154 lines
4.2 KiB
C++
154 lines
4.2 KiB
C++
/*
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* Cantata
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*
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* Copyright (c) 2011-2021 Craig Drummond <craig.p.drummond@gmail.com>
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*
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* ----
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifndef PLAYQUEUEVIEW_H
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#define PLAYQUEUEVIEW_H
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#include <QStackedWidget>
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#include <QAbstractItemView>
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#include <QSet>
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#include <QPixmap>
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#include <QImage>
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#include <QPropertyAnimation>
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#include <QPainter>
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#include "tableview.h"
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#include "listview.h"
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#include "groupedview.h"
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#include "mpd-interface/song.h"
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#include "itemview.h"
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class QAbstractItemModel;
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class QAction;
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class Action;
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class QItemSelectionModel;
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class QModelIndex;
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class Spinner;
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class PlayQueueView;
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class MessageOverlay;
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class PlayQueueTreeView : public TableView
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{
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public:
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PlayQueueTreeView(PlayQueueView *p);
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~PlayQueueTreeView() override { }
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void paintEvent(QPaintEvent *e) override;
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private:
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PlayQueueView *view;
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};
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class PlayQueueGroupedView : public GroupedView
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{
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public:
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PlayQueueGroupedView(PlayQueueView *p);
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~PlayQueueGroupedView() override;
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void paintEvent(QPaintEvent *e) override;
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private:
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PlayQueueView *view;
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};
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class PlayQueueView : public QStackedWidget
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{
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Q_OBJECT
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Q_PROPERTY(float fade READ fade WRITE setFade)
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public:
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enum BackgroundImage {
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BI_None,
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BI_Cover,
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BI_Custom
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};
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PlayQueueView(QWidget *parent=nullptr);
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~PlayQueueView() override;
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void readConfig();
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void saveConfig();
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void saveHeader();
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void setMode(ItemView::Mode m);
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bool isGrouped() const { return ItemView::Mode_GroupedTree==mode; }
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void setAutoExpand(bool ae);
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bool isAutoExpand() const;
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void setStartClosed(bool sc);
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bool isStartClosed() const;
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void setFilterActive(bool f);
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void updateRows(qint32 row, quint16 curAlbum, bool scroll, bool forceScroll=false);
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void scrollTo(const QModelIndex &index, QAbstractItemView::ScrollHint hint);
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QModelIndex indexAt(const QPoint &point);
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void setModel(QAbstractItemModel *m) { view()->setModel(m); }
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void addAction(QAction *a);
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void setFocus();
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bool hasFocus();
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QAbstractItemModel * model() { return view()->model(); }
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bool haveSelectedItems();
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bool haveUnSelectedItems();
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void setCurrentIndex(const QModelIndex &idx) { view()->setCurrentIndex(idx); }
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void clearSelection();
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QAbstractItemView * view() const;
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bool hasFocus() const;
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QModelIndexList selectedIndexes(bool sorted=true) const;
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QList<Song> selectedSongs() const;
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float fade() { return fadeValue; }
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void setFade(float value);
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void updatePalette();
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Action * removeFromAct() { return removeFromAction; }
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public Q_SLOTS:
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void showSpinner();
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void hideSpinner();
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void setImage(const QImage &img);
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void streamFetchStatus(const QString &msg);
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void searchActive(bool a);
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Q_SIGNALS:
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void itemsSelected(bool);
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void doubleClicked(const QModelIndex &);
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void cancelStreamFetch();
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void focusSearch(const QString &text);
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private:
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void drawBackdrop(QWidget *widget, const QSize &size);
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private:
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Action *removeFromAction;
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ItemView::Mode mode;
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PlayQueueGroupedView *groupedView;
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PlayQueueTreeView *treeView;
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Spinner *spinner;
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MessageOverlay *msgOverlay;
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BackgroundImage backgroundImageType;
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QPropertyAnimation animator;
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QImage curentCover;
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QPixmap curentBackground;
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QPixmap previousBackground;
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QSize lastBgndSize;
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double fadeValue;
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int backgroundOpacity;
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int backgroundBlur;
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QString customBackgroundFile;
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friend class PlayQueueGroupedView;
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friend class PlayQueueTreeView;
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};
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#endif
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