update code
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parent
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root = true
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[*]
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indent_style = space
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indent_size = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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# C
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[{*.c,*.h}]
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indent_style = space
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indent_size = 2
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@ -1 +1,6 @@
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# windows binary
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*.exe
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*.exe
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# unix binary
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fps_counter
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rotate_cube
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@ -0,0 +1,24 @@
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This is free and unencumbered software released into the public domain.
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Anyone is free to copy, modify, publish, use, compile, sell, or
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|
distribute this software, either in source code form or as a compiled
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|
binary, for any purpose, commercial or non-commercial, and by any
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means.
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In jurisdictions that recognize copyright laws, the author or authors
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of this software dedicate any and all copyright interest in the
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software to the public domain. We make this dedication for the benefit
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of the public at large and to the detriment of our heirs and
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|
successors. We intend this dedication to be an overt act of
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relinquishment in perpetuity of all present and future rights to this
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||||||
|
software under copyright law.
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||||||
|
|
||||||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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||||||
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
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|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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||||||
|
OTHER DEALINGS IN THE SOFTWARE.
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||||||
|
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For more information, please refer to <https://unlicense.org>
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6
Makefile
6
Makefile
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@ -1,9 +1,9 @@
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CC=gcc
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CC=tcc
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all: fps_counter rotate_cube
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all: fps_counter rotate_cube
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fps_counter:
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fps_counter:
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$(CC) fps_counter.c -lglfw -lGL -o fps_counter
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$(CC) src/fps_counter/fps_counter.c -lglfw -lGL -o fps_counter
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rotate_cube:
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rotate_cube:
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$(CC) rotate_cube.c -lglfw -lGL -o rotate_cube.exe
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$(CC) src/rotate_cube/rotate_cube.c -lglfw -lGL -o rotate_cube
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17
README.md
17
README.md
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@ -1,7 +1,8 @@
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GLFW Examples
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GLFW Examples
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-------------
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-------------
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**Что это?**
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**Что это?**
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В этом репозитории собраны примеры использования [GLFW](http://www.glfw.org/), кроссплатформенной библиотеки для создания окна с OpenGL контекстом и управления вводом.
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В этом репозитории собраны примеры использования [GLFW](http://www.glfw.org/),
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кроссплатформенной библиотеки для создания окна с OpenGL контекстом и управления вводом.
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**На каком языке программирования написаны примеры?**
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**На каком языке программирования написаны примеры?**
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Примеры написаны на чистом Си (C99).
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Примеры написаны на чистом Си (C99).
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@ -12,10 +13,10 @@ GLFW Examples
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Примеры
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Примеры
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-------
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-------
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### Вращающийся куб
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### Вращающийся куб
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![Rotate Cube](https://raw.githubusercontent.com/IIIypuk/glfw-examples/master/rotate_cube/rotate_cube.png)
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[[Ссылка](rotate_cube/)]
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**Управление:**
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![Preview](rotate_cube/rotate_cube.png)
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`Up` - повернуть куб вверх
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`Left` - повернуть куб влево
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### Счётчик FPS в заголовке окна
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`Right` - повернуть куб вправо
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[[Ссылка](fps_counter/)]
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`Down` - повернуть куб вверх
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![Preview](fps_counter/fps_counter.png)
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`Esc` - Закрыть окно
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@ -0,0 +1 @@
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editorconfig-checker==2.4.0
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@ -1,10 +1,10 @@
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/*
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/*
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GLFW3 frame rate counter example
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GLFW3 frame rate counter example
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Source: https://github.com/IIIypuk/glfw-examples
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Source: https://git.a2s.su/iiiypuk/glfw-examples
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*/
