editorconfig fixes
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c3c02fdedd
commit
065577f5e2
@ -8,7 +8,6 @@ charset = utf-8
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trim_trailing_whitespace = true
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trim_trailing_whitespace = true
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insert_final_newline = true
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insert_final_newline = true
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# C
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[{*.c,*.h}]
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[{*.c,*.h}]
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indent_style = space
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indent_style = space
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indent_size = 2
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indent_size = 2
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7
.gitignore
vendored
7
.gitignore
vendored
@ -1,6 +1 @@
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# windows binary
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bin/
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*.exe
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# unix binary
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fps_counter
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rotate_cube
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4
Makefile
4
Makefile
@ -3,7 +3,7 @@ CC=tcc
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all: fps_counter rotate_cube
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all: fps_counter rotate_cube
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fps_counter:
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fps_counter:
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$(CC) src/fps_counter/fps_counter.c -lglfw -lGL -o fps_counter
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$(CC) src/fps_counter/fps_counter.c -lglfw -lGL -o ./bin/fps_counter
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rotate_cube:
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rotate_cube:
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$(CC) src/rotate_cube/rotate_cube.c -lglfw -lGL -o rotate_cube
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$(CC) src/rotate_cube/rotate_cube.c -lglfw -lGL -o ./bin/rotate_cube
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@ -13,10 +13,10 @@ GLFW Examples
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Примеры
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Примеры
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-------
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-------
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### Вращающийся куб
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### Вращающийся куб
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[[Ссылка](rotate_cube/)]
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[[Ссылка](rotate_cube/)]
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![Preview](src/rotate_cube/rotate_cube.png)
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![Preview](src/rotate_cube/rotate_cube.png)
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### Счётчик FPS в заголовке окна
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### Счётчик FPS в заголовке окна
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[[Ссылка](fps_counter/)]
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[[Ссылка](fps_counter/)]
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![Preview](src/fps_counter/fps_counter.png)
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![Preview](src/fps_counter/fps_counter.png)
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@ -29,7 +29,7 @@ int main(int argc, char const *argv[])
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glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
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glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
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window = glfwCreateWindow(320, 320, "Rorate Cube", NULL, NULL);
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window = glfwCreateWindow(320, 320, "Rorate Cube", NULL, NULL);
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if (!window)
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if (!window)
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{
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{
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glfwTerminate();
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glfwTerminate();
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@ -48,10 +48,10 @@ int main(int argc, char const *argv[])
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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glLoadIdentity();
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glLoadIdentity();
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glRotatef(rotate_x, 1.0, 0.0, 0.0);
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glRotatef(rotate_x, 1.0, 0.0, 0.0);
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glRotatef(rotate_y, 0.0, 1.0, 0.0);
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glRotatef(rotate_y, 0.0, 1.0, 0.0);
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glBegin(GL_POLYGON); // Yellow side - FRONT
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glBegin(GL_POLYGON); // Yellow side - FRONT
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glColor3f(1.0, 1.0, 0.0);
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glColor3f(1.0, 1.0, 0.0);
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glVertex3f( 0.5, -0.5, -0.5);
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glVertex3f( 0.5, -0.5, -0.5);
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@ -59,7 +59,7 @@ int main(int argc, char const *argv[])
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glEnd();
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glEnd();
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glBegin(GL_POLYGON); // White side - BACK
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glBegin(GL_POLYGON); // White side - BACK
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glColor3f(1.0, 1.0, 1.0);
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glColor3f(1.0, 1.0, 1.0);
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glVertex3f( 0.5, -0.5, 0.5);
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glVertex3f( 0.5, -0.5, 0.5);
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@ -67,7 +67,7 @@ int main(int argc, char const *argv[])
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glVertex3f(-0.5, 0.5, 0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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glEnd();
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glEnd();
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glBegin(GL_POLYGON); // Purple side - RIGHT
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glBegin(GL_POLYGON); // Purple side - RIGHT
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glColor3f(1.0, 0.0, 1.0);
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glColor3f(1.0, 0.0, 1.0);
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glVertex3f(0.5, -0.5, -0.5);
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glVertex3f(0.5, -0.5, -0.5);
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@ -75,7 +75,7 @@ int main(int argc, char const *argv[])
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glVertex3f(0.5, 0.5, 0.5);
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glVertex3f(0.5, 0.5, 0.5);
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glVertex3f(0.5, -0.5, 0.5);
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glVertex3f(0.5, -0.5, 0.5);
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glEnd();
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glEnd();
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glBegin(GL_POLYGON); // Green side - LEFT
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glBegin(GL_POLYGON); // Green side - LEFT
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glColor3f(0.0, 1.0, 0.0);
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glColor3f(0.0, 1.0, 0.0);
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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@ -83,7 +83,7 @@ int main(int argc, char const *argv[])
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glEnd();
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glEnd();
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glBegin(GL_POLYGON); // Blue side - TOP
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glBegin(GL_POLYGON); // Blue side - TOP
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glColor3f(0.0, 0.0, 1.0);
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glColor3f(0.0, 0.0, 1.0);
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glVertex3f( 0.5, 0.5, 0.5);
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glVertex3f( 0.5, 0.5, 0.5);
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@ -91,7 +91,7 @@ int main(int argc, char const *argv[])
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, 0.5, -0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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glVertex3f(-0.5, 0.5, 0.5);
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glEnd();
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glEnd();
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glBegin(GL_POLYGON); // Red side - BOTTOM
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glBegin(GL_POLYGON); // Red side - BOTTOM
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glColor3f(1.0, 0.0, 0.0);
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glColor3f(1.0, 0.0, 0.0);
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glVertex3f( 0.5, -0.5, -0.5);
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glVertex3f( 0.5, -0.5, -0.5);
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@ -99,7 +99,7 @@ int main(int argc, char const *argv[])
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(-0.5, -0.5, 0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glVertex3f(-0.5, -0.5, -0.5);
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glEnd();
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glEnd();
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glfwSwapBuffers(window);
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glfwSwapBuffers(window);
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glfwPollEvents();
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glfwPollEvents();
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}
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}
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