439 lines
9.2 KiB
C
439 lines
9.2 KiB
C
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include "bdf_glyph.h"
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bg_t *bg_Open(void)
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{
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bg_t *bg;
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bg = (bg_t *)malloc(sizeof(bg_t));
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if ( bg != NULL )
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{
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bg->encoding = 0;
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bg->map_to = -1;
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bg->bitmap_data = NULL;
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bg->target_data = NULL;
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bg->target_max = 0;
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bg->target_cnt = 0;
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bg->shift_x = 0;
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bg->is_excluded_from_kerning = 0;
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return bg;
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}
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return NULL;
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}
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void bg_Close(bg_t *bg)
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{
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if ( bg->bitmap_data != NULL )
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free(bg->bitmap_data);
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if ( bg->target_data != NULL )
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free(bg->target_data);
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bg->bitmap_data = NULL;
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bg->target_data =NULL;
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bg->target_max = 0;
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bg->target_cnt = 0;
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bg->target_bit_pos = 0;
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bg->encoding = 0;
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free(bg);
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}
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static int bg_extend_target_data(bg_t *bg)
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{
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int extend = 16;
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int i;
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void *ptr;
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if ( bg->target_data == NULL )
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{
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ptr = malloc(extend*sizeof(uint8_t));
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bg->target_max = 0;
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}
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else
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{
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ptr = realloc(bg->target_data, (bg->target_max + extend)*sizeof(uint8_t));
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}
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if ( ptr == NULL )
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return 0;
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bg->target_data = (uint8_t *)ptr;
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for( i = bg->target_max; i < bg->target_max + extend; i++ )
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bg->target_data[i] = 0;
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bg->target_max += extend;
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return 1;
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}
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int bg_AddTargetData(bg_t *bg, uint8_t data)
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{
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while( bg->target_max <= bg->target_cnt )
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if ( bg_extend_target_data(bg) == 0 )
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return -1;
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bg->target_data[bg->target_cnt] = data;
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bg->target_cnt++;
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return bg->target_cnt-1;
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}
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void bg_ClearTargetData(bg_t *bg)
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{
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int i;
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for( i = 0; i < bg->target_max; i++ )
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bg->target_data[i] = 0;
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bg->target_cnt = 0;
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bg->target_bit_pos = 0;
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}
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/*
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Desc:
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Output a field to the target bitstream. The field size in bits is given by "cnt" and
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the value of the field is "val".
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Args:
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cnt: Fieldsize in bits, must be lower or equal to 8
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val: The value (content) of the field. Side condition: val < (1<<cnt) && val >= 0
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*/
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int bg_AddTargetBits(bg_t *bg, unsigned cnt, unsigned val)
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{
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assert( val < (1<<cnt) );
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while( bg->target_max <= bg->target_cnt+1 )
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if ( bg_extend_target_data(bg) == 0 )
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return 0;
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bg->target_data[bg->target_cnt] |= (val << bg->target_bit_pos);
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if ( bg->target_bit_pos+cnt >= 8 )
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{
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bg->target_cnt++;
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val >>= 8-bg->target_bit_pos;
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bg->target_data[bg->target_cnt] = val;
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bg->target_bit_pos+=cnt;
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bg->target_bit_pos-=8;
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}
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else
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{
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bg->target_bit_pos+=cnt;
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}
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return 1;
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}
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int bg_FlushTargetBits(bg_t *bg)
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{
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while( bg->target_bit_pos != 0 )
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if ( bg_AddTargetBits(bg, 1, 0) == 0 )
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return 0;
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return 1;
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}
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int bg_SetBitmapSizeInBytes(bg_t *bg, size_t bytes)
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{
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if ( bg->bitmap_data != NULL )
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free(bg->bitmap_data);
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bg->bitmap_data = (uint8_t *)malloc(bytes);
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if ( bg->bitmap_data == NULL )
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return 0;
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memset(bg->bitmap_data, 0, bytes);
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return 1;
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}
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int bg_SetBitmapSize(bg_t *bg, int w, int h)
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{
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return bg_SetBitmapSizeInBytes(bg, w*h);
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}
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void bg_SetBitmapPixel(bg_t *bg, int x, int y, int value)
