Files
cantata/ubuntu/backend/mpdbackend.cpp
nikwen.developer@gmail.com 37bb9bd2bc Remove outdated comments
2014-05-16 18:07:37 +00:00

678 lines
27 KiB
C++

/*
* Cantata
*
* Copyright (c) 2014 Niklas Wenzel <nikwen.developer@gmail.com>
* Copyright (c) 2014 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "mpdbackend.h"
#include "mpd/mpdconnection.h"
#include "gui/currentcover.h"
#include "gui/covers.h"
#include "support/localize.h"
#include "gui/plurals.h"
#include <QString>
#include <QModelIndex>
MPDBackend::MPDBackend(QObject *parent) : QObject(parent)
, lastState(MPDState_Inactive)
, lastSongId(-1)
, statusTimer(0)
, connectedState(CS_Init)
, stopAfterCurrent(false)
{
connect(this, SIGNAL(goToNextSong()), MPDConnection::self(), SLOT(goToNext()));
connect(this, SIGNAL(goToPreviousSong()), MPDConnection::self(), SLOT(goToPrevious()));
connect(this, SIGNAL(loadLibrary()), MPDConnection::self(), SLOT(loadLibrary()));
connect(this, SIGNAL(loadFolders()), MPDConnection::self(), SLOT(loadFolders()));
connect(MPDConnection::self(), SIGNAL(stateChanged(bool)), this, SLOT(onConnected(bool)));
// TODO: These need to be confiurable via QML UI!
AlbumsModel::self()->setEnabled(true);
DirViewModel::self()->setEnabled(true);
PlaylistsModel::self()->setEnabled(true);
playQueueProxyModel.setSourceModel(&playQueueModel);
artistsProxyModel.setSourceModel(MusicLibraryModel::self());
albumsProxyModel.setSourceModel(AlbumsModel::self());
foldersProxyModel.setSourceModel(DirViewModel::self());
playlistsProxyModel.setSourceModel(PlaylistsModel::self());
// connect(this, SIGNAL(enableOutput(int, bool)), MPDConnection::self(), SLOT(enableOutput(int, bool)));
// connect(this, SIGNAL(outputs()), MPDConnection::self(), SLOT(outputs()));
connect(this, SIGNAL(pause(bool)), MPDConnection::self(), SLOT(setPause(bool)));
connect(this, SIGNAL(play()), MPDConnection::self(), SLOT(play()));
connect(this, SIGNAL(stop(bool)), MPDConnection::self(), SLOT(stopPlaying(bool)));
connect(this, SIGNAL(getStatus()), MPDConnection::self(), SLOT(getStatus()));
connect(this, SIGNAL(playListInfo()), MPDConnection::self(), SLOT(playListInfo()));
connect(this, SIGNAL(currentSong()), MPDConnection::self(), SLOT(currentSong()));
// connect(this, SIGNAL(setSeekId(qint32, quint32)), MPDConnection::self(), SLOT(setSeekId(qint32, quint32)));
connect(this, SIGNAL(startPlayingSongId(qint32)), MPDConnection::self(), SLOT(startPlayingSongId(qint32)));
connect(this, SIGNAL(setDetails(const MPDConnectionDetails &)), MPDConnection::self(), SLOT(setDetails(const MPDConnectionDetails &)));
connect(this, SIGNAL(clear()), MPDConnection::self(), SLOT(clear()));
connect(this, SIGNAL(enableOutput(int, bool)), MPDConnection::self(), SLOT(enableOutput(int, bool)));
connect(this, SIGNAL(getOutputSetting()), MPDConnection::self(), SLOT(outputs()));
connect(this, SIGNAL(setReplayGain(const QString &)), MPDConnection::self(), SLOT(setReplayGain(const QString &)));
connect(this, SIGNAL(setCrossFade(int)), MPDConnection::self(), SLOT(setCrossFade(int)));
connect(this, SIGNAL(getReplayGainSetting()), MPDConnection::self(), SLOT(getReplayGain()));
// connect(this, SIGNAL(setPriority(const QList<qint32> &, quint8 )), MPDConnection::self(), SLOT(setPriority(const QList<qint32> &, quint8)));
// connect(this, SIGNAL(addSongsToPlaylist(const QString &, const QStringList &)), MPDConnection::self(), SLOT(addToPlaylist(const QString &, const QStringList &)));
