Files
cantata/support/actioncollection.h
2017-04-02 18:43:34 +01:00

124 lines
4.7 KiB
C++

/***************************************************************************
* Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************
* This is a subset of the API of KDE's KActionCollection. *
***************************************************************************/
#ifndef ACTIONCOLLECTION_H_
#define ACTIONCOLLECTION_H_
#include <QList>
#include <QMap>
#include <QObject>
#include <QString>
class Action;
class QAction;
class QWidget;
class QIcon;
class ActionCollection : public QObject {
Q_OBJECT
public:
explicit ActionCollection(QObject *parent);
virtual ~ActionCollection();
static void setMainWidget(QWidget *w);
static ActionCollection * get();
Action * createAction(const QString &name, const QString &text, const char *icon=0, const QString &whatsThis=QString());
Action * createAction(const QString &name, const QString &text, const QIcon &icon, const QString &whatsThis=QString());
/// Clears the entire action collection, deleting all actions.
void clear();
/// Associate all action in this collection to the given \a widget.
/** Not that this only adds all current actions in the collection to that widget;
* subsequently added actions won't be added automatically.
*/
void associateWidget(QWidget *widget) const;
/// Associate all actions in this collection to the given \a widget.
/** Subsequently added actions will be automagically associated with this widget as well.
*/
void addAssociatedWidget(QWidget *widget);
void removeAssociatedWidget(QWidget *widget);
QList<QWidget *> associatedWidgets() const;
void clearAssociatedWidgets();
void readSettings();
void writeSettings() const;
int count() const { return actions().count(); }
bool isEmpty() const { return 0==actions().count(); }
QAction *action(int index) const;
QAction *action(const QString &name) const;
QList<QAction *> actions() const;
QAction *addAction(const QString &name, QAction *action);
Action *addAction(const QString &name, Action *action);
Action *addAction(const QString &name, const QObject *receiver = 0, const char *member = 0);
void removeAction(QAction *action);
QAction *takeAction(QAction *action);
/// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
template<class ActionType>
ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0) {
ActionType *a = new ActionType(this);
if(receiver && member)
connect(a, SIGNAL(triggered(bool)), receiver, member);
addAction(name, a);
return a;
}
void updateToolTips();
Q_SIGNALS:
void inserted(QAction *action);
void actionHovered(QAction *action);
void actionTriggered(QAction *action);
void tooltipUpdated(QAction *);
protected Q_SLOTS:
virtual void slotActionTriggered();
protected:
virtual void connectNotify(const QMetaMethod &signal);
private Q_SLOTS:
void slotActionHovered();
void actionDestroyed(QObject *);
void associatedWidgetDestroyed(QObject *);
private:
bool unlistAction(QAction *);
QString configKey() const;
QMap<QString, QAction *> _actionByName;
QList<QAction *> _actions;
QList<QWidget *> _associatedWidgets;
bool _connectHovered;
bool _connectTriggered;
};
#endif