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2018-01-08 23:01:25 +01:00

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C++

/*
Copyright 2005 Kevin Ottens <ervin@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) version 3, or any
later version accepted by the membership of KDE e.V. (or its
successor approved by the membership of KDE e.V.), which shall
act as a proxy defined in Section 6 of version 3 of the license.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SOLID_IFACES_DEVICE_H
#define SOLID_IFACES_DEVICE_H
#include <QObject>
#include <QVariant>
#include <QMap>
#include <solid-lite/deviceinterface.h>
#include <solid-lite/device.h>
#include <solid-lite/solidnamespace.h>
namespace Solid
{
namespace Ifaces
{
/**
* This class specifies the interface a device will have to comply to in order to be used in the system.
*
* Backends will have to implement it to gather and modify data in the underlying system.
* Each device has a set of key/values pair describing its properties. It has also a list of interfaces
* describing what the device actually is (a cdrom drive, a portable media player, etc.)
*
* @author Kevin Ottens <ervin@kde.org>
*/
class Device : public QObject
{
Q_OBJECT
public:
/**
* Constructs a Device
*/
Device(QObject *parent = nullptr);
/**
* Destruct the Device object
*/
~Device() override;
/**
* Retrieves the Universal Device Identifier (UDI) of the Device.
* This identifier is unique for each device in the system.
*
* @returns the Universal Device Identifier of the current device
*/
virtual QString udi() const = 0;
/**
* Retrieves the Universal Device Identifier (UDI) of the Device's
* parent.
*
* @returns the Universal Device Identifier of the parent device
*/
virtual QString parentUdi() const;
/**
* Retrieves the name of the device vendor.
*
* @return the vendor name
*/
virtual QString vendor() const = 0;
/**
* Retrieves the name of the product corresponding to this device.
*
* @return the product name
*/
virtual QString product() const = 0;
/**
* Retrieves the name of the icon representing this device.
* The naming follows the freedesktop.org specification.
*
* @return the icon name
*/
virtual QString icon() const = 0;
/**
* Retrieves the name of the emblems representing the state of this device.
* The naming follows the freedesktop.org specification.
*
* @return the emblem names
*/
virtual QStringList emblems() const = 0;
/**
* Retrieves the description of device.
*
* @return the description
*/
virtual QString description() const = 0;
/**
* Tests if a property exist.
*
* @param type the device interface type
* @returns true if the device interface is provided by this device, false otherwise
*/
virtual bool queryDeviceInterface(const Solid::DeviceInterface::Type &type) const = 0;
/**
* Create a specialized interface to interact with the device corresponding to
* a particular device interface.
*
* @param type the device interface type
* @returns a pointer to the device interface if supported by the device, 0 otherwise
*/
virtual QObject *createDeviceInterface(const Solid::DeviceInterface::Type &type) = 0;
/**
* Register an action for the given device. Each time the same device in another process
* broadcast the begin or the end of such action, the corresponding slots will be called
* in the current process.
*
* @param actionName name of the action to register
* @param dest the object receiving the messages when the action begins and ends
* @param requestSlot the slot processing the message when the action begins
* @param doneSlot the slot processing the message when the action ends
*/
void registerAction(const QString &actionName, QObject *dest, const char *requestSlot, const char *doneSlot) const;
/**
* Allows to broadcat that an action just got requested on a device to all
* the corresponding devices in other processes.
*
* @param actionName name of the action which just completed
*/
void broadcastActionRequested(const QString &actionName) const;
/**
* Allows to broadcast that an action just completed in a device to all
* the corresponding devices in other processes.
*
* @param actionName name of the action which just completed
* @param error error code if the action failed
* @param errorString message describing a potential error
*/
void broadcastActionDone(const QString &actionName,
int error = Solid::NoError,
const QString &errorString = QString()) const;
private:
QString deviceDBusPath() const;
};
}
}
#endif