make game logic
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_media/js/game.js
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113
_media/js/game.js
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'use strict';
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// keyboard layouts
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const keyboardLayouts = {
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'usQwertyKeyboard' : 'abcdefghijklmnopqrstuvwxyz'.toUpperCase(),
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'ruQwertyKeyboard' : 'йцукеёнгшщзхъфывапролджэячсмитьбю'.toUpperCase()
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}
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const pageCredits = '\
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<p>Font F5.6 by\
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<a href="http://dotcolon.net/">DOT COLON</a>\
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</p>\
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';
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const pageStatistics = '';
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// game variables
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let gameWord = 'speed'.toUpperCase();
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let gameAnswered = new Array(gameWord.length + 1).join('-');
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let lives = 6;
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// Функция генерации html кода клавиатуры
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function generateKeyboard(layout)
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{
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var keyboardHtmlStr = '';
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layout.split('').forEach(function(letter)
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{
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keyboardHtmlStr = keyboardHtmlStr + '<button class="button outline" id="' + letter +
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'" onclick="offChar(\'' + letter + '\')"> ' + letter + '</button>';
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})
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let keyboard = document.querySelector("#keyboard");
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keyboard.classList.remove('is-hidden');
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document.querySelector("#keyboard").innerHTML = keyboardHtmlStr;
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}
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function offChar(letter)
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{
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var charButton = document.getElementById(letter);
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charButton.disabled = true;
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var indices = [];
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var idx = gameWord.split('').indexOf(letter)
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if (idx == -1)
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{
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wrong();
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return;
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}
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while (idx != -1)
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{
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indices.push(idx);
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idx = gameWord.split('').indexOf(letter, idx + 1);
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}
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indices.forEach(function(item, indices)
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{
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var wordArray = gameAnswered.split('')
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wordArray[item] = letter;
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gameAnswered = wordArray.join('');
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document.querySelector("#word").innerHTML = gameAnswered;
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var wordsAnswered = localStorage.getItem('wordsAnswered');
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localStorage.setItem('wordsAnswered', parseInt(wordsAnswered) + 1);
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})
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if (gameAnswered.split('').indexOf('-') == -1)
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{
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var gamesWon = localStorage.getItem('gamesWon');
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localStorage.setItem('gamesWon', parseInt(gamesWon) + 1);
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alert('You Win');
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document.location.reload(true);
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}
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}
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function wrong()
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{
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if (lives <= 0)
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{
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var gamesFail = localStorage.getItem('gamesFail');
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localStorage.setItem('gamesFail', parseInt(gamesFail) + 1);
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alert('You dead');
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document.location.reload(true);
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}
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lives -= 1;
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document.querySelector("#lives").innerHTML = 'Lives ' + lives;
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}
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function showPage(element, pageName)
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{
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// alert(event.srcElement.id);
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['gameButton', 'statsButton', 'creditsButton'].forEach(function(item)
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{
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document.querySelector("#" + item).classList.remove('active');
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});
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document.querySelector("#" + element.id).classList.add('active');
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document.querySelector("#content").innerHTML = pageName;
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}
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// game
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window.onload = function()
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{
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generateKeyboard(keyboardLayouts['usQwertyKeyboard']);
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document.querySelector('#word').innerHTML = gameAnswered;
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}
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96
game.old.js
96
game.old.js
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"use strict";
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var words = ['google', 'speed', 'window', 'horizon'];
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var lives = 6;
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var gameWord = words[Math.floor(Math.random() * words.length)].toUpperCase();
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var gameAnswered = new Array(gameWord.length + 1).join('-');
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var keyboardLayouts = {
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'usQwertyKeyboard' : 'abcdefghijklmnopqrstuvwxyz'.toUpperCase(),
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'ruQwertyKeyboard' : 'йцукеёнгшщзхъфывапролджэячсмитьбю'.toUpperCase()
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}
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// Функция генерации html кода клавиатуры
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function generateKeyboard(layout)
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{
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var htmlKeyboardStr = '';
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keyboardLayouts[layout].split('').forEach(function(word)
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{
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htmlKeyboardStr = htmlKeyboardStr + '<button id="' + word +
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'" onclick="offChar(\'' + word + '\')">' + word + '</button>';
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})
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document.getElementById("keyboard").innerHTML = htmlKeyboardStr;
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}
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window.onload = function()
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{
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generateKeyboard('usQwertyKeyboard');
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console.log(gameWord) // for DEBUG
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document.getElementById("WORD").innerHTML = gameAnswered;
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document.getElementById("lives").innerHTML = 'Lives ' + lives;
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// init storage
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var storageNames = ['gamesWon', 'wordsAnswered', 'gamesFail'];
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storageNames.forEach(function(item)
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{
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if(null == localStorage.getItem(item))
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localStorage.setItem(item, 0);
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})
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}
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function wrong()
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{
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if (lives <= 0)
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{
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var gamesFail = localStorage.getItem('gamesFail');
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localStorage.setItem('gamesFail', parseInt(gamesFail) + 1);
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alert('You dead');
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document.location.reload(true);
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}
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lives -= 1;
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document.getElementById("lives").innerHTML = 'Lives ' + lives;
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}
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function offChar(char)
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{
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var charButton = document.getElementById(char);
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charButton.disabled = true;
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var indices = [];
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var idx = gameWord.split('').indexOf(char)
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if (idx == -1)
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{
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wrong();
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return;
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}
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while (idx != -1)
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{
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indices.push(idx);
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idx = gameWord.split('').indexOf(char, idx + 1);
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}
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indices.forEach(function(item, indices)
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{
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var wordArray = gameAnswered.split('')
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wordArray[item] = char;
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gameAnswered = wordArray.join('');
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document.getElementById("WORD").innerHTML = gameAnswered;
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var wordsAnswered = localStorage.getItem('wordsAnswered');
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localStorage.setItem('wordsAnswered', parseInt(wordsAnswered) + 1);
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})
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if (gameAnswered.split('').indexOf('-') == -1)
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{
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var gamesWon = localStorage.getItem('gamesWon');
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localStorage.setItem('gamesWon', parseInt(gamesWon) + 1);
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alert('You Win');
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document.location.reload(true);
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}
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}
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@ -27,14 +27,14 @@
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</header>
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</header>
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<nav class="tabs is-full">
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<nav class="tabs is-full">
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<a class="active">Game</a>
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<a onclick="document.location.reload(true);" class="active" id="gameButton">Game</a>
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<a>Statistics</a>
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<a onclick="showPage(this, pageStatistics);" id="statsButton">Statistics</a>
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<a>Credits</a>
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<a onclick="showPage(this, pageCredits);" id="creditsButton">Credits</a>
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</nav>
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</nav>
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<br>
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<br>
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<section>
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<section id="content">
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<p id="word" class="card text-center text-uppercase">
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<p id="word" class="card text-center text-uppercase">
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Loading word...
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Loading word...
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</p>
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</p>
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