Files
cantata/gui/page.h
Craig Drummond ace619aa2c When adding items with a custom priority, or updating a custom priority,
add option to have this priority decrease with each item.

Issue #1054
2017-08-14 19:42:11 +01:00

50 lines
1.7 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2017 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef PAGE_H
#define PAGE_H
#include "mpd-interface/song.h"
#include "mpd-interface/mpdconnection.h"
class Page
{
public:
Page() { }
virtual ~Page() { }
virtual Song coverRequest() const { return Song(); }
virtual QList<Song> selectedSongs(bool allowPlaylists=false) const { Q_UNUSED(allowPlaylists) return QList<Song>(); }
virtual void addSelectionToPlaylist(const QString &name=QString(), int action=MPDConnection::Append, quint8 priorty=0, bool decreasePriority=false) {
Q_UNUSED(name) Q_UNUSED(action) Q_UNUSED(priorty) Q_UNUSED(decreasePriority)
}
#ifdef ENABLE_DEVICES_SUPPORT
virtual void addSelectionToDevice(const QString &udi) { Q_UNUSED(udi) }
virtual void deleteSongs() { }
#endif
virtual void focusSearch() { }
virtual void removeItems() { }
virtual void controlActions() { }
};
#endif