// connect(&playQueueModel, SIGNAL(statsUpdated(int, quint32)), this, SLOT(updatePlayQueueStats(int, quint32))); //Just UI
connect(&playQueueModel, SIGNAL(updateCurrent(Song)), SLOT(updateCurrentSong(Song)));
connect(MPDStats::self(), SIGNAL(updated()), this, SLOT(updateStats()));
connect(MPDStatus::self(), SIGNAL(updated()), this, SLOT(updateStatus()));
connect(MPDConnection::self(), SIGNAL(playlistUpdated(const QList<Song> &)), this, SLOT(updatePlayQueue(const QList<Song> &)));
connect(MPDConnection::self(), SIGNAL(currentSongUpdated(const Song &)), this, SLOT(updateCurrentSong(const Song &)));
connect(MPDConnection::self(), SIGNAL(stateChanged(bool)), SLOT(mpdConnectionStateChanged(bool)));
connect(MPDConnection::self(), SIGNAL(replayGain(QString)), SLOT(replayGainUpdated(QString)));
connect(MPDConnection::self(), SIGNAL(outputsUpdated(const QList<Output> &)), SLOT(outputsUpdated(const QList<Output> &)));
// connect(MPDConnection::self(), SIGNAL(error(const QString &, bool)), SLOT(showError(const QString &, bool)));
// connect(MPDConnection::self(), SIGNAL(info(const QString &)), SLOT(showInformation(const QString &)));
// connect(this, SIGNAL(setVolume(int)), MPDConnection::self(), SLOT(setVolume(int)));
// connect(context, SIGNAL(playSong(QString)), &playQueueModel, SLOT(playSong(QString)));
// connect(PlaylistsModel::self(), SIGNAL(addToNew()), this, SLOT(addToNewStoredPlaylist()));
// connect(PlaylistsModel::self(), SIGNAL(addToExisting(const QString &)), this, SLOT(addToExistingStoredPlaylist(const QString &)));
connect(this, SIGNAL(add(const QStringList &, bool, quint8)), MPDConnection::self(), SLOT(add(const QStringList &, bool, quint8)));
connect(this, SIGNAL(setVolume(int)), MPDConnection::self(), SLOT(setVolume(int)));
connect(this, SIGNAL(setRandomOrder(bool)), MPDConnection::self(), SLOT(setRandom(bool)));
connect(this, SIGNAL(setRepeating(bool)), MPDConnection::self(), SLOT(setRepeat(bool)));
connect(this, SIGNAL(loadPlaylist(const QString &, bool)), MPDConnection::self(), SLOT(loadPlaylist(const QString &, bool)));
connect(this, SIGNAL(removePlaylist(const QString &)), MPDConnection::self(), SLOT(removePlaylist(const QString &)));
connect(this, SIGNAL(renamePlaylist(const QString &, const QString &)), MPDConnection::self(), SLOT(renamePlaylist(const QString &, const QString &)));
connect(this, SIGNAL(removeFromPlaylist(const QString &, const QList<quint32> &)), MPDConnection::self(), SLOT(removeFromPlaylist(const QString &, const QList<quint32> &)));
connect(MusicLibraryModel::self(), SIGNAL(updated()), this, SLOT(artistsUpdated()));
connect(AlbumsModel::self(), SIGNAL(updated()), this, SLOT(albumsUpdated()));
connect(DirViewModel::self(), SIGNAL(updated()), this, SLOT(foldersUpdated()));
connect(PlaylistsModel::self(), SIGNAL(updated()), this, SLOT(playlistsUpdated()));
MPDConnection::self()->start();
}
void MPDBackend::connectTo(QString hostname, quint16 port, QString password, QString folder) {
MPDConnectionDetails details;
details.hostname = hostname;
details.port = port;
details.password = password;
details.dir = folder.isEmpty() ? folder : Utils::fixPath(folder);
emit setDetails(details);
MusicLibraryModel::self()->clear();
//emit loadLibrary();
}
void MPDBackend::enableAlbumsView(bool en) {
