add wmpa 1.0.2 sources
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212
plugins/wmpa/wmpa.cpp
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212
plugins/wmpa/wmpa.cpp
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/******************************************************************
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* $Id$
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*
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* $Log$
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*
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* Copyright <20> 2005 David Cullen, All rights reserved
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*
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******************************************************************/
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#include "stdafx.h"
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#include "wmpa.h"
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#include "WMPADialog.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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//
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// Note!
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//
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// If this DLL is dynamically linked against the MFC
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// DLLs, any functions exported from this DLL which
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// call into MFC must have the AFX_MANAGE_STATE macro
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// added at the very beginning of the function.
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//
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// For example:
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//
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// extern "C" BOOL PASCAL EXPORT ExportedFunction()
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// {
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// AFX_MANAGE_STATE(AfxGetStaticModuleState());
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// // normal function body here
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// }
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//
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// It is very important that this macro appear in each
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// function, prior to any calls into MFC. This means that
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// it must appear as the first statement within the
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// function, even before any object variable declarations
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// as their constructors may generate calls into the MFC
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// DLL.
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//
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// Please see MFC Technical Notes 33 and 58 for additional
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// details.
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//
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/////////////////////////////////////////////////////////////////////////////
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// CWmpaApp
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BEGIN_MESSAGE_MAP(CWmpaApp, CWinApp)
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//{{AFX_MSG_MAP(CWmpaApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CWmpaApp construction
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CWmpaApp::CWmpaApp()
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{
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// TODO: add construction code here,
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// Place all significant initialization in InitInstance
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m_pDialog = NULL;
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}
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/////////////////////////////////////////////////////////////////////////////
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// The one and only CWmpaApp object
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CWmpaApp theApp;
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/////////////////////////////////////////////////////////////////////////////
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// CWmpaApp initialization
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BOOL CWmpaApp::InitInstance()
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{
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// Register all OLE server (factories) as running. This enables the
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// OLE libraries to create objects from other applications.
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COleObjectFactory::RegisterAll();
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// WARNING: This function enables the ActiveX control container
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// Without this function you will not be able to load the WMP
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// In fact you will get the following error:
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// >>> If this dialog has OLE controls:
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// >>> AfxEnableControlContainer has not been called yet.
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// >>> You should call it in your app's InitInstance function.
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AfxEnableControlContainer();
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// WARNING: This function initializes the COM library for use
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// Without this function you will not be able to load the WMP
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// In fact you will get the following error:
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// CoCreateInstance of OLE control {6BF52A52-394A-11D3-B153-00C04F79FAA6} failed.
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// >>> Result code: 0x800401f0
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// >>> Is the control is properly registered?
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// The Error Lookup tool will tell you result code 0x800401F0 means
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// CoInitialize has not been called.
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CoInitialize(NULL);
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return TRUE;
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}
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/******************************************************************
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* ShowWMPA
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******************************************************************/
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BOOL CWmpaApp::ShowWMPA(void)
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{
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HRESULT result = FALSE;
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BOOL created;
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// WARNING: The following two funcions make sure we look for
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// our resources in our DLL not in the calling EXE
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// Without these functions you will not be able to load the
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// Windows Media Player
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HMODULE hModule = GetModuleHandle("WMPA.DLL");
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AfxSetResourceHandle((HINSTANCE) hModule);
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if (m_pDialog == NULL) m_pDialog = new CWMPADialog;
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created = m_pDialog->Create(IDD_WMPADIALOG, m_pDialog);
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if (!created) return(E_FAIL);
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m_pDialog->m_hIcon = LoadIcon(IDI_XCHAT);
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m_pDialog->SetIcon(m_pDialog->m_hIcon, TRUE);
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result = m_pDialog->ShowWindow(SW_SHOWNORMAL);
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return(created);
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}
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/////////////////////////////////////////////////////////////////////////////
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// Special entry points required for inproc servers
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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return AfxDllGetClassObject(rclsid, riid, ppv);
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}
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STDAPI DllCanUnloadNow(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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return AfxDllCanUnloadNow();
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}
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// by exporting DllRegisterServer, you can use regsvr.exe
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STDAPI DllRegisterServer(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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COleObjectFactory::UpdateRegistryAll();
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return(S_OK);
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}
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/******************************************************************
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* DestroyWMPA
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******************************************************************/
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BOOL CWmpaApp::DestroyWMPA(void)
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{
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if (theApp.m_pDialog == NULL) return(FALSE);
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theApp.m_pDialog->m_WMP.GetControls().stop();
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theApp.m_pDialog->DeleteTrayIcon();
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theApp.m_pDialog->DestroyWindow();
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return(TRUE);
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}
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/******************************************************************
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* StartWindowsMediaPlayer
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******************************************************************/
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BOOL StartWindowsMediaPlayer(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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BOOL result = theApp.ShowWMPA();
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return(result);
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}
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/******************************************************************
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* StopWindowsMediaPlayer
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******************************************************************/
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BOOL StopWindowsMediaPlayer(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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BOOL result = theApp.DestroyWMPA();
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return(result);
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}
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/******************************************************************
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* GetWindowsMediaPlayer
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******************************************************************/
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CWMPPlayer4 *GetWindowsMediaPlayer(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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if (theApp.m_pDialog == NULL) return(NULL);
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return(&(theApp.m_pDialog->m_WMP));
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}
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/******************************************************************
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* GetWMPADialog
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******************************************************************/
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CWMPADialog *GetWMPADialog(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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if (theApp.m_pDialog == NULL) return(NULL);
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return(theApp.m_pDialog);
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}
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