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{
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static long last_encoding = 0xffffffff;
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static long biggest_x = -1;
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if ( x >= bg->bitmap_width || y >= bg->bitmap_height )
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{
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if ( last_encoding != bg->encoding )
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{
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biggest_x = x;
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printf("Glyph size problem: ");
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printf("encoding=%ld/0x%lx, ", bg->encoding, bg->encoding);
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printf("width=%d, height=%d, ", bg->bitmap_width, bg->bitmap_height);
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printf("requested position x=%d, y=%d (use BBX %d ...?)\n", x, y, x+1);
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last_encoding = bg->encoding;
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}
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else if ( biggest_x < x )
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{
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biggest_x = x;
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printf("Glyph size problem: ");
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printf("encoding=%ld/0x%lx, ", bg->encoding, bg->encoding);
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printf("width=%d, height=%d, ", bg->bitmap_width, bg->bitmap_height);
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printf("requested position x=%d, y=%d (use BBX %d ...?)\n", x, y, x+1);
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}
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}
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assert( x < ((bg->bitmap_width+7)/8)*8 );
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assert( y < bg->bitmap_height );
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assert( x >= 0 );
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assert( y >= 0 );
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bg->bitmap_data[y*bg->bitmap_width + x] = value;
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}
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int bg_GetBitmapPixel(bg_t *bg, int x, int y)
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{
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if ( x >= bg->bitmap_width )
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return 0;
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if ( y >= bg->bitmap_height )
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return 0;
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if ( x < 0 )
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return 0;
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if ( y < 0 )
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return 0;
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return bg->bitmap_data[y*bg->bitmap_width + x];
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}
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/*
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Return a pixel with the provided bbx
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Coordinates are within the bbx.
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*/
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int bg_GetBBXPixel(bg_t *bg, int x, int y)
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{
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/* glyph rectangle */
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long glyph_x0, glyph_x1, glyph_y0, glyph_y1;
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/* local bitmap coordinates */
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long bitmap_x, bitmap_y;
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/* perform x offset alignment (used in BDF_BBX_MODE_HEIGHT mode only)*/
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x += bg->shift_x;
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/* calculate the rectangle for the glyph */
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glyph_x0 = bg->bbx.x;
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glyph_y0 = bg->bbx.y;
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glyph_x1 = bg->bbx.x+bg->bbx.w;
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glyph_y1 = bg->bbx.y+bg->bbx.h;
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if ( x < glyph_x0 )
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return 0;
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if ( x >= glyph_x1 )
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return 0;
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if ( y < glyph_y0 )
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return 0;
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if ( y >= glyph_y1 )
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return 0;
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bitmap_x = x - glyph_x0;
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bitmap_y = bg->bbx.h - 1 - ( y - glyph_y0);
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return bg_GetBitmapPixel( bg, bitmap_x, bitmap_y );
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}
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void bg_ShowBitmap(bg_t *bg, bbx_t *bbx)
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{
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int x, y;
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if ( bbx == NULL )
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bbx = &(bg->bbx);
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printf("Encoding %ld, mapped to %ld, w=%ld, h=%ld, x=%ld, y=%ld\n", bg->encoding, bg->map_to, bg->bbx.w, bg->bbx.h, bg->bbx.x, bg->bbx.y);
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for( y = bbx->y+bbx->h-1; y >= bbx->y; y--)
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{
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printf("%03d ", y);
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for( x = bbx->x; x < bbx->x + bbx->w; x++)
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{
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if ( bg_GetBBXPixel(bg, x, y) == 0 )
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{
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printf(" .");
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}
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else
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{
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printf(" #");
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}
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}
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printf("\n");
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}
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}
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int bg_IsColZero(bg_t *bg, int x)
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{
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int y;
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for( y = 0; y < bg->bitmap_height; y++ )
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{
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if ( bg_GetBitmapPixel(bg, x, y) != 0 )
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return 0;
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}
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return 1;
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}
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int bg_IsRowZero(bg_t *bg, int y)
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{
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int x;
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for( x = 0; x < bg->bitmap_width; x++ )
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{
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if ( bg_GetBitmapPixel(bg, x, y) != 0 )
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return 0;
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}
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return 1;
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}
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void bg_DeleteFirstCol(bg_t *bg)
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{
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int x,y;
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for( y = 0; y < bg->bitmap_height; y++ )
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for( x = 0; x+1 < bg->bitmap_width; x++ )
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{
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bg_SetBitmapPixel(bg, x, y, bg_GetBitmapPixel(bg, x+1, y));
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}