AlbumsModel::self()->setEnabled(en);
}
void MPDBackend::enableFoldersView(bool en) {
DirViewModel::self()->setEnabled(en);
}
void MPDBackend::enablePlaylistsView(bool en) {
PlaylistsModel::self()->setEnabled(en);
}
void MPDBackend::setArtistSortYear(bool s) {
MusicLibraryItemAlbum::setSortByDate(s);
}
void MPDBackend::setAlbumViewSort(int s) {
AlbumsModel::self()->setAlbumSort(s);
}
void MPDBackend::setCoverFetch(bool s) {
Covers::self()->setFetchCovers(s);
}
void MPDBackend::playPause() {
switch (MPDStatus::self()->state()) {
case MPDState_Playing:
emit pause(true);
break;
case MPDState_Paused:
// stopVolumeFade();
emit pause(false);
break;
default:
if (playQueueModel.rowCount()>0) {
// stopVolumeFade();
if (-1!=playQueueModel.currentSong() && -1!=playQueueModel.currentSongRow()) {
emit startPlayingSongId(playQueueModel.currentSong());
} else {
emit play();
}
}
}
}
void MPDBackend::nextSong() {
emit goToNextSong();
}
void MPDBackend::previousSong() {
emit goToPreviousSong();
}
void MPDBackend::startPlayingSongAtPos(int index) {
emit startPlayingSongId(playQueueModel.getIdByRow(index));
}
void MPDBackend::onConnected(bool connected) {
emit onConnectedChanged();
}
void MPDBackend::setMpdVolume(quint8 volume) {
emit setVolume(volume);
}
void MPDBackend::setIsRandomOrder(bool random) {
emit setRandomOrder(random);
}
void MPDBackend::setIsRepeating(bool repeating) {
emit setRepeating(repeating);
}
void MPDBackend::getPlaybackSettings() {
emit getOutputSetting();
emit getReplayGainSetting();
}
void MPDBackend::setPlaybackSettings(const QString &replayGain, int crossfade, const QStringList &outputs) {
if (replayGain!=replayGainSetting) {
replayGainSetting=replayGain;
emit setReplayGain(replayGainSetting);
}
if (MPDStatus::self()->crossFade()!=crossfade) {
emit setCrossFade(crossfade);
}
if (outputs!=outputSettings) {
outputSettings=outputs;
foreach (const QString &o, outputs) {
QStringList parts=o.split(':');
if (parts.size()>2) {
bool enabled=parts.at(parts.size()-1)=="1";
int id=parts.at(parts.size()-2).toInt();
emit enableOutput(id, enabled);
}
}
}
}
void MPDBackend::outputsUpdated(const QList<Output> &outputs) {
QStringList setting;
foreach (const Output &o, outputs) {
setting.append(o.name+":"+o.id+":"+(o.enabled ? 1 : 0));
}
if (setting!=outputSettings) {
outputSettings=setting;
emit outputsChanged();
}
}
void MPDBackend::replayGainUpdated(const QString &v) {
if (v!=replayGainSetting) {
replayGainSetting=v;
emit replayGainChanged();
}
}
// TODO: Why are the sorts required below? e.g. If we don't call sort, the items are only sorted string-wise. This
// means that 'Various Artists' is not placed at the top, and "The XXX" is not sorted as "XXX"
void MPDBackend::artistsUpdated() {
artistsProxyModel.sort();
emit onArtistsModelChanged();
}
void MPDBackend::albumsUpdated() {
albumsProxyModel.sort();
emit onAlbumsModelChanged();
}
void MPDBackend::foldersUpdated() {
foldersProxyModel.sort();
emit onFoldersModelChanged();
}
void MPDBackend::playlistsUpdated() {
playlistsProxyModel.sort();
emit onPlaylistsModelChanged();
}
void MPDBackend::add(const QString &modelName, const QVariant &rows, bool replace) {
if (QVariant::Int==rows.type() && "playlists"==modelName) {
loadPlaylist(rows.toInt(), replace);
return;
}
ProxyModel *proxy=0;
ActionModel *model=0;
if ("artists"==modelName) {
proxy=&artistsProxyModel;