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*/
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#include <stdio.h>
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#include <stdio.h>
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#include "GLFW/glfw3.h"
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#include <GLFW/glfw3.h>
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int main()
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int main()
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{
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{
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@ -2,10 +2,17 @@
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---------------
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---------------
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![Rotate Cube](https://raw.githubusercontent.com/IIIypuk/glfw-examples/master/rotate_cube/rotate_cube.png)
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![Rotate Cube](https://raw.githubusercontent.com/IIIypuk/glfw-examples/master/rotate_cube/rotate_cube.png)
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_Описание_
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**Управление:**
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`Up` - повернуть куб вверх
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`Left` - повернуть куб влево
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`Right` - повернуть куб вправо
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`Down` - повернуть куб вверх
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`Esc` - Закрыть окно
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**Описание**
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Куб, вращение которого осуществляется стрелками
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Куб, вращение которого осуществляется стрелками
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_Компиляция_
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**Компиляция**
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```
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```
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$ tcc rotate_cube.c `pkg-config --libs glfw3` -o rotate_cube
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$ tcc rotate_cube.c `pkg-config --libs glfw3` -o rotate_cube
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@ -1,10 +1,10 @@
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/*
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/*
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GLFW3 rotate cube
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GLFW3 rotate cube
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Source: https://github.com/IIIypuk/glfw-examples
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Source: https://git.a2s.su/iiiypuk/glfw-examples
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*/
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*/
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#include <stdio.h>
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#include <stdio.h>
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#ifndef __WIN32
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#if defined _WIN32
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#include <GLFW/glfw3.h>
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#include <GLFW/glfw3.h>
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@ -15,7 +15,7 @@ void keyboard_callback(GLFWwindow *window, int key, int scancode,
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int rotate_y = 0;
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int rotate_y = 0;
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int rotate_x = 0;
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int rotate_x = 0;
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#ifndef __WIN32
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#if defined _WIN32
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,
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LPSTR lpszCmdLine, int nShowCmd)
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LPSTR lpszCmdLine, int nShowCmd)
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#else
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#else
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Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 9.4 KiB |
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Load Diff
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@ -1,356 +0,0 @@
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/*************************************************************************
|
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* GLFW 3.1 - www.glfw.org
|
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||||||
* A library for OpenGL, window and input
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*------------------------------------------------------------------------
|
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* Copyright (c) 2002-2006 Marcus Geelnard
|
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
|
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*
|
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||||||
* This software is provided 'as-is', without any express or implied
|
|
||||||
* warranty. In no event will the authors be held liable for any damages
|
|
||||||
* arising from the use of this software.
|
|
||||||
*
|
|
||||||
* Permission is granted to anyone to use this software for any purpose,
|
|
||||||
* including commercial applications, and to alter it and redistribute it
|
|
||||||
* freely, subject to the following restrictions:
|
|
||||||
*
|
|
||||||
* 1. The origin of this software must not be misrepresented; you must not
|
|
||||||
* claim that you wrote the original software. If you use this software
|
|
||||||
* in a product, an acknowledgment in the product documentation would
|
|
||||||
* be appreciated but is not required.
|
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||||||
*
|
|
||||||
* 2. Altered source versions must be plainly marked as such, and must not
|
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||||||
* be misrepresented as being the original software.
|
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||||||
*
|
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||||||
* 3. This notice may not be removed or altered from any source
|
|
||||||
* distribution.
|
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||||||
*
|
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||||||
*************************************************************************/
|
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||||||
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||||||
#ifndef _glfw3_native_h_
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||||||
#define _glfw3_native_h_
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#ifdef __cplusplus
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||||||
extern "C" {
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||||||
#endif
|
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||||||
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||||||
/*************************************************************************
|
|
||||||
* Doxygen documentation
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
/*! @defgroup native Native access
|
|
||||||
*
|
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||||||
* **By using the native access functions you assert that you know what you're
|
|
||||||
* doing and how to fix problems caused by using them. If you don't, you
|
|
||||||
* shouldn't be using them.**
|
|
||||||
*
|
|
||||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one
|
|
||||||
* window system API macro and exactly one context creation API macro. Failure
|
|
||||||
* to do this will cause a compile-time error.
