Files
cantata/gui/librarypage.h
craig.p.drummond ce59bd7a36 - Use better names for library/folder loading signals.
- Don't pass dbDateTime into load function, instead store dbDateTime in connection and use this.
- Don't store db time all over the place in the GUI thread, turn MPDStats into a singleton like MPDStatus and use that
2012-06-27 17:05:48 +00:00

80 lines
2.5 KiB
C++

/*
* Cantata
*
* Copyright (c) 2011-2012 Craig Drummond <craig.p.drummond@gmail.com>
*
* ----
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef LIBRARYPAGE_H
#define LIBRARYPAGE_H
#include "ui_librarypage.h"
#include "mainwindow.h"
#include "musiclibraryproxymodel.h"
class LibraryPage : public QWidget, public Ui::LibraryPage
{
Q_OBJECT
public:
LibraryPage(MainWindow *p);
virtual ~LibraryPage();
void refresh();
void clear();
QStringList selectedFiles(bool allowPlaylists=false) const;
QList<Song> selectedSongs(bool allowPlaylists=false) const;
void addSelectionToPlaylist(const QString &name=QString(), bool replace=false, quint8 priorty=0);
#ifdef ENABLE_DEVICES_SUPPORT
void addSelectionToDevice(const QString &udi);
void deleteSongs();
#endif
void setView(int v);
ItemView::Mode viewMode() const { return view->viewMode(); }
void showSongs(const QList<Song> &songs);
void focusSearch() { view->focusSearch(); }
void goBack() { view->backActivated(); }
private:
void setItemSize(int v);
Q_SIGNALS:
// These are for communicating with MPD object (which is in its own thread, so need to talk via signal/slots)
void add(const QStringList &files, bool replace, quint8 priorty);
void addSongsToPlaylist(const QString &name, const QStringList &files);
void loadLibrary();
void addToDevice(const QString &from, const QString &to, const QList<Song> &songs);
void deleteSongs(const QString &from, const QList<Song> &songs);
public Q_SLOTS:
void updateGenres(const QSet<QString> &g);
void itemDoubleClicked(const QModelIndex &);
void searchItems();
void controlActions();
void databaseUpdated();
private:
MusicLibraryProxyModel proxy;
QSet<QString> genres;
MainWindow *mw;
};
#endif