model=MusicLibraryModel::self();
} else if ("albums"==modelName) {
proxy=&albumsProxyModel;
model=AlbumsModel::self();
} else if ("playlists"==modelName) {
proxy=&playlistsProxyModel;
model=PlaylistsModel::self();
} else if ("folders"==modelName) {
proxy=&foldersProxyModel;
model=DirViewModel::self();
}
if (model) {
QList<int> rowList;
if (QVariant::Int==rows.type()) {
rowList.append(rows.toInt());
} else if (QVariant::List==rows.type()) {
foreach (const QVariant &v, rows.toList()) {
rowList.append(v.toInt());
}
}
if (rowList.count()) {
QModelIndex idx;
foreach (int r, rowList) {
idx=proxy->index(r, 0, idx);
if (!idx.isValid()) {
return;
}
}
QStringList fileNames = model->filenames(QModelIndexList() << proxy->mapToSource(idx), false);
if (!fileNames.isEmpty()) {
emit add(fileNames, replace, 0);
}
}
}
}
void MPDBackend::remove(const QString &modelName, const QVariant &rows) {
if ("playlists"!=modelName) {
return;
}
if (QVariant::Int==rows.type()) {
QModelIndex index=playlistsProxyModel.index(rows.toInt(), 0);
if (index.isValid()) {
index=playlistsProxyModel.mapToSource(index);
if (index.isValid() && static_cast<PlaylistsModel::Item *>(index.internalPointer())->isPlaylist()) {
emit removePlaylist(static_cast<PlaylistsModel::PlaylistItem*>(index.internalPointer())->name);
}
}
} else if (QVariant::List==rows.type()) {
QVariantList rowList=rows.toList();
if (2==rowList.count()) {
QModelIndex playListIndex=playlistsProxyModel.index(rowList.at(0).toInt(), 0);
if (playListIndex.isValid()) {
QModelIndex songIndex=playlistsProxyModel.index(rowList.at(1).toInt(), 0, playListIndex);
if (songIndex.isValid()) {
playListIndex=playlistsProxyModel.mapToSource(playListIndex);
songIndex=playlistsProxyModel.mapToSource(songIndex);
if (playListIndex.isValid() && songIndex.isValid() &&
static_cast<PlaylistsModel::Item *>(playListIndex.internalPointer())->isPlaylist() &&
!static_cast<PlaylistsModel::Item *>(songIndex.internalPointer())->isPlaylist()) {
emit removeFromPlaylist(static_cast<PlaylistsModel::PlaylistItem*>(playListIndex.internalPointer())->name,
QList<quint32>() << songIndex.row());
}
}
}
}
}
}
void MPDBackend::loadPlaylist(int index, bool replace) {
if (index<0) {
return;
}
QModelIndex idx=playlistsProxyModel.mapToSource(playlistsProxyModel.index(index, 0));
if (idx.isValid()) {
PlaylistsModel::Item *i=static_cast<PlaylistsModel::Item *>(idx.internalPointer());
if (i->isPlaylist()) {
emit loadPlaylist(static_cast<PlaylistsModel::PlaylistItem*>(i)->name, replace);
}
}
}
void MPDBackend::removeFromPlayQueue(int index) {
QList<int> removeIndexList;
removeIndexList << index;
playQueueModel.remove(removeIndexList);
}
//Methods ported from MainWindow class:
void MPDBackend::updateCurrentSong(const Song &song)
{
// if (fadeWhenStop() && StopState_None!=stopState) {
// if (StopState_Stopping==stopState) {
// emit stop();
// }
// }
current=song;
if (current.isCdda()) {
emit getStatus();
if (current.isUnknown()) {
Song pqSong=playQueueModel.getSongById(current.id);
if (!pqSong.isEmpty()) {
current=pqSong;
}
}
}
// if (current.isCantataStream()) {
// Song mod=HttpServer::self()->decodeUrl(current.file);
// if (!mod.title.isEmpty()) {
// current=mod;
// current.id=song.id;
// }
// }
if (current.isStream() && !current.isCantataStream() && !current.isCdda()) {
mainText=current.name.isEmpty() ? Song::unknown() : current.name;
