Init
This commit is contained in:
commit
2c0f730a0c
|
@ -0,0 +1,2 @@
|
|||
*.o
|
||||
run
|
|
@ -0,0 +1,13 @@
|
|||
CC=gcc
|
||||
OUT=run
|
||||
|
||||
all: lodepng.o
|
||||
$(CC) -O2 -o $(OUT) \
|
||||
lodepng.o \
|
||||
main.c -lglfw -lGL -lGLU
|
||||
|
||||
lodepng.o:
|
||||
$(CC) -c ./deps/lodepng/lodepng.c
|
||||
|
||||
clean:
|
||||
rm -f *.o $(OUT)
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,7 @@
|
|||
#!/bin/bash
|
||||
|
||||
if [ ! -f run ]; then
|
||||
echo 'File not found. Make please!'
|
||||
else
|
||||
./run textures/green.png
|
||||
fi
|
|
@ -0,0 +1,90 @@
|
|||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#include "deps/lodepng/lodepng.h"
|
||||
|
||||
void keyboard_callback(GLFWwindow *window, int key, int scancode,
|
||||
int action, int mods);
|
||||
|
||||
int main(int argc, char const *argv[])
|
||||
{
|
||||
GLFWwindow *window;
|
||||
|
||||
if (!glfwInit())
|
||||
return -1;
|
||||
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 1);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 4);
|
||||
glfwWindowHint(GLFW_RESIZABLE, GL_FALSE);
|
||||
window = glfwCreateWindow(400, 400, "Example Lodepng", NULL, NULL);
|
||||
|
||||
if (!window)
|
||||
{
|
||||
glfwTerminate();
|
||||
return -1;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
|
||||
|
||||
GLuint texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
|
||||
unsigned int error;
|
||||
unsigned char *image;
|
||||
unsigned int width, height;
|
||||
|
||||
const char *filename = argc > 1 ? argv[1] : "textures/Nav.png";
|
||||
|
||||
error = lodepng_decode32_file(&image, &width, &height, filename);
|
||||
if (error)
|
||||
printf("Error %u: %s\n", error, lodepng_error_text(error));
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, image);
|
||||
free(image);
|
||||
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glfwSetKeyCallback(window, keyboard_callback);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrtho(0, 400, 400, 0, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
|
||||
glClearColor(1, 1, 1, 0);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
||||
|
||||
glColor3ub(255, 235, 115);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2f(0, 0); glVertex2f(50, 50);
|
||||
glTexCoord2f(1, 0); glVertex2f(350, 50);
|
||||
glTexCoord2f(1, 1); glVertex2f(350, 350);
|
||||
glTexCoord2f(0, 1); glVertex2f(50, 350);
|
||||
glEnd();
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void keyboard_callback(GLFWwindow* window, int key, int scancode,
|
||||
int action, int mods)
|
||||
{
|
||||
if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS)
|
||||
glfwSetWindowShouldClose(window, GL_TRUE);
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 6.5 KiB |
Binary file not shown.
After Width: | Height: | Size: 753 B |
Loading…
Reference in New Issue