add wmpa 1.0.2 sources
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plugins/wmpa/ReadMe.txt
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70
plugins/wmpa/ReadMe.txt
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========================================================================
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MICROSOFT FOUNDATION CLASS LIBRARY : wmpa
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========================================================================
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AppWizard has created this wmpa DLL for you. This DLL not only
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demonstrates the basics of using the Microsoft Foundation classes but
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is also a starting point for writing your DLL.
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This file contains a summary of what you will find in each of the files that
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make up your wmpa DLL.
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wmpa.dsp
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This file (the project file) contains information at the project level and
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is used to build a single project or subproject. Other users can share the
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project (.dsp) file, but they should export the makefiles locally.
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wmpa.h
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This is the main header file for the DLL. It declares the
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CWmpaApp class.
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wmpa.cpp
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This is the main DLL source file. It contains the class CWmpaApp.
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It also contains the OLE entry points required of inproc servers.
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wmpa.odl
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This file contains the Object Description Language source code for the
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type library of your DLL.
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wmpa.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses. It includes the icons, bitmaps, and cursors that are stored
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in the RES subdirectory. This file can be directly edited in Microsoft
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Visual C++.
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wmpa.clw
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This file contains information used by ClassWizard to edit existing
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classes or add new classes. ClassWizard also uses this file to store
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information needed to create and edit message maps and dialog data
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maps and to create prototype member functions.
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res\wmpa.rc2
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This file contains resources that are not edited by Microsoft
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Visual C++. You should place all resources not editable by
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the resource editor in this file.
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wmpa.def
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This file contains information about the DLL that must be
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provided to run with Microsoft Windows. It defines parameters
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such as the name and description of the DLL. It also exports
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functions from the DLL.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named wmpa.pch and a precompiled types file named StdAfx.obj.
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Resource.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Visual C++ reads and updates this file.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////
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