if (current.artist.isEmpty() && current.title.isEmpty() && !current.name.isEmpty()) {
subText=i18n("(Stream)");
} else {
subText=current.artist.isEmpty() ? current.title : (current.artist+QLatin1String(" - ")+current.title);
}
} else {
if (current.title.isEmpty() && current.artist.isEmpty() && (!current.name.isEmpty() || !current.file.isEmpty())) {
mainText=current.name.isEmpty() ? current.file : current.name;
} else {
mainText=current.title;
}
if (current.album.isEmpty() && current.artist.isEmpty()) {
subText=mainText.isEmpty() ? QString() : Song::unknown();
} else if (current.album.isEmpty()) {
subText=current.artist;
} else {
subText=current.artist+QLatin1String(" - ")+current.displayAlbum();
}
}
// #ifdef QT_QTDBUS_FOUND
// mpris->updateCurrentSong(current);
// #endif
if (current.time<5 && MPDStatus::self()->songId()==current.id && MPDStatus::self()->timeTotal()>5) {
current.time=MPDStatus::self()->timeTotal();
}
// positionSlider->setEnabled(-1!=current.id && !current.isCdda() && (!currentIsStream() || current.time>5));
// TODO: Touch is not currently displaying covers - and 'current cover' is only required for playqueue or notifications.
// If update is called, this will cause a cove to be downloaded, and saved!
// CurrentCover::self()->update(current);
// trackLabel->update(current);
// bool isPlaying=MPDState_Playing==MPDStatus::self()->state();
playQueueModel.updateCurrentSong(current.id);
// QModelIndex idx=playQueueProxyModel.mapFromSource(playQueueModel.index(playQueueModel.currentSongRow(), 0));
// playQueue->updateRows(idx.row(), current.key, autoScrollPlayQueue && playQueueProxyModel.isEmpty() && isPlaying);
// scrollPlayQueue();
// context->update(current);
// trayItem->songChanged(song, isPlaying);
//Ubuntu specific:
emit onCurrentSongChanged();
}
void MPDBackend::updateStats() //Does nothing right now...
{
// Check if remote db is more recent than local one
if (!MusicLibraryModel::self()->lastUpdate().isValid() || MPDStats::self()->dbUpdate() > MusicLibraryModel::self()->lastUpdate()) {
if (!MusicLibraryModel::self()->lastUpdate().isValid()) {
MusicLibraryModel::self()->clear();
// libraryPage->clear();
// //albumsPage->clear();
// folderPage->clear();
// playlistsPage->clear();
}
if (!MusicLibraryModel::self()->fromXML()) {
emit loadLibrary();
}
if (DirViewModel::self()->isEnabled() && !DirViewModel::self()->fromXML()) {
emit loadFolders();
}
// albumsPage->goTop();
// libraryPage->refresh();
// folderPage->refresh();
}
}
void MPDBackend::updateStatus()
{
updateStatus(MPDStatus::self());
}
void MPDBackend::updateStatus(MPDStatus * const status)
{
// if (!status->error().isEmpty()) {
// showError(i18n("MPD reported the following error: %1", status->error()));
// }
if (MPDState_Stopped==status->state() || MPDState_Inactive==status->state()) {
// positionSlider->clearTimes();
playQueueModel.clearStopAfterTrack();
if (statusTimer) {
statusTimer->stop();
statusTimer->setProperty("count", 0);
}
} else {
// positionSlider->setRange(0, 0==status->timeTotal() && 0!=current.time && (current.isCdda() || current.isCantataStream())
// ? current.time : status->timeTotal());
// positionSlider->setValue(status->timeElapsed());
if (0==status->timeTotal() && 0==status->timeElapsed()) {
if (!statusTimer) {
statusTimer=new QTimer(this);
statusTimer->setSingleShot(true);
connect(statusTimer, SIGNAL(timeout()), SIGNAL(getStatus()));
