ogsr_steam/src/XR_3DA.c

19 lines
295 B
C

#include <stdio.h>
#include <windows.h>
#include "resource.h"
int main()
{
char CurrentPath[FILENAME_MAX];
_getcwd(CurrentPath, sizeof(CurrentPath));
SetCurrentDirectory("bin_x64");
_getcwd(CurrentPath, sizeof(CurrentPath));
// Run S.T.A.L.K.E.R.
system("xrEngine.exe");
return 0;
}