|
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||||||
*
|
|
||||||
* The available window API macros are:
|
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||||||
* * `GLFW_EXPOSE_NATIVE_WIN32`
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|
||||||
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_X11`
|
|
||||||
*
|
|
||||||
* The available context API macros are:
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_WGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_GLX`
|
|
||||||
* * `GLFW_EXPOSE_NATIVE_EGL`
|
|
||||||
*
|
|
||||||
* These macros select which of the native access functions that are declared
|
|
||||||
* and which platform-specific headers to include. It is then up your (by
|
|
||||||
* definition platform-specific) code to handle which of these should be
|
|
||||||
* defined.
|
|
||||||
*/
|
|
||||||
|
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||||||
|
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||||||
/*************************************************************************
|
|
||||||
* System headers and types
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
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||||||
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
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||||||
// example to allow applications to correctly declare a GL_ARB_debug_output
|
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||||||
// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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||||||
#include <windows.h>
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|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
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|
||||||
#include <ApplicationServices/ApplicationServices.h>
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||||||
#if defined(__OBJC__)
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||||||
#import <Cocoa/Cocoa.h>
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||||||
#else
|
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||||||
typedef void* id;
|
|
||||||
#endif
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_X11)
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||||||
#include <X11/Xlib.h>
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||||||
#include <X11/extensions/Xrandr.h>
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||||||
#else
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||||||
#error "No window API selected"
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|
||||||
#endif
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||||||
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|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
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||||||
/* WGL is declared by windows.h */
|
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||||||
#elif defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/* NSGL is declared by Cocoa.h */
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|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_GLX)
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||||||
#include <GL/glx.h>
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|
||||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
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|
||||||
#include <EGL/egl.h>
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|
||||||
#else
|
|
||||||
#error "No context API selected"
|
|
||||||
#endif
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|
||||||
|
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||||||
|
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||||||
/*************************************************************************
|
|
||||||
* Functions
|
|
||||||
*************************************************************************/
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
|
||||||
/*! @brief Returns the adapter device name of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
|
||||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
|
||||||
* occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the display device name of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The UTF-8 encoded display device name (for example
|
|
||||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `HWND` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `HWND` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
|
||||||
/*! @brief Returns the `HGLRC` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
|
||||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
|
||||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `NSWindow` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
|
||||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
|
||||||
/*! @brief Returns the `Display` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `Display` used by GLFW, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Display* glfwGetX11Display(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
|
||||||
*
|
|
||||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.1.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
|
||||||
|
|
||||||
/*! @brief Returns the `Window` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `Window` of the specified window, or `None` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
|
||||||
/*! @brief Returns the `GLXContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
|
||||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
|
||||||
*
|
|
||||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLContext` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
|
||||||
|
|
||||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
|
||||||
*
|
|
||||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
|
||||||
* [error](@ref error_handling) occurred.
|
|
||||||
*
|
|
||||||
* @par Thread Safety
|
|
||||||
* This function may be called from any thread. Access is not synchronized.
|
|
||||||
*
|
|
||||||
* @par History
|
|
||||||
* Added in GLFW 3.0.
|
|
||||||
*
|
|
||||||
* @ingroup native
|
|
||||||
*/
|
|
||||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#endif /* _glfw3_native_h_ */
|
|
||||||
|
|
Binary file not shown.
