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cantata/dynamic/dynamic.h

185 lines
5.4 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2013 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef DYNAMIC_H
#define DYNAMIC_H
#include <QIcon>
#include <QList>
#include <QMap>
#include <QString>
#include <QStringList>
#include "actionmodel.h"
class QTimer;
class NetworkJob;
class QUdpSocket;
class MulticastReceiver : public QObject
{
Q_OBJECT
public:
MulticastReceiver(QObject *parent, const QString &i, const QString &group, quint16 port);
Q_SIGNALS:
void status(const QString &st);
private Q_SLOTS:
void processMessages();
private:
QUdpSocket *socket;
QString id;
};
class Dynamic : public ActionModel
{
Q_OBJECT
public:
enum Command {
Unknown,
Id,
List,
Status,
Save,
Del,
SetActive,
Control
};
static Command toCommand(const QString &cmd);
static QString toString(Command cmd);
static void enableDebug();
typedef QMap<QString, QString> Rule;
struct Entry {
Entry(const QString &n=QString()) : name(n) { }
bool operator==(const Entry &o) const { return name==o.name; }
QString name;
QList<Rule> rules;
};
static Dynamic * self();
static const QString constRuleKey;
static const QString constArtistKey;
static const QString constSimilarArtistsKey;
static const QString constAlbumArtistKey;
static const QString constComposerKey;
static const QString constAlbumKey;
static const QString constTitleKey;
static const QString constGenreKey;
static const QString constDateKey;
static const QString constExactKey;
static const QString constExcludeKey;
Dynamic();
virtual ~Dynamic() { stopReceiver(); }
bool isRemote() const { return !dynamicUrl.isEmpty(); }
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
int rowCount(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex&) const { return 1; }
bool hasChildren(const QModelIndex &parent) const;
QModelIndex parent(const QModelIndex &index) const;
QModelIndex index(int row, int column, const QModelIndex &parent) const;
QVariant data(const QModelIndex &, int) const;
Qt::ItemFlags flags(const QModelIndex &index) const;
Entry entry(const QString &e);
Entry entry(int row) const { return row>=0 && row<entryList.count() ? entryList.at(row) : Entry(); }
bool exists(const QString &e) { return entryList.end()!=find(e); }
bool save(const Entry &e);
void del(const QString &name);
void start(const QString &name);
void stop(bool sendClear=false);
void toggle(const QString &name);
bool isRunning();
QString current() const { return currentEntry; }
const QList<Entry> & entries() const { return entryList; }
void helperMessage(const QString &message) { Q_UNUSED(message) checkHelper(); }
Action * startAct() const { return startAction; }
Action * stopAct() const { return stopAction; }
void enableRemotePolling(bool e);
Q_SIGNALS:
void running(bool status);
void remoteRunning(bool status);
void error(const QString &str);
// These are for communicating with MPD object (which is in its own thread, so need to talk via signal/slots)
void clear();
// These are as the result of asynchronous HTTP calls
void saved(bool s);
void loadingList();
void loadedList();
public Q_SLOTS:
void refreshList();
private Q_SLOTS:
void checkHelper();
void checkIfRemoteIsRunning();
void updateRemoteStatus();
void remoteJobFinished();
void dynamicUrlChanged(const QString &url);
void parseStatus(const QString &response);
private:
void pollRemoteHelper();
int getPid() const;
bool controlApp(bool isStart);
QList<Entry>::Iterator find(const QString &e);
void sendCommand(Command cmd, const QStringList &args=QStringList());
void loadLocal();
void loadRemote();
void parseRemote(const QString &response);
void parseId(const QString &response);
void checkResponse(const QString &response);
void updateEntry(const Entry &e);
void stopReceiver();
void startReceiver(const QString &id, const QString &group, quint16 port);
private:
QTimer *localTimer;
QList<Entry> entryList;
QString currentEntry;
Action *startAction;
Action *stopAction;
// For remote dynamic servers...
QTimer *remoteTimer;
bool remotePollingEnabled;
int statusTime;
QString lastState;
QString dynamicUrl;
NetworkJob *currentJob;
Command currentCommand;
QStringList currentArgs;
Entry currentSave;
MulticastReceiver *receiver;
};
#endif