Files
cantata/replaygain/jobcontroller.cpp
Craig Drummond b6bd94c236 Update (c) year
2022-01-08 21:24:07 +00:00

124 lines
2.5 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2022 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "jobcontroller.h"
#include "support/thread.h"
#include "support/globalstatic.h"
Job::Job()
: abortRequested(false)
, finished(false)
{
}
void Job::setFinished(bool f)
{
finished=f;
emit done();
}
StandardJob::StandardJob()
: thread(0)
{
}
void StandardJob::start()
{
if (!thread) {
thread=new Thread(metaObject()->className());
moveToThread(thread);
thread->start();
connect(this, SIGNAL(exec()), this, SLOT(run()), Qt::QueuedConnection);
emit exec();
}
}
void StandardJob::stop()
{
requestAbort();
if (thread) {
thread->stop();
thread=0;
}
deleteLater();
}
GLOBAL_STATIC(JobController, instance)
JobController::JobController()
: maxActive(1)
{
}
void JobController::setMaxActive(int m)
{
maxActive=m;
}
void JobController::add(Job *job)
{
jobs.append(job);
startJobs();
}
void JobController::finishedWith(Job *job)
{
active.removeAll(job);
jobs.removeAll(job);
job->stop();
}
void JobController::startJobs()
{
while (active.count()<maxActive && !jobs.isEmpty()) {
Job *job=jobs.takeAt(0);
active.append(job);
connect(job, SIGNAL(done()), this, SLOT(jobDone()), Qt::QueuedConnection);
job->start();
}
}
void JobController::cancel() {
for (Job *j: active) {
disconnect(j, SIGNAL(done()), this, SLOT(jobDone()));
j->stop();
}
active.clear();
for (Job *j: jobs) {
j->deleteLater();
}
jobs.clear();
}
void JobController::jobDone()
{
QObject *s=sender();
if (s && dynamic_cast<Job *>(s)) {
active.removeAll(static_cast<Job *>(s));
}
startJobs();
}
#include "moc_jobcontroller.cpp"