update code
This commit is contained in:
parent
08d607f1ef
commit
5f3c451631
14
.editorconfig
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14
.editorconfig
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@ -0,0 +1,14 @@
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root = true
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[*]
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indent_style = space
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indent_size = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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# C
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[{*.c,*.h}]
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indent_style = space
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indent_size = 2
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5
.gitignore
vendored
5
.gitignore
vendored
@ -1 +1,6 @@
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# windows binary
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*.exe
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# unix binary
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fps_counter
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rotate_cube
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24
LICENSE
Normal file
24
LICENSE
Normal file
@ -0,0 +1,24 @@
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This is free and unencumbered software released into the public domain.
|
||||
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Anyone is free to copy, modify, publish, use, compile, sell, or
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distribute this software, either in source code form or as a compiled
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||||
binary, for any purpose, commercial or non-commercial, and by any
|
||||
means.
|
||||
|
||||
In jurisdictions that recognize copyright laws, the author or authors
|
||||
of this software dedicate any and all copyright interest in the
|
||||
software to the public domain. We make this dedication for the benefit
|
||||
of the public at large and to the detriment of our heirs and
|
||||
successors. We intend this dedication to be an overt act of
|
||||
relinquishment in perpetuity of all present and future rights to this
|
||||
software under copyright law.
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||||
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||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more information, please refer to <https://unlicense.org>
|
6
Makefile
6
Makefile
@ -1,9 +1,9 @@
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CC=gcc
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CC=tcc
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all: fps_counter rotate_cube
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fps_counter:
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$(CC) fps_counter.c -lglfw -lGL -o fps_counter
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$(CC) src/fps_counter/fps_counter.c -lglfw -lGL -o fps_counter
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rotate_cube:
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$(CC) rotate_cube.c -lglfw -lGL -o rotate_cube.exe
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$(CC) src/rotate_cube/rotate_cube.c -lglfw -lGL -o rotate_cube
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17
README.md
17
README.md
@ -1,7 +1,8 @@
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GLFW Examples
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-------------
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**Что это?**
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В этом репозитории собраны примеры использования [GLFW](http://www.glfw.org/), кроссплатформенной библиотеки для создания окна с OpenGL контекстом и управления вводом.
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В этом репозитории собраны примеры использования [GLFW](http://www.glfw.org/),
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кроссплатформенной библиотеки для создания окна с OpenGL контекстом и управления вводом.
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**На каком языке программирования написаны примеры?**
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Примеры написаны на чистом Си (C99).
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@ -12,10 +13,10 @@ GLFW Examples
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Примеры
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-------
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### Вращающийся куб
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![Rotate Cube](https://raw.githubusercontent.com/IIIypuk/glfw-examples/master/rotate_cube/rotate_cube.png)
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**Управление:**
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`Up` - повернуть куб вверх
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`Left` - повернуть куб влево
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`Right` - повернуть куб вправо
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`Down` - повернуть куб вверх
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`Esc` - Закрыть окно
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[[Ссылка](rotate_cube/)]
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![Preview](rotate_cube/rotate_cube.png)
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### Счётчик FPS в заголовке окна
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[[Ссылка](fps_counter/)]
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![Preview](fps_counter/fps_counter.png)
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|
1
requirements-dev.txt
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1
requirements-dev.txt
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editorconfig-checker==2.4.0
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@ -1,10 +1,10 @@
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/*
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GLFW3 frame rate counter example
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Source: https://github.com/IIIypuk/glfw-examples
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Source: https://git.a2s.su/iiiypuk/glfw-examples
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*/
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#include <stdio.h>
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#include "GLFW/glfw3.h"
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#include <GLFW/glfw3.h>
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int main()
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{
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BIN
src/fps_counter/fps_counter.png
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BIN
src/fps_counter/fps_counter.png
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Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
@ -2,10 +2,17 @@
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---------------
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![Rotate Cube](https://raw.githubusercontent.com/IIIypuk/glfw-examples/master/rotate_cube/rotate_cube.png)
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_Описание_
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**Управление:**
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`Up` - повернуть куб вверх
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`Left` - повернуть куб влево
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`Right` - повернуть куб вправо
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`Down` - повернуть куб вверх
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`Esc` - Закрыть окно
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**Описание**
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Куб, вращение которого осуществляется стрелками
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_Компиляция_
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**Компиляция**
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```
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$ tcc rotate_cube.c `pkg-config --libs glfw3` -o rotate_cube
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@ -1,10 +1,10 @@
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/*
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GLFW3 rotate cube
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Source: https://github.com/IIIypuk/glfw-examples
