uglify-js
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129
js/index.js
Normal file
129
js/index.js
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'use strict';
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// keyboard layouts
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const keyboardLayouts = {
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'usQwertyKeyboard' : 'abcdefghijklmnopqrstuvwxyz'.toUpperCase(),
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'ruQwertyKeyboard' : 'йцукеёнгшщзхъфывапролджэячсмитьбю'.toUpperCase()
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}
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const words = [
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'google', 'speed', 'design', 'forest', 'forever', 'love',
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'horizon', 'defect'
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];
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// game variables
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let gameWord = words[Math.floor(Math.random() * words.length)].toUpperCase();
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let gameAnswered = new Array(gameWord.length + 1).join('-');
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let lives = 6;
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// init keyboard
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function generateKeyboard(layout)
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{
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let keyboardHtmlStr = '';
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layout.split('').forEach(function(letter)
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{
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keyboardHtmlStr = keyboardHtmlStr + '<button class="button clear is-marginless" id="' + letter +
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'" onclick="letterClick(\'' + letter + '\')"> ' + letter + '</button>';
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})
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let keyboard = document.querySelector("#keyboard");
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keyboard.classList.remove('is-hidden');
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document.querySelector("#keyboard").innerHTML = keyboardHtmlStr;
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}
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// letter click action
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function letterClick(letter)
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{
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let charButton = document.getElementById(letter);
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charButton.disabled = true;
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let indices = [];
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let idx = gameWord.split('').indexOf(letter)
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if (idx == -1)
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{
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wrongLetter();
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updateStats('stLetterClick');
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return;
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}
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while (idx != -1)
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{
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indices.push(idx);
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idx = gameWord.split('').indexOf(letter, idx + 1);
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}
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indices.forEach(function(item, indices)
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{
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let wordArray = gameAnswered.split('')
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wordArray[item] = letter;
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gameAnswered = wordArray.join('');
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document.querySelector("#word").innerHTML = gameAnswered;
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updateStats('stCorrLetter');
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})
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if (gameAnswered.split('').indexOf('-') == -1)
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{
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updateStats('stWinWords');
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document.querySelector('#keyboard').innerHTML = '\
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<img src="https://icongr.am/clarity/happy-face.svg?size=128&color=28bd14">\
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<h1 class="text-success">Your winner!!</h1>\
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<button class="button error" onclick="document.location.reload(true);"\
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>Restart game</button>';
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}
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}
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// action by wrong letter
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function wrongLetter()
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{
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if (lives <= 0)
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{
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updateStats('stTotalGames');
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document.querySelector('#keyboard').innerHTML = '\
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<img src="https://icongr.am/clarity/sad-face.svg?size=128&color=d43939">\
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<h1 class="text-error">Your lose!!</h1>\
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<button class="button error" onclick="document.location.reload(true);"\
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>Restart game</button>';
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}
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lives -= 1;
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document.querySelector("#lives").innerHTML = 'Lives ' + lives;
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}
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// display tab content
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function showPage(element, pageName)
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{
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// alert(event.srcElement.id);
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['gameButton', 'statsButton', 'creditsButton'].forEach(function(item)
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{
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document.querySelector("#" + item).classList.remove('active');
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});
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document.querySelector("#" + element.id).classList.add('active');
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document.querySelector("#content").innerHTML = pageName;
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if (pageName == pageStatistics) { updateStatsPage(); }
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}
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// game init
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window.onload = function()
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{
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updateStats('stCheck');
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generateKeyboard(keyboardLayouts['usQwertyKeyboard']);
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document.querySelector('#lives').innerHTML = 'Lives ' + lives;
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console.log('Word:', gameWord.toLowerCase());
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document.querySelector('#word').innerHTML = gameAnswered;
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if (window.screen.availWidth <= 599)
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{
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document.querySelector('#lives').classList.remove('error');
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document.querySelector('#lives').classList.add('dark');
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}
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}
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