/* * Cantata * * Copyright (c) 2011-2022 Craig Drummond * * ---- * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "thread.h" #include "globalstatic.h" #include #include #include #include #include #ifndef _MSC_VER #include #endif static bool debugEnabled=false; #define DBUG if (debugEnabled) qWarning() << metaObject()->className() << __FUNCTION__ void ThreadCleaner::enableDebug() { debugEnabled=true; } static void segvHandler(int i) { if (debugEnabled) qWarning() << "SEGV handler called"; _exit(i); } GLOBAL_STATIC(ThreadCleaner, instance) void ThreadCleaner::stopAll() { DBUG << "Remaining threads:" << threads.count(); for (Thread *thread: threads) { DBUG << "Cleanup" << thread->objectName(); disconnect(thread, SIGNAL(finished()), this, SLOT(threadFinished())); } for (Thread *thread: threads) { thread->stop(); } QList stillRunning; for (Thread *thread: threads) { if (thread->wait(250)) { delete thread; } else { stillRunning.append(thread); DBUG << "Failed to close" << thread->objectName(); } } // Terminate any still running threads... signal(SIGSEGV, segvHandler); // Ignore SEGV in case a thread throws an error... for (Thread *thread: stillRunning) { thread->terminate(); } } void ThreadCleaner::threadFinished() { Thread *thread=qobject_cast(sender()); if (thread) { thread->deleteLater(); threads.removeAll(thread); DBUG << "Thread finished" << thread->objectName() << "Total threads:" << threads.count(); } } void ThreadCleaner::add(Thread *thread) { threads.append(thread); connect(thread, SIGNAL(finished()), this, SLOT(threadFinished())); DBUG << "Thread created" << thread->objectName() << "Total threads:" << threads.count(); } Thread::Thread(const QString &name, QObject *p) : QThread(p) { setObjectName(name); ThreadCleaner::self()->add(this); } Thread::~Thread() { DBUG << objectName() << "destroyed"; } void Thread::run() { QThread::run(); } QTimer * Thread::createTimer(QObject *parent) { QTimer *timer=new QTimer(parent ? parent : this); connect(this, SIGNAL(finished()), timer, SLOT(stop())); return timer; } void Thread::deleteTimer(QTimer *timer) { if (timer) { disconnect(this, SIGNAL(finished()), timer, SLOT(stop())); timer->deleteLater(); } } #include "moc_thread.cpp"