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Source: https://git.a2s.su/iiiypuk/glfw-examples
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*/
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#include <stdio.h>
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#ifndef __WIN32
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#if defined _WIN32
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#include <windows.h>
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#endif
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#include <GLFW/glfw3.h>
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@ -15,7 +15,7 @@ void keyboard_callback(GLFWwindow *window, int key, int scancode,
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int rotate_y = 0;
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int rotate_x = 0;
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#ifndef __WIN32
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#if defined _WIN32
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,
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LPSTR lpszCmdLine, int nShowCmd)
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#else
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Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 7.1 KiB |
Before Width: | Height: | Size: 9.4 KiB After Width: | Height: | Size: 9.4 KiB |
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,356 +0,0 @@
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/*************************************************************************
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* GLFW 3.1 - www.glfw.org
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* A library for OpenGL, window and input
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*------------------------------------------------------------------------
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* Copyright (c) 2002-2006 Marcus Geelnard
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
|
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would
|
||||
* be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not
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* be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*
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*************************************************************************/
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#ifndef _glfw3_native_h_
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#define _glfw3_native_h_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*************************************************************************
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* Doxygen documentation
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*************************************************************************/
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||||
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/*! @defgroup native Native access
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*
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* **By using the native access functions you assert that you know what you're
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* doing and how to fix problems caused by using them. If you don't, you
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* shouldn't be using them.**
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*
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* Before the inclusion of @ref glfw3native.h, you must define exactly one
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* window system API macro and exactly one context creation API macro. Failure
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* to do this will cause a compile-time error.
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*
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* The available window API macros are:
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* * `GLFW_EXPOSE_NATIVE_WIN32`
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* * `GLFW_EXPOSE_NATIVE_COCOA`
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* * `GLFW_EXPOSE_NATIVE_X11`
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*
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* The available context API macros are:
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* * `GLFW_EXPOSE_NATIVE_WGL`
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* * `GLFW_EXPOSE_NATIVE_NSGL`
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* * `GLFW_EXPOSE_NATIVE_GLX`
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* * `GLFW_EXPOSE_NATIVE_EGL`
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*
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* These macros select which of the native access functions that are declared
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* and which platform-specific headers to include. It is then up your (by
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* definition platform-specific) code to handle which of these should be
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* defined.
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*/
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/*************************************************************************
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* System headers and types
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*************************************************************************/
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#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY
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#include <windows.h>
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
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#include <ApplicationServices/ApplicationServices.h>
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#if defined(__OBJC__)
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#import <Cocoa/Cocoa.h>
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#else
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typedef void* id;
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#endif
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#elif defined(GLFW_EXPOSE_NATIVE_X11)
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#include <X11/Xlib.h>
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#include <X11/extensions/Xrandr.h>
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#else
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#error "No window API selected"
|
||||
#endif
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||||
|
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#if defined(GLFW_EXPOSE_NATIVE_WGL)
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/* WGL is declared by windows.h */
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#elif defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/* NSGL is declared by Cocoa.h */
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||||
#elif defined(GLFW_EXPOSE_NATIVE_GLX)
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||||
#include <GL/glx.h>
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||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
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||||
#include <EGL/egl.h>
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||||
#else
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||||
#error "No context API selected"
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||||
#endif
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/*************************************************************************
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||||
* Functions
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*************************************************************************/
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||||
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||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
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||||
/*! @brief Returns the adapter device name of the specified monitor.
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||||
*
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* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||
* occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
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* @par History
|
||||
* Added in GLFW 3.1.
