/* * Cantata * * Copyright (c) 2011-2012 Craig Drummond * * ---- * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef DIALOG_H #define DIALOG_H #ifdef ENABLE_KDE_SUPPORT #include typedef KDialog Dialog; #else #include #include struct KGuiItem { KGuiItem(const QString &t=QString(), const QString &i=QString()) : text(t), icon(i) { } QString text; QString icon; }; class QAbstractButton; class QDialogButtonBox; class QMenu; class Dialog : public QDialog { Q_OBJECT Q_ENUMS(ButtonCode) public: enum ButtonCode { None = 0x00000000, Help = 0x00000001, ///< Show Help button. (this button will run the help set with setHelp) Default = 0x00000002, ///< Show Default button. Ok = 0x00000004, ///< Show Ok button. (this button accept()s the dialog; result set to QDialog::Accepted) Apply = 0x00000008, ///< Show Apply button. Try = 0x00000010, ///< Show Try button. Cancel = 0x00000020, ///< Show Cancel-button. (this button reject()s the dialog; result set to QDialog::Rejected) Close = 0x00000040, ///< Show Close-button. (this button closes the dialog) No = 0x00000080, ///< Show No button. (this button closes the dialog and sets the result to KDialog::No) Yes = 0x00000100, ///< Show Yes button. (this button closes the dialog and sets the result to KDialog::Yes) Reset = 0x00000200, ///< Show Reset button Details = 0x00000400, ///< Show Details button. (this button will show the detail widget set with setDetailsWidget) User1 = 0x00001000, ///< Show User defined button 1. User2 = 0x00002000, ///< Show User defined button 2. User3 = 0x00004000, ///< Show User defined button 3. NoDefault = 0x00008000 ///< Used when specifying a default button; indicates that no button should be marked by default. }; Q_DECLARE_FLAGS(ButtonCodes, ButtonCode) enum ButtonPopupMode { InstantPopup = 0, DelayedPopup = 1 }; Dialog(QWidget *parent) : QDialog(parent) , buttonTypes(0) , mw(0) , buttonBox(0) { } virtual ~Dialog() { } void setCaption(const QString &cap) { setWindowTitle(cap); } void setButtons(ButtonCodes buttons); void setButtonText(ButtonCode button, const QString &text); void setButtonGuiItem(ButtonCode button, const KGuiItem &item); void setButtonMenu(ButtonCode button, QMenu *menu, ButtonPopupMode popupmode=InstantPopup); void enableButton(ButtonCode button, bool enable); void enableButtonOk(bool enable) { enableButton(Ok, enable); } bool isButtonEnabled(ButtonCode button); void setMainWidget(QWidget *widget); virtual void slotButtonClicked(int button); private Q_SLOTS: void buttonPressed(QAbstractButton *button); private: void create(); QAbstractButton *getButton(ButtonCode button); private: int buttonTypes; QWidget *mw; QDialogButtonBox *buttonBox; QMap userButtons; }; Q_DECLARE_OPERATORS_FOR_FLAGS(Dialog::ButtonCodes) #endif #endif