151 lines
5.4 KiB
C++
151 lines
5.4 KiB
C++
/*
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Copyright 2006-2007 Kevin Ottens <ervin@kde.org>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) version 3, or any
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later version accepted by the membership of KDE e.V. (or its
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successor approved by the membership of KDE e.V.), which shall
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act as a proxy defined in Section 6 of version 3 of the license.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SOLID_GENERICINTERFACE_H
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#define SOLID_GENERICINTERFACE_H
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#include <QMap>
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#include <QVariant>
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#include <solid-lite/solid_export.h>
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#include <solid-lite/deviceinterface.h>
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namespace Solid
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{
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class GenericInterfacePrivate;
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class Device;
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/**
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* Generic interface to deal with a device. It exposes a set of properties
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* and is organized as a key/value set.
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*
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* Warning: Using this class could expose some backend specific details
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* and lead to non portable code. Use it at your own risk, or during
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* transitional phases when the provided device interfaces don't
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* provide the necessary methods.
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*/
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class SOLID_EXPORT GenericInterface : public DeviceInterface
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{
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Q_OBJECT
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Q_ENUMS(PropertyChange)
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Q_DECLARE_PRIVATE(GenericInterface)
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friend class Device;
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public:
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/**
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* This enum type defines the type of change that can occur to a GenericInterface
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* property.
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*
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* - PropertyModified : A property value has changed in the device
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* - PropertyAdded : A new property has been added to the device
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* - PropertyRemoved : A property has been removed from the device
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*/
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enum PropertyChange { PropertyModified, PropertyAdded, PropertyRemoved };
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private:
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/**
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* Creates a new GenericInterface object.
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* You generally won't need this. It's created when necessary using
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* Device::as().
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*
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* @param backendObject the device interface object provided by the backend
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* @see Solid::Device::as()
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*/
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explicit GenericInterface(QObject *backendObject);
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public:
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/**
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* Destroys a Processor object.
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*/
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~GenericInterface() override;
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/**
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* Get the Solid::DeviceInterface::Type of the GenericInterface device interface.
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*
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* @return the Processor device interface type
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* @see Solid::Ifaces::Enums::DeviceInterface::Type
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*/
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static Type deviceInterfaceType() { return DeviceInterface::GenericInterface; }
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/**
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* Retrieves a property of the device.
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*
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* Warning: Using this method could expose some backend specific details
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* and lead to non portable code. Use it at your own risk, or during
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* transitional phases when the provided device interfaces don't
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* provide the necessary methods.
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*
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* @param key the property key
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* @return the actual value of the property, or QVariant() if the
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* property is unknown
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*/
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QVariant property(const QString &key) const;
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/**
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* Retrieves a key/value map of all the known properties for the device.
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*
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* Warning: Using this method could expose some backend specific details
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* and lead to non portable code. Use it at your own risk, or during
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* transitional phases when the provided device interfaces don't
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* provide the necessary methods.
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*
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* @return all the properties of the device
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*/
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QMap<QString, QVariant> allProperties() const;
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/**
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* Tests if a property exist in the device.
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*
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* Warning: Using this method could expose some backend specific details
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* and lead to non portable code. Use it at your own risk, or during
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* transitional phases when the provided device interfaces don't
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* provide the necessary methods.
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*
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* @param key the property key
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* @return true if the property is available in the device, false
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* otherwise
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*/
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bool propertyExists(const QString &key) const;
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Q_SIGNALS:
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/**
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* This signal is emitted when a property is changed in the device.
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*
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* @param changes the map describing the property changes that
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* occurred in the device, keys are property name and values
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* describe the kind of change done on the device property
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* (added/removed/modified), it's one of the type Solid::Device::PropertyChange
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*/
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void propertyChanged(const QMap<QString,int> &changes);
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/**
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* This signal is emitted when an event occurred in the device.
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* For example when a button is pressed.
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*
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* @param condition the condition name
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* @param reason a message explaining why the condition has been raised
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*/
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void conditionRaised(const QString &condition, const QString &reason);
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};
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}
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#endif
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