}
QVariant id=statusTimer->property("id");
if (!id.isValid() || id.toInt()!=current.id) {
statusTimer->setProperty("id", current.id);
statusTimer->setProperty("count", 0);
statusTimer->start(250);
} else if (statusTimer->property("count").toInt()<12) {
statusTimer->setProperty("count", statusTimer->property("count").toInt()+1);
statusTimer->start(250);
}
// } else if (!positionSlider->isEnabled()) {
// positionSlider->setEnabled(-1!=current.id && !current.isCdda() && (!currentIsStream() || status->timeTotal()>5));
}
}
// randomPlayQueueAction->setChecked(status->random());
// repeatPlayQueueAction->setChecked(status->repeat());
// singlePlayQueueAction->setChecked(status->single());
// consumePlayQueueAction->setChecked(status->consume());
// updateNextTrack(status->nextSongId());
// if (status->timeElapsed()<172800 && (!currentIsStream() || (status->timeTotal()>0 && status->timeElapsed()<=status->timeTotal()))) {
// if (status->state() == MPDState_Stopped || status->state() == MPDState_Inactive) {
// positionSlider->setRange(0, 0);
// } else {
// positionSlider->setValue(status->timeElapsed());
// }
// }
playQueueModel.setState(status->state());
switch (status->state()) {
case MPDState_Playing:
// StdActions::self()->playPauseTrackAction->setIcon(Icons::self()->toolbarPauseIcon);
// StdActions::self()->playPauseTrackAction->setEnabled(0!=status->playlistLength());
// if (StopState_Stopping!=stopState) {
// enableStopActions(true);
// StdActions::self()->nextTrackAction->setEnabled(status->playlistLength()>1);
// StdActions::self()->prevTrackAction->setEnabled(status->playlistLength()>1);
// }
// positionSlider->startTimer();
break;
case MPDState_Inactive:
case MPDState_Stopped:
// StdActions::self()->playPauseTrackAction->setIcon(Icons::self()->toolbarPlayIcon);
// StdActions::self()->playPauseTrackAction->setEnabled(0!=status->playlistLength());
// enableStopActions(false);
// StdActions::self()->nextTrackAction->setEnabled(false);
// StdActions::self()->prevTrackAction->setEnabled(false);
// if (!StdActions::self()->playPauseTrackAction->isEnabled()) {
current=Song();
// trackLabel->update(current);
CurrentCover::self()->update(current);
// }
current.id=0;
// trayItem->setToolTip("cantata", i18n("Cantata"), QLatin1String("<i>")+i18n("Playback stopped")+QLatin1String("</i>"));
// positionSlider->stopTimer();
break;
case MPDState_Paused:
// StdActions::self()->playPauseTrackAction->setIcon(Icons::self()->toolbarPlayIcon);
// StdActions::self()->playPauseTrackAction->setEnabled(0!=status->playlistLength());
// enableStopActions(0!=status->playlistLength());
// StdActions::self()->nextTrackAction->setEnabled(status->playlistLength()>1);
// StdActions::self()->prevTrackAction->setEnabled(status->playlistLength()>1);
// positionSlider->stopTimer();
default:
break;
}
// Check if song has changed or we're playing again after being stopped, and update song info if needed
if (MPDState_Inactive!=status->state() &&
(MPDState_Inactive==lastState || (MPDState_Stopped==lastState && MPDState_Playing==status->state()) || lastSongId != status->songId())) {
emit currentSong();
}
// if (status->state()!=lastState && (MPDState_Playing==status->state() || MPDState_Stopped==status->state())) {
// startContextTimer();
// }
// Update status info
lastState = status->state();
lastSongId = status->songId();
