diff --git a/~/FlipperZero/FW Patch/set_my_name.patch b/~/FlipperZero/FW Patch/set_my_name.patch index 3d0ff1b..3f2072c 100644 --- a/~/FlipperZero/FW Patch/set_my_name.patch +++ b/~/FlipperZero/FW Patch/set_my_name.patch @@ -1,14 +1,41 @@ diff --git a/applications/settings/dolphin_passport/passport.c b/applications/settings/dolphin_passport/passport.c -index d43f150c..7fc14b6b 100644 +index d43f150c..40d51678 100644 --- a/applications/settings/dolphin_passport/passport.c +++ b/applications/settings/dolphin_passport/passport.c -@@ -76,7 +76,8 @@ static void render_callback(Canvas* canvas, void* ctx) { +@@ -37,21 +37,8 @@ static void input_callback(InputEvent* input, void* ctx) { + static void render_callback(Canvas* canvas, void* ctx) { + DolphinStats* stats = ctx; + +- char level_str[20]; +- char mood_str[32]; + uint8_t mood = 0; + +- if(stats->butthurt <= 4) { +- mood = 0; +- snprintf(mood_str, 20, "Mood: Happy"); +- } else if(stats->butthurt <= 9) { +- mood = 1; +- snprintf(mood_str, 20, "Mood: Ok"); +- } else { +- mood = 2; +- snprintf(mood_str, 20, "Mood: Angry"); +- } +- + uint32_t xp_progress = 0; + uint32_t xp_to_levelup = dolphin_state_xp_to_levelup(stats->icounter); + uint32_t xp_for_current_level = +@@ -76,11 +63,9 @@ static void render_callback(Canvas* canvas, void* ctx) { canvas_draw_line(canvas, 58, 30, 123, 30); canvas_draw_line(canvas, 58, 44, 123, 44); - const char* my_name = furi_hal_version_get_name_ptr(); -+ // const char* my_name = furi_hal_version_get_name_ptr(); -+ const char* my_name = "AlexanderPopov"; - snprintf(level_str, 20, "Level: %hu", stats->level); - canvas_draw_str(canvas, 58, 12, my_name ? my_name : "Unknown"); - canvas_draw_str(canvas, 58, 26, mood_str); +- snprintf(level_str, 20, "Level: %hu", stats->level); +- canvas_draw_str(canvas, 58, 12, my_name ? my_name : "Unknown"); +- canvas_draw_str(canvas, 58, 26, mood_str); +- canvas_draw_str(canvas, 58, 40, level_str); ++ canvas_draw_str(canvas, 58, 12, "AlexanderPopov"); ++ canvas_draw_str(canvas, 58, 26, "8 911 313-90-95"); ++ canvas_draw_str(canvas, 58, 40, "iiiypuk.me"); + + canvas_set_color(canvas, ColorWhite); + canvas_draw_box(canvas, 123 - xp_progress, 47, xp_progress + 1, 6);