fix cards drops bug

This commit is contained in:
Alexander Popov 2023-01-04 23:16:07 +03:00
parent c4249a0700
commit 8f4b8b0ebc

48
code.js
View File

@ -1,13 +1,13 @@
/**
* Скрипт для парсинга значков Steam
* @version 0.1.0
* @version 1.0.0
* @license Unlicense
* @author Alexander Popov <iiiypuk@fastmail.fm>
*/
/**
* Получает данные из элемента `div.badge_row`
* @param {Array} value - div.badge_row.
* @param {Array} value - div.badge_row
* @returns {Object}
*/
function getData(value) {
@ -22,23 +22,26 @@ function getData(value) {
// check left cards
// для металлических карточек нет параметра 'карточек выпадет'
let cardsDropLeft = 0;
if (value[1].getElementsByClassName('progress_info_bold')[0]) {
cardsDropLeft = value[1].getElementsByClassName('progress_info_bold')[0].match(/\d/g);
if (value[1].getElementsByClassName('progress_info_bold').length > 0) {
cardsDropsNumber = value[1].getElementsByClassName('progress_info_bold')[0].innerText.match(/\d/g);
if (cardsDropsNumber !== null) { cardsDropLeft = [0]; }
}
let badgeItem = {
id: value[1].childNodes[1].href.split('/')[6],
id: parseInt(value[1].childNodes[1].href.split('/')[6]),
uri: value[1].childNodes[1].href,
name: value[1].childNodes[3].childNodes[1].childNodes[3].childNodes[0].nodeValue.replace(/[\r\n\t]/g, ''),
dropLeft: cardsDropLeft,
// name: value[1].childNodes[3].childNodes[1].childNodes[3].childNodes[0].nodeValue.trim().replace(/[\r\n\t]/g, ''),
dropLeft: parseInt(cardsDropLeft),
};
// console.log(`${badgeItem.name} :: ${badgeItem.dropLeft}`);
return badgeItem;
}
/**
* Преобразовывает массив данных в JSON и возвращает к консоль
* @param {Array} badgesArray - массив данных о значках.
* @param {Array} badgesArray - массив данных о значках
*/
function exportJson(badgesArray) {
console.log(JSON.stringify(badgesArray));
@ -47,7 +50,7 @@ function exportJson(badgesArray) {
/**
* Функция main()
*/
function getBadges(page, pages) {
function getBadges() {
let badges = [];
let currentPage = 1;
@ -62,24 +65,23 @@ function getBadges(page, pages) {
while (currentPage <= totalPages) {
console.log(`Parse ${currentPage} page...`);
const collection = document.getElementsByClassName('badge_row');
fetch(`${baseURI}?p=${currentPage}`)
.then((response) => { return response.text(); })
.then((html) => {
let parser = new DOMParser();
let doc = parser.parseFromString(html, 'text/html');
const collection = doc.getElementsByClassName('badge_row');
for (const value of Object.entries(collection)) {
badges.push(getData(value));
}
for (const value of Object.entries(collection)) {
badges.push(getData(value));
}
})
.catch((err) => console.warn('Something went wrong.', err));
currentPage++;
if (currentPage <= totalPages) {
document.location.href = `${baseURI}?p=${currentPage}`;
}
}
exportJson(badges);
setTimeout(() => { exportJson(badges); }, 10000);
}
window.addEventListener('load', function() {
getBadges(1);
});
getBadges();