#include #include #include "../applications/services/gui/canvas_i.h" void canvas_draw_utf8_str(Canvas* canvas, uint8_t x, uint8_t y, const char* str) { furi_assert(canvas); if(!str) return; x += canvas->offset_x; y += canvas->offset_y; u8g2_DrawUTF8(&canvas->fb, x, y, str); }