empty folders on MPD side (crash inserting/removing to/from model) usage of sys/time.h changed to QTime no unistd.h in Visual Studio if QT was build without SSL support, there is no QSslSocket class (at least in 5.6 and 5.8) missing strncasecmp in Visual Studio utime.sys is actually sys/utime.h in Visual Studio
129 lines
3.3 KiB
C++
129 lines
3.3 KiB
C++
/*
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* Cantata
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*
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* Copyright (c) 2011-2017 Craig Drummond <craig.p.drummond@gmail.com>
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*
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* ----
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; see the file COPYING. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#include "thread.h"
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#include "globalstatic.h"
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#include "utils.h"
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#include <QCoreApplication>
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#include <QtGlobal>
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#include <QTimer>
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#include <QDebug>
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#include <signal.h>
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#ifndef _MSC_VER
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#include <unistd.h>
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#endif
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static bool debugEnabled=false;
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#define DBUG if (debugEnabled) qWarning() << metaObject()->className() << __FUNCTION__
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void ThreadCleaner::enableDebug()
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{
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debugEnabled=true;
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}
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static void segvHandler(int i)
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{
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if (debugEnabled) qWarning() << "SEGV handler called";
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_exit(i);
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}
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GLOBAL_STATIC(ThreadCleaner, instance)
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void ThreadCleaner::stopAll()
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{
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DBUG << "Remaining threads:" << threads.count();
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foreach (Thread *thread, threads) {
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DBUG << "Cleanup" << thread->objectName();
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disconnect(thread, SIGNAL(finished()), this, SLOT(threadFinished()));
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}
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foreach (Thread *thread, threads) {
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thread->stop();
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}
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QList<Thread *> stillRunning;
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foreach (Thread *thread, threads) {
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if (thread->wait(250)) {
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delete thread;
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} else {
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stillRunning.append(thread);
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DBUG << "Failed to close" << thread->objectName();
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}
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}
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// Terminate any still running threads...
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signal(SIGSEGV, segvHandler); // Ignore SEGV in case a thread throws an error...
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foreach (Thread *thread, stillRunning) {
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thread->terminate();
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}
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}
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void ThreadCleaner::threadFinished()
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{
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Thread *thread=qobject_cast<Thread *>(sender());
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if (thread) {
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thread->deleteLater();
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threads.removeAll(thread);
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DBUG << "Thread finished" << thread->objectName() << "Total threads:" << threads.count();
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}
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}
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void ThreadCleaner::add(Thread *thread)
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{
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threads.append(thread);
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connect(thread, SIGNAL(finished()), this, SLOT(threadFinished()));
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DBUG << "Thread created" << thread->objectName() << "Total threads:" << threads.count();
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}
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Thread::Thread(const QString &name, QObject *p)
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: QThread(p)
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{
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setObjectName(name);
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ThreadCleaner::self()->add(this);
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}
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Thread::~Thread()
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{
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DBUG << objectName() << "destroyed";
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}
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void Thread::run()
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{
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Utils::initRand();
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QThread::run();
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}
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QTimer * Thread::createTimer(QObject *parent)
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{
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QTimer *timer=new QTimer(parent ? parent : this);
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connect(this, SIGNAL(finished()), timer, SLOT(stop()));
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return timer;
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}
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void Thread::deleteTimer(QTimer *timer)
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{
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if (timer) {
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disconnect(this, SIGNAL(finished()), timer, SLOT(stop()));
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timer->deleteLater();
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}
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}
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