Files
cantata/mpd/mpdstats.h
craig.p.drummond ce59bd7a36 - Use better names for library/folder loading signals.
- Don't pass dbDateTime into load function, instead store dbDateTime in connection and use this.
- Don't store db time all over the place in the GUI thread, turn MPDStats into a singleton like MPDStatus and use that
2012-06-27 17:05:48 +00:00

99 lines
2.2 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2012 Craig Drummond <craig.p.drummond@gmail.com>
*
*/
/*
* Copyright (c) 2008 Sander Knopper (sander AT knopper DOT tk) and
* Roeland Douma (roeland AT rullzer DOT com)
*
* This file is part of QtMPC.
*
* QtMPC is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* QtMPC is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with QtMPC. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MPD_STATS_H
#define MPD_STATS_H
#include <QtCore/QDateTime>
#include <QtCore/QObject>
struct MPDStatsValues
{
MPDStatsValues()
: artists(0)
, albums(0)
, songs(0)
, uptime(0)
, playtime(0)
, dbPlaytime(0) {
}
quint32 artists;
quint32 albums;
quint32 songs;
quint32 uptime;
quint32 playtime;
quint32 dbPlaytime;
QDateTime dbUpdate;
};
class MPDStats : public QObject
{
Q_OBJECT
public:
static MPDStats * self();
// NOTE: There are no read/write locks aroud these values as they are read/written only fro the GUI thread...
quint32 artists() const {
return values.artists;
}
quint32 albums() const {
return values.albums;
}
quint32 songs() const {
return values.songs;
}
quint32 uptime() const {
return values.uptime;
}
quint32 playtime() const {
return values.playtime;
}
quint32 dbPlaytime() const {
return values.dbPlaytime;
}
const QDateTime & dbUpdate() const {
return values.dbUpdate;
}
public Q_SLOTS:
void update(const MPDStatsValues &v);
Q_SIGNALS:
void updated();
private:
MPDStats();
~MPDStats() {}
MPDStats(const MPDStats&);
MPDStats& operator=(const MPDStats& other);
private:
MPDStatsValues values;
};
#endif