/* * Cantata * * Copyright (c) 2011-2022 Craig Drummond * * ---- * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef THREAD_H #define THREAD_H #include class QTimer; // ThreadCleaner *needs* to reside in the GUI thread. When a 'Thread' is created it will connect // its finished signal to threadFinished(), this then calls deleteLater() to ensure that the // thread is finished before it is deleted - and is deleted in the gui thread. class Thread; class ThreadCleaner : public QObject { Q_OBJECT public: static void enableDebug(); static ThreadCleaner * self(); ThreadCleaner() { } ~ThreadCleaner() override { } // This function must *ONLY* be called from GUI thread... void stopAll(); public Q_SLOTS: void threadFinished(); private: void add(Thread *thread); private: QList threads; friend class Thread; }; class Thread : public QThread { Q_OBJECT public: Thread(const QString &name, QObject *p=nullptr); ~Thread() override; // Make QThread::msleep accessible! using QThread::msleep; void run() override; QTimer * createTimer(QObject *parent=nullptr); void deleteTimer(QTimer *timer); public Q_SLOTS: void stop() { quit(); } }; #endif