Files
cantata/models/playlistsmodel.h
2013-06-26 16:19:29 +00:00

144 lines
4.9 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2013 Craig Drummond <craig.p.drummond@gmail.com>
*
*/
/*
* Copyright (c) 2008 Sander Knopper (sander AT knopper DOT tk) and
* Roeland Douma (roeland AT rullzer DOT com)
*
* This file is part of QtMPC.
*
* QtMPC is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* QtMPC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with QtMPC. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PLAYLISTS_MODEL_H
#define PLAYLISTS_MODEL_H
#include <QIcon>
#include <QAbstractItemModel>
#include <QList>
#include "playlist.h"
#include "song.h"
#include "actionmodel.h"
class QMenu;
class QAction;
class PlaylistsModel : public ActionModel
{
Q_OBJECT
public:
struct Item
{
virtual bool isPlaylist() = 0;
virtual ~Item() { }
};
struct PlaylistItem;
struct SongItem : public Item, public Song
{
SongItem() : parent(0) { }
SongItem(const Song &s, PlaylistItem *p=0) : Song(s), parent(p) { }
bool isPlaylist() { return false; }
PlaylistItem *parent;
};
struct PlaylistItem : public Item
{
PlaylistItem(quint32 k) : loaded(false), time(0), key(k) { }
PlaylistItem(const Playlist &pl, quint32 k) : name(pl.name), loaded(false), time(0), key(k), lastModified(pl.lastModified) { }
virtual ~PlaylistItem();
bool isPlaylist() { return true; }
void updateGenres();
SongItem * getSong(const Song &song, int offset);
void clearSongs();
quint32 totalTime();
QString name;
bool loaded;
QList<SongItem *> songs;
QSet<QString> genres;
quint32 time;
quint32 key;
QDateTime lastModified;
};
static PlaylistsModel * self();
PlaylistsModel(QObject *parent = 0);
~PlaylistsModel();
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
int rowCount(const QModelIndex &parent = QModelIndex()) const;
bool hasChildren(const QModelIndex &parent = QModelIndex()) const;
int columnCount(const QModelIndex&) const { return 1; }
QModelIndex parent(const QModelIndex &index) const;
QModelIndex index(int row, int col, const QModelIndex &parent) const;
QVariant data(const QModelIndex &, int) const;
bool setData(const QModelIndex &index, const QVariant &value, int role);
Qt::ItemFlags flags(const QModelIndex &index) const;
Qt::DropActions supportedDropActions() const;
QStringList filenames(const QModelIndexList &indexes, bool filesOnly=false) const;
QList<Song> songs(const QModelIndexList &indexes) const;
QMimeData * mimeData(const QModelIndexList &indexes) const;
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int /*col*/, const QModelIndex &parent);
QStringList mimeTypes() const;
void getPlaylists();
void clear();
bool exists(const QString &n) { return 0!=getPlaylist(n); }
QMenu * menu() { return itemMenu; }
const QSet<QString> & genres() { return plGenres; }
static QString strippedText(QString s);
Q_SIGNALS:
// These are for communicating with MPD object (which is in its own thread, so need to talk via signal/slots)
void add(const QStringList &files);
void listPlaylists();
void playlistInfo(const QString &name) const;
void addToPlaylist(const QString &name, const QStringList &songs, quint32 pos, quint32 size);
void moveInPlaylist(const QString &name, const QList<quint32> &idx, quint32 pos, quint32 size);
void addToNew();
void addToExisting(const QString &name);
void updateGenres(const QSet<QString> &genres);
void updated(const QModelIndex &idx);
void playlistRemoved(quint32 key);
private Q_SLOTS:
void setPlaylists(const QList<Playlist> &playlists);
void playlistInfoRetrieved(const QString &name, const QList<Song> &songs);
void removedFromPlaylist(const QString &name, const QList<quint32> &positions);
void movedInPlaylist(const QString &name, const QList<quint32> &idx, quint32 pos);
void emitAddToExisting();
void playlistRenamed(const QString &from, const QString &to);
private:
void updateGenreList();
void updateItemMenu();
PlaylistItem * getPlaylist(const QString &name);
void clearPlaylists();
quint32 allocateKey();
private:
QList<PlaylistItem *> items;
QSet<quint32> usedKeys;
QSet<QString> plGenres;
QMenu *itemMenu;
quint32 dropAdjust;
QAction *newAction;
};
#endif