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}
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void bg_DeleteFirstRow(bg_t *bg)
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{
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int x,y;
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for( y = 0; y+1 < bg->bitmap_height; y++ )
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for( x = 0; x < bg->bitmap_width; x++ )
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{
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bg_SetBitmapPixel(bg, x, y, bg_GetBitmapPixel(bg, x, y+1));
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}
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}
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void bg_ReduceGlyph(bg_t *bg)
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{
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//long w;
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/* assign bitmap dimension (should be done already) */
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//bg->bbx.w = bg->bitmap_width;
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//bg->bbx.h = bg->bitmap_height;
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/* do not assign x,y because they are already set correctly */
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//w = bg->bbx.w;
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while( bg->bbx.w > 0 )
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{
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if ( bg_IsColZero(bg, bg->bbx.w-1) == 0 )
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break;
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bg->bbx.w--;
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}
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while( bg->bbx.h > 0 )
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{
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if ( bg_IsRowZero(bg, bg->bbx.h-1) == 0 )
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break;
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bg->bbx.y++;
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bg->bbx.h--;
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}
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while( bg->bbx.w > 0)
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{
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if ( bg_IsColZero(bg, 0) == 0 )
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break;
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bg_DeleteFirstCol(bg);
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bg->bbx.x++;
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bg->bbx.w--;
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}
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while( bg->bbx.h > 0 )
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{
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if ( bg_IsRowZero(bg, 0) == 0 )
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break;
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bg_DeleteFirstRow(bg);
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bg->bbx.h--;
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}
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/*
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problem: pixel width calculation failes, because a blank at
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the end is not calculated correctly.
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analysis:
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- bbx.w is reduced to 0
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- original bbx.w is sometimes identical to dwidth_x (6x10.bdf)
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or is 1 (helvR10.bdf)
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-the bdf file for helvR10.bdf does not contain any other information then
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delta x, so this should be used as bbx.w
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solution:
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Nothing done on the converter side, but handle this as a special case in the
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pixel width calculation
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*/
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//if ( bg->bbx.w == 0 && bg->bbx.h == 0 )
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//{
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//printf("enc=%ld, new bbx,w=%ld, original width=%ld, dx=%ld\n", bg->encoding, bg->bbx.w, w, bg->dwidth_x);
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//printf("enc=%ld, new bbx.w=%ld, original width=%ld, dx=%ld\n", bg->encoding, bg->bbx.w, w, bg->dwidth_x);
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//}
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}
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/*
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maximize the provided bbx so that the bbxof the glyph completly is covered by the max bbx
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*/
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int bg_Max(bg_t *bg, bbx_t *max)
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{
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int r = 0;
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/* glyph rectangle */
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long glyph_x0, glyph_x1, glyph_y0, glyph_y1;
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/* max rectangle */
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long max_x0, max_x1, max_y0, max_y1;
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// printf("Encoding %ld, mapped to %ld, w=%ld, h=%ld, x=%ld, y=%ld\n", bg->encoding, bg->map_to, bg->bbx.w, bg->bbx.h, bg->bbx.x, bg->bbx.y);
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/* calculate the rectangle for the glyph */
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glyph_x0 = bg->bbx.x;
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glyph_y0 = bg->bbx.y;
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glyph_x1 = bg->bbx.x+bg->bbx.w;
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glyph_y1 = bg->bbx.y+bg->bbx.h;
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/* calculate the rectangle for the max bbx */
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max_x0 = max->x;
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max_y0 = max->y;
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max_x1 = max->x+max->w;
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max_y1 = max->y+max->h;
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/* maximize the max rectrangle so that the glyph rectangle full fits inside */
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if ( max_x0 > glyph_x0 )
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{
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max_x0 = glyph_x0;
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r = 3;
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}
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/* 28 Mar dwidth_x and x0???? */
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if ( max_x0 > bg->dwidth_x ) /* include dwidth_x into the box */
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{
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max_x0 = bg->dwidth_x; /* is this correct??? */
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r = 3;
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}
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if ( max_x1 < glyph_x1 )
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{
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r = 1;
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max_x1 = glyph_x1;
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}
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if ( max_y0 > glyph_y0 )
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{
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r = 4;
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max_y0 = glyph_y0;
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}
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if ( max_y1 < glyph_y1 )
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{
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r = 2;
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max_y1 = glyph_y1;
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}
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/* reconstruct the max bbx from the max rectangle */
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max->x = max_x0;
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max->y = max_y0;
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max->w = max_x1 - max->x;
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max->h = max_y1 - max->y;
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return r;
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} |