- Move https->http conversion into NetworkAccessManager, so that it is consistent - Place clear playqueue button back to its previous position
148 lines
5.3 KiB
C++
148 lines
5.3 KiB
C++
/***************************************************************************
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* Copyright (C) 2005-09 by the Quassel Project *
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* devel@quassel-irc.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************
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* This is a subset of the API of KDE's KActionCollection. *
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***************************************************************************/
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#ifndef ACTIONCOLLECTION_H_
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#define ACTIONCOLLECTION_H_
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class Action;
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class QIcon;
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#ifdef ENABLE_KDE_SUPPORT
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#include <KDE/KActionCollection>
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class ActionCollection : public KActionCollection {
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Q_OBJECT
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public:
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explicit ActionCollection(QObject *parent) : KActionCollection(parent) {};
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static void setMainWidget(QWidget *w);
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static ActionCollection * get();
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Action * createAction(const QString &name, const QString &text, const char *icon=0, const QString &whatsThis=QString());
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Action * createAction(const QString &name, const QString &text, const QIcon &icon, const QString &whatsThis=QString());
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void updateToolTips();
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};
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#else
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#include <QList>
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#include <QMap>
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#include <QObject>
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#include <QString>
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class QWidget;
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class QAction;
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class ActionCollection : public QObject {
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Q_OBJECT
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public:
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explicit ActionCollection(QObject *parent);
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virtual ~ActionCollection();
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static void setMainWidget(QWidget *w);
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static ActionCollection * get();
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Action * createAction(const QString &name, const QString &text, const char *icon=0, const QString &whatsThis=QString());
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Action * createAction(const QString &name, const QString &text, const QIcon &icon, const QString &whatsThis=QString());
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/// Clears the entire action collection, deleting all actions.
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void clear();
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/// Associate all action in this collection to the given \a widget.
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/** Not that this only adds all current actions in the collection to that widget;
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* subsequently added actions won't be added automatically.
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*/
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void associateWidget(QWidget *widget) const;
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/// Associate all actions in this collection to the given \a widget.
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/** Subsequently added actions will be automagically associated with this widget as well.
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*/
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void addAssociatedWidget(QWidget *widget);
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void removeAssociatedWidget(QWidget *widget);
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QList<QWidget *> associatedWidgets() const;
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void clearAssociatedWidgets();
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void readSettings();
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void writeSettings() const;
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int count() const { return actions().count(); }
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bool isEmpty() const { return 0==actions().count(); }
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QAction *action(int index) const;
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QAction *action(const QString &name) const;
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QList<QAction *> actions() const;
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QAction *addAction(const QString &name, QAction *action);
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Action *addAction(const QString &name, Action *action);
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Action *addAction(const QString &name, const QObject *receiver = 0, const char *member = 0);
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void removeAction(QAction *action);
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QAction *takeAction(QAction *action);
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/// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
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template<class ActionType>
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ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0) {
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ActionType *a = new ActionType(this);
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if(receiver && member)
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connect(a, SIGNAL(triggered(bool)), receiver, member);
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addAction(name, a);
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return a;
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}
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void updateToolTips();
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Q_SIGNALS:
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void inserted(QAction *action);
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void actionHovered(QAction *action);
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void actionTriggered(QAction *action);
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protected Q_SLOTS:
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virtual void connectNotify(const char *signal);
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virtual void slotActionTriggered();
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#if QT_VERSION >= 0x050000
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protected:
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virtual void connectNotify(const QMetaMethod &signal);
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#endif
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private Q_SLOTS:
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void slotActionHovered();
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void actionDestroyed(QObject *);
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void associatedWidgetDestroyed(QObject *);
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private:
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bool unlistAction(QAction *);
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QString configKey() const;
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QMap<QString, QAction *> _actionByName;
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QList<QAction *> _actions;
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QList<QWidget *> _associatedWidgets;
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bool _connectHovered;
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bool _connectTriggered;
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};
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#endif
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#endif
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