Use canberra for files
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012105e115
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@ -47,6 +47,10 @@
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#include <windows.h>
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#endif
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#ifdef USE_LIBCANBERRA
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#include <canberra.h>
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#endif
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struct pevt_stage1
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{
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int len;
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@ -2198,28 +2202,6 @@ sound_beep (session *sess)
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}
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}
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static char *
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sound_find_command (void)
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{
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/* some sensible unix players. You're bound to have one of them */
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static const char * const progs[] = {"play", "paplay", "aplay", "esdplay", "artsplay", NULL};
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char *cmd;
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int i = 0;
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if (prefs.hex_sound_command[0])
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return g_strdup (prefs.hex_sound_command);
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while (progs[i])
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{
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cmd = g_find_program_in_path (progs[i]);
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if (cmd)
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return cmd;
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i++;
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}
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return NULL;
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}
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void
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sound_play (const char *file, gboolean quiet)
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{
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@ -2227,7 +2209,11 @@ sound_play (const char *file, gboolean quiet)
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char *wavfile;
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#ifndef WIN32
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char *cmd;
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#ifdef USE_LIBCANBERRA
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ca_context *con;
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#endif
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#endif
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/* the pevents GUI editor triggers this after removing a soundfile */
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if (!file[0])
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@ -2254,7 +2240,17 @@ sound_play (const char *file, gboolean quiet)
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#ifdef WIN32
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PlaySound (wavfile, NULL, SND_NODEFAULT|SND_FILENAME|SND_ASYNC);
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#else
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cmd = sound_find_command ();
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#ifdef USE_LIBCANBERRA
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ca_context_create (&con);
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/* TODO: Volume setting? */
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if (ca_context_play (con, 0,
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CA_PROP_MEDIA_FILENAME, wavfile, NULL) == 0)
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{
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g_free (wavfile);
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return;
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}
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#endif
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cmd = g_find_program_in_path ("play");
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if (cmd)
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{
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