add wmpa 1.0.2 sources
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61
plugins/wmpa/wmpa.h
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61
plugins/wmpa/wmpa.h
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/******************************************************************
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* $Id$
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*
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* $Log$
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*
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* Copyright <20> 2005 David Cullen, All rights reserved
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*
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******************************************************************/
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#if !defined(AFX_WMPA_H__11200FE3_F137_48DD_8020_91CF7BBB283B__INCLUDED_)
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#define AFX_WMPA_H__11200FE3_F137_48DD_8020_91CF7BBB283B__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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#include "resource.h" // main symbols
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#include "WMPADialog.h"
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/////////////////////////////////////////////////////////////////////////////
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// CWmpaApp
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// See wmpa.cpp for the implementation of this class
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//
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class CWmpaApp : public CWinApp
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{
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public:
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CWmpaApp();
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BOOL ShowWMPA(void);
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BOOL DestroyWMPA(void);
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CWMPADialog *m_pDialog;
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWmpaApp)
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public:
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virtual BOOL InitInstance();
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//}}AFX_VIRTUAL
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//{{AFX_MSG(CWmpaApp)
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// NOTE - the ClassWizard will add and remove member functions here.
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// DO NOT EDIT what you see in these blocks of generated code !
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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BOOL StartWindowsMediaPlayer(void);
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BOOL StopWindowsMediaPlayer(void);
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CWMPPlayer4 *GetWindowsMediaPlayer(void);
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CWMPADialog *GetWMPADialog(void);
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_WMPA_H__11200FE3_F137_48DD_8020_91CF7BBB283B__INCLUDED_)
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