|
@ -1,86 +0,0 @@
|
||||||
LIBRARY glfw3.dll
|
|
||||||
|
|
||||||
EXPORTS
|
|
||||||
glfwCreateCursor
|
|
||||||
glfwCreateStandardCursor
|
|
||||||
glfwCreateWindow
|
|
||||||
glfwDefaultWindowHints
|
|
||||||
glfwDestroyCursor
|
|
||||||
glfwDestroyWindow
|
|
||||||
glfwExtensionSupported
|
|
||||||
glfwGetClipboardString
|
|
||||||
glfwGetCurrentContext
|
|
||||||
glfwGetCursorPos
|
|
||||||
glfwGetFramebufferSize
|
|
||||||
glfwGetGammaRamp
|
|
||||||
glfwGetInputMode
|
|
||||||
glfwGetJoystickAxes
|
|
||||||
glfwGetJoystickButtons
|
|
||||||
glfwGetJoystickName
|
|
||||||
glfwGetKey
|
|
||||||
glfwGetMonitorName
|
|
||||||
glfwGetMonitorPhysicalSize
|
|
||||||
glfwGetMonitorPos
|
|
||||||
glfwGetMonitors
|
|
||||||
glfwGetMouseButton
|
|
||||||
glfwGetPrimaryMonitor
|
|
||||||
glfwGetProcAddress
|
|
||||||
glfwGetTime
|
|
||||||
glfwGetVersion
|
|
||||||
glfwGetVersionString
|
|
||||||
glfwGetVideoMode
|
|
||||||
glfwGetVideoModes
|
|
||||||
glfwGetWGLContext
|
|
||||||
glfwGetWin32Adapter
|
|
||||||
glfwGetWin32Monitor
|
|
||||||
glfwGetWin32Window
|
|
||||||
glfwGetWindowAttrib
|
|
||||||
glfwGetWindowFrameSize
|
|
||||||
glfwGetWindowMonitor
|
|
||||||
glfwGetWindowPos
|
|
||||||
glfwGetWindowSize
|
|
||||||
glfwGetWindowUserPointer
|
|
||||||
glfwHideWindow
|
|
||||||
glfwIconifyWindow
|
|
||||||
glfwInit
|
|
||||||
glfwJoystickPresent
|
|
||||||
glfwMakeContextCurrent
|
|
||||||
glfwPollEvents
|
|
||||||
glfwPostEmptyEvent
|
|
||||||
glfwRestoreWindow
|
|
||||||
glfwSetCharCallback
|
|
||||||
glfwSetCharModsCallback
|
|
||||||
glfwSetClipboardString
|
|
||||||
glfwSetCursor
|
|
||||||
glfwSetCursorEnterCallback
|
|
||||||
glfwSetCursorPos
|
|
||||||
glfwSetCursorPosCallback
|
|
||||||
glfwSetDropCallback
|
|
||||||
glfwSetErrorCallback
|
|
||||||
glfwSetFramebufferSizeCallback
|
|
||||||
glfwSetGamma
|
|
||||||
glfwSetGammaRamp
|
|
||||||
glfwSetInputMode
|
|
||||||
glfwSetKeyCallback
|
|
||||||
glfwSetMonitorCallback
|
|
||||||
glfwSetMouseButtonCallback
|
|
||||||
glfwSetScrollCallback
|
|
||||||
glfwSetTime
|
|
||||||
glfwSetWindowCloseCallback
|
|
||||||
glfwSetWindowFocusCallback
|
|
||||||
glfwSetWindowIconifyCallback
|
|
||||||
glfwSetWindowPos
|
|
||||||
glfwSetWindowPosCallback
|
|
||||||
glfwSetWindowRefreshCallback
|
|
||||||
glfwSetWindowShouldClose
|
|
||||||
glfwSetWindowSize
|
|
||||||
glfwSetWindowSizeCallback
|
|
||||||
glfwSetWindowTitle
|
|
||||||
glfwSetWindowUserPointer
|
|
||||||
glfwShowWindow
|
|
||||||
glfwSwapBuffers
|
|
||||||
glfwSwapInterval
|
|
||||||
glfwTerminate
|
|
||||||
glfwWaitEvents
|
|
||||||
glfwWindowHint
|
|
||||||
glfwWindowShouldClose
|
|
Binary file not shown.
Binary file not shown.
Loading…
Reference in New Issue