//Touch specific:
emit onPlayingStatusChanged();
emit onMpdStatusChanged();
}
void MPDBackend::updatePlayQueue(const QList<Song> &songs)
{
// StdActions::self()->playPauseTrackAction->setEnabled(!songs.isEmpty());
// StdActions::self()->nextTrackAction->setEnabled(StdActions::self()->stopPlaybackAction->isEnabled() && songs.count()>1);
// StdActions::self()->prevTrackAction->setEnabled(StdActions::self()->stopPlaybackAction->isEnabled() && songs.count()>1);
// StdActions::self()->savePlayQueueAction->setEnabled(!songs.isEmpty());
// promptClearPlayQueueAction->setEnabled(!songs.isEmpty());
// int topRow=-1;
// QModelIndex topIndex=playQueueModel.lastCommandWasUnodOrRedo() ? playQueue->indexAt(QPoint(0, 0)) : QModelIndex();
// if (topIndex.isValid()) {
// topRow=playQueueProxyModel.mapToSource(topIndex).row();
// }
// bool wasEmpty=0==playQueueModel.rowCount();
playQueueModel.update(songs);
// QModelIndex idx=playQueueProxyModel.mapFromSource(playQueueModel.index(playQueueModel.currentSongRow(), 0));
// bool scroll=autoScrollPlayQueue && playQueueProxyModel.isEmpty() && wasEmpty && MPDState_Playing==MPDStatus::self()->state();
// playQueue->updateRows(idx.row(), current.key, scroll);
// if (!scroll && topRow>0 && topRow<playQueueModel.rowCount()) {
// playQueue->scrollTo(playQueueProxyModel.mapFromSource(playQueueModel.index(topRow, 0)), QAbstractItemView::PositionAtTop);
// }
if (songs.isEmpty()) {
updateCurrentSong(Song());
} else if (current.isStandardStream()) {
// Check to see if it has been updated...
Song pqSong=playQueueModel.getSongByRow(playQueueModel.currentSongRow());
if (pqSong.artist!=current.artist || pqSong.album!=current.album || pqSong.name!=current.name || pqSong.title!=current.title || pqSong.year!=current.year) {
updateCurrentSong(pqSong);
}
}
// playQueueItemsSelected(playQueue->haveSelectedItems());
// updateNextTrack(MPDStatus::self()->nextSongId());
//Touch specific:
if (0==songs.count()) {
playQueueStatus=QString();
} else if (0==playQueueModel.totalTime()) {
playQueueStatus=Plurals::tracks(songs.count());
} else {
playQueueStatus=Plurals::tracksWithDuration(songs.count(), Utils::formatDuration(playQueueModel.totalTime()));
}
emit onPlayQueueChanged();
}
void MPDBackend::mpdConnectionStateChanged(bool connected)
{
// serverInfoAction->setEnabled(connected && !MPDConnection::self()->isMopdidy());
// refreshDbAction->setEnabled(connected);
// addStreamToPlayQueueAction->setEnabled(connected);
if (connected) {
// messageWidget->hide();
if (CS_Connected!=connectedState) {
emit playListInfo();
// emit outputs();
// if (CS_Init!=connectedState) {
// currentTabChanged(tabWidget->currentIndex());
// }
connectedState=CS_Connected;
// StdActions::self()->addWithPriorityAction->setVisible(MPDConnection::self()->canUsePriority());
// setPriorityAction->setVisible(StdActions::self()->addWithPriorityAction->isVisible());
}
// updateWindowTitle();
} else {
// libraryPage->clear();
// albumsPage->clear();
// folderPage->clear();
// playlistsPage->clear();
playQueueModel.clear();
MusicLibraryModel::self()->clear();
//AlbumsModel::self()->clear(); //Ubuntu specific
// searchPage->clear();
connectedState=CS_Disconnected;
// outputsAction->setVisible(false);
MPDStatus dummyStatus;
updateStatus(&dummyStatus);
}
// controlPlaylistActions();
//Ubuntu specific:
emit onCurrentSongChanged();
}