tool4make jar's list move to project... again
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README.md
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README.md
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# Minecraft [Java Edition] Batch Launcher
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[![Download this](https://img.shields.io/badge/Download-this-lightgrey?style=for-the-badge)](https://github.com/iiiypuk/minecraft-launcher/releases/latest) [![Support me](https://img.shields.io/badge/Support-me-ff4646?style=for-the-badge)](https://ko-fi.com/iiiypuk) [![Contact me](https://img.shields.io/badge/Contact-me-blue?style=for-the-badge)](https://t.me/slexbc)
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**Features:**
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## Features:
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* 📋 Open source. Just launch the game, nothing more
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* 🏷️ Change player name
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* 🧰 No need for extra deps
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* ⚙️ No configuration required
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![License](https://img.shields.io/github/license/iiiypuk/minecraft-launcher?style=for-the-badge) ![Latest release](https://img.shields.io/github/v/release/iiiypuk/minecraft-launcher?style=for-the-badge) ![Total downloads](https://img.shields.io/github/downloads/iiiypuk/minecraft-launcher/total?style=for-the-badge)
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## Minecraft Natives
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The natives catalog is located on [Mega.nz](https://mega.nz/#F!hUNg0Y6I!93cYw1NZg4MUWUHaVrCO7w).
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**Notes:**
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- Natives for `1.16.3` identical for `1.16.4`.
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## TODO
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See [TODO.md](TODO.md).
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## ChangeLog
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See [CHANGELOG.md](CHANGELOG.md).
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TODO.md
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TODO.md
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## TODO
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- [ ] Script for automatic make release **zip**
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- [ ] Make binary archives with this launcher for vanilla and forge version
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## Complete
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- [x] Move docs to `gh-pages`
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- [x] Реализовать параметр вывода в файл [[b38e3ca](https://github.com/iiiypuk/minecraft-launcher/commit/b38e3ca913ece59809cd98c65bf29d7cdb08750e)]
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- [x] Исправить автоматический выхлоп для Windows, либо сделать оповещение об этом [[1ecc7be](https://github.com/iiiypuk/minecraft-launcher/commit/1ecc7be9ce5e074b0fa920efa9480502dba34e3a)]
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tools/make_libs.py
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tools/make_libs.py
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#!/usr/bin/env python3
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## Requirements PIP: click
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"""Parse Minecraft version.json file and return using libs"""
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__version__ = "1.0.5"
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import sys
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import json
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import click
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@click.command()
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@click.option("-p", "--platform", default=sys.platform, help="Output platform (win32, linux, darwin).")
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@click.option("-o", "--output", default="tty", help="Output option (tty, txt).")
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def make_output(platform, output):
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"""Return libraries list"""
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libraries = parse_libs()
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# OS libs separate
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_ = {"win32": ";", "linux": ":", "darwin": ":"}
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out_lib = str()
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# Generate libraries list
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for lib in libraries:
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out_lib = out_lib + "$MC_DIR/libraries/{0}".format(lib) + _[platform]
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out_lib = out_lib + "$MC_DIR/versions/$GAME_VERSION/$GAME_VERSION.jar"
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# Replace for OS shell variable symbol
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if platform == "win32":
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out_lib = out_lib.replace("$MC_DIR", "%MC_DIR%")
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out_lib = out_lib.replace("$GAME_VERSION", "%GAME_VERSION%")
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if output == "tty":
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click.echo(out_lib)
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if platform == "win32":
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print("\nWindows generate libraries list complete!")
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elif platform in ("linux", "darwin"):
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print("\nUnix generate libraries list complete!")
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elif output == "txt":
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with open("./libs.txt", "w", encoding="utf-8") as f:
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f.write(out_lib)
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if platform == "win32":
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print("\nWindows generate libraries list complete!\n" "See libs.txt file.")
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elif platform in ("linux", "darwin"):
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print("\nUnix generate libraries list complete!\n" "See libs.txt file.")
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def parse_libs():
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"""Make libraries list from version.json file"""
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_ = []
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try:
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with open("./version.json", "r", encoding="utf-8") as f:
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file_data = json.loads(f.read())
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for lib in file_data["libraries"]:
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_.append(lib["downloads"]["artifact"]["path"])
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except FileNotFoundError:
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print("ERROR: File version.json not found.")
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sys.exit(-1)
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return _
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if __name__ == "__main__":
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# pylint: disable=no-value-for-parameter
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make_output()
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