206 lines
6.2 KiB
C++
206 lines
6.2 KiB
C++
/*
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* Cantata
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*
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* Copyright (c) 2011-2012 Craig Drummond <craig.p.drummond@gmail.com>
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*
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* ----
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "dialog.h"
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#include "icon.h"
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#include <QtGui/QDialogButtonBox>
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#include <QtGui/QPushButton>
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#include <QtGui/QBoxLayout>
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static QDialogButtonBox::StandardButton mapType(int btn) {
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switch (btn) {
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case Dialog::Help: return QDialogButtonBox::Help;
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case Dialog::Ok: return QDialogButtonBox::Ok;
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case Dialog::Apply: return QDialogButtonBox::Apply;
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case Dialog::Cancel: return QDialogButtonBox::Cancel;
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case Dialog::Close: return QDialogButtonBox::Close;
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case Dialog::No: return QDialogButtonBox::No;
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case Dialog::Yes: return QDialogButtonBox::Yes;
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case Dialog::Reset: return QDialogButtonBox::Reset;
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default: return QDialogButtonBox::NoButton;
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}
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}
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void Dialog::setButtons(ButtonCodes buttons)
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{
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if (buttonBox) {
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return;
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}
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QFlags<QDialogButtonBox::StandardButton> btns;
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if (buttons&Help) {
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btns|=QDialogButtonBox::Help;
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}
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if (buttons&Ok) {
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btns|=QDialogButtonBox::Ok;
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}
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if (buttons&Apply) {
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btns|=QDialogButtonBox::Apply;
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}
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if (buttons&Cancel) {
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btns|=QDialogButtonBox::Cancel;
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}
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if (buttons&Close) {
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btns|=QDialogButtonBox::Close;
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}
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if (buttons&No) {
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btns|=QDialogButtonBox::No;
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}
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if (buttons&Yes) {
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btns|=QDialogButtonBox::Yes;
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}
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if (buttons&Reset) {
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btns|=QDialogButtonBox::Reset;
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}
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buttonTypes=(int)btns;
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buttonBox = new QDialogButtonBox(btns, Qt::Horizontal, this);
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if (buttons&User3) {
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QPushButton *button=new QPushButton(this);
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userButtons.insert(User3, button);
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buttonBox->addButton(button, QDialogButtonBox::ActionRole);
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}
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if (buttons&User2) {
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QPushButton *button=new QPushButton(this);
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userButtons.insert(User2, button);
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buttonBox->addButton(button, QDialogButtonBox::ActionRole);
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}
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if (buttons&User1) {
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QPushButton *button=new QPushButton(this);
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userButtons.insert(User1, button);
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buttonBox->addButton(button, QDialogButtonBox::ActionRole);
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}
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if (mw && buttonBox) {
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create();
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}
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}
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void Dialog::setButtonText(ButtonCode button, const QString &text)
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{
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QAbstractButton *b=getButton(button);
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if (b) {
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b->setText(text);
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}
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}
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void Dialog::setButtonGuiItem(ButtonCode button, const KGuiItem &item)
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{
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QAbstractButton *b=getButton(button);
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if (b) {
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b->setText(item.text);
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if (!item.icon.isEmpty()) {
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b->setIcon(Icon(item.icon));
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}
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}
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}
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void Dialog::setButtonMenu(ButtonCode button, QMenu *menu, ButtonPopupMode popupmode)
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{
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Q_UNUSED(popupmode)
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QAbstractButton *b=getButton(button);
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if (b) {
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qobject_cast<QPushButton *>(b)->setMenu(menu);
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}
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}
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void Dialog::enableButton(ButtonCode button, bool enable)
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{
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QAbstractButton *b=getButton(button);
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if (b) {
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b->setEnabled(enable);
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}
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}
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bool Dialog::isButtonEnabled(ButtonCode button)
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{
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QAbstractButton *b=getButton(button);
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return b ? b->isEnabled() : false;
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}
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void Dialog::setMainWidget(QWidget *widget)
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{
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if (mw) {
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return;
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}
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mw=widget;
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if (mw && buttonBox) {
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create();
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}
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}
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void Dialog::slotButtonClicked(int button)
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{
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switch (button) {
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case Ok: accept(); break;
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case Cancel: reject(); break;
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case Close: reject(); break;
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default: break;
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}
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}
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void Dialog::buttonPressed(QAbstractButton *button)
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{
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if (buttonTypes&QDialogButtonBox::Help && button==buttonBox->button(QDialogButtonBox::Help)) {
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slotButtonClicked(Help);
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} else if (buttonTypes&QDialogButtonBox::Ok && button==buttonBox->button(QDialogButtonBox::Ok)) {
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slotButtonClicked(Ok);
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} else if (buttonTypes&QDialogButtonBox::Apply && button==buttonBox->button(QDialogButtonBox::Apply)) {
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slotButtonClicked(Apply);
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} else if (buttonTypes&QDialogButtonBox::Cancel && button==buttonBox->button(QDialogButtonBox::Cancel)) {
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slotButtonClicked(Cancel);
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} else if (buttonTypes&QDialogButtonBox::Close && button==buttonBox->button(QDialogButtonBox::Close)) {
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slotButtonClicked(Close);
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} else if (buttonTypes&QDialogButtonBox::No && button==buttonBox->button(QDialogButtonBox::No)) {
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slotButtonClicked(No);
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} else if (buttonTypes&QDialogButtonBox::Yes && button==buttonBox->button(QDialogButtonBox::Yes)) {
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slotButtonClicked(Yes);
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} else if (buttonTypes&QDialogButtonBox::Reset && button==buttonBox->button(QDialogButtonBox::Reset)) {
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slotButtonClicked(Reset);
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} else if (userButtons.contains(User1) && userButtons[User1]==button) {
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slotButtonClicked(User1);
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} else if (userButtons.contains(User2) && userButtons[User2]==button) {
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slotButtonClicked(User2);
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} else if (userButtons.contains(User3) && userButtons[User3]==button) {
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slotButtonClicked(User3);
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}
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}
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void Dialog::create()
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{
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QBoxLayout *layout=new QBoxLayout(QBoxLayout::TopToBottom, this);
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layout->addWidget(mw);
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layout->addWidget(buttonBox);
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connect(buttonBox, SIGNAL(clicked(QAbstractButton *)), this, SLOT(buttonPressed(QAbstractButton *)));
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}
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QAbstractButton *Dialog::getButton(ButtonCode button)
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{
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QDialogButtonBox::StandardButton mapped=mapType(button);
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QAbstractButton *b=QDialogButtonBox::NoButton==mapped ? 0 : buttonBox->button(mapped);
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if (!b && userButtons.contains(button)) {
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b=userButtons[button];
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}
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return b;
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}
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