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||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the display device name of the specified monitor.
|
||||
*
|
||||
* @return The UTF-8 encoded display device name (for example
|
||||
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
*
|
||||
* @return The `HWND` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
*
|
||||
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||
*
|
||||
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
*
|
||||
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
*
|
||||
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
*
|
||||
* @return The `Display` used by GLFW, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Display* glfwGetX11Display(void);
|
||||
|
||||
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||
*
|
||||
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||
*
|
||||
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.1.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||
|
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
*
|
||||
* @return The `Window` of the specified window, or `None` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
*
|
||||
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
*
|
||||
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||
|
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
*
|
||||
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||
|
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
*
|
||||
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||
* [error](@ref error_handling) occurred.
|
||||
*
|
||||
* @par Thread Safety
|
||||
* This function may be called from any thread. Access is not synchronized.
|
||||
*
|
||||
* @par History
|
||||
* Added in GLFW 3.0.
|
||||
*
|
||||
* @ingroup native
|
||||
*/
|
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* _glfw3_native_h_ */
|
||||
|
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@ -1,86 +0,0 @@
|
||||
LIBRARY glfw3.dll
|
||||
|
||||
EXPORTS
|
||||
glfwCreateCursor
|
||||
glfwCreateStandardCursor
|
||||
glfwCreateWindow
|
||||
glfwDefaultWindowHints
|
||||
glfwDestroyCursor
|
||||
glfwDestroyWindow
|
||||
glfwExtensionSupported
|
||||
glfwGetClipboardString
|
||||
glfwGetCurrentContext
|
||||
glfwGetCursorPos
|
||||
glfwGetFramebufferSize
|
||||
glfwGetGammaRamp
|
||||
glfwGetInputMode
|
||||
glfwGetJoystickAxes
|
||||
glfwGetJoystickButtons
|
||||
glfwGetJoystickName
|
||||
glfwGetKey
|
||||
glfwGetMonitorName
|
||||
glfwGetMonitorPhysicalSize
|
||||
glfwGetMonitorPos
|
||||
glfwGetMonitors
|
||||
glfwGetMouseButton
|
||||
glfwGetPrimaryMonitor
|
||||
glfwGetProcAddress
|
||||
glfwGetTime
|
||||
glfwGetVersion
|
||||
glfwGetVersionString
|
||||
glfwGetVideoMode
|
||||
glfwGetVideoModes
|
||||
glfwGetWGLContext
|
||||
glfwGetWin32Adapter
|
||||
glfwGetWin32Monitor
|
||||
glfwGetWin32Window
|
||||
glfwGetWindowAttrib
|
||||
glfwGetWindowFrameSize
|
||||
glfwGetWindowMonitor
|
||||
glfwGetWindowPos
|
||||
glfwGetWindowSize
|
||||
glfwGetWindowUserPointer
|
||||
glfwHideWindow
|
||||
glfwIconifyWindow
|
||||
glfwInit
|
||||
glfwJoystickPresent
|
||||
glfwMakeContextCurrent
|
||||
glfwPollEvents
|
||||
glfwPostEmptyEvent
|
||||
glfwRestoreWindow
|
||||
glfwSetCharCallback
|
||||
glfwSetCharModsCallback
|
||||
glfwSetClipboardString
|
||||
glfwSetCursor
|
||||
glfwSetCursorEnterCallback
|
||||
glfwSetCursorPos
|
||||
glfwSetCursorPosCallback
|
||||
glfwSetDropCallback
|
||||
glfwSetErrorCallback
|
||||
glfwSetFramebufferSizeCallback
|
||||
glfwSetGamma
|
||||
glfwSetGammaRamp
|
||||
glfwSetInputMode
|
||||
glfwSetKeyCallback
|
||||
glfwSetMonitorCallback
|
||||
glfwSetMouseButtonCallback
|
||||
glfwSetScrollCallback
|
||||
glfwSetTime
|
||||
glfwSetWindowCloseCallback
|
||||
glfwSetWindowFocusCallback
|
||||
glfwSetWindowIconifyCallback
|
||||
glfwSetWindowPos
|
||||
glfwSetWindowPosCallback
|
||||
glfwSetWindowRefreshCallback
|
||||
glfwSetWindowShouldClose
|
||||
glfwSetWindowSize
|
||||
glfwSetWindowSizeCallback
|
||||
glfwSetWindowTitle
|
||||
glfwSetWindowUserPointer
|
||||
glfwShowWindow
|
||||
glfwSwapBuffers
|
||||
glfwSwapInterval
|
||||
glfwTerminate
|
||||
glfwWaitEvents
|
||||
glfwWindowHint
|
||||
glfwWindowShouldClose
|
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Loading…
Reference in New Issue
Block a user