKeypress,
tick: tick
};
})();