function Draw() {
  let context = document.getElementById('canvas').getContext('2d');

  // Styling text
  // font = value
  // textAlign = value | *start, end, left, right, center
  // textBaseline = value | top, hanging, middle, *alphabetic, ideographic, bottom
  // direction = value | ltr, rtl, *inherit

  // fillText(text, x, y [, maxWidth])
  // strokeText(text, x, y [, maxWidth])
  context.font = '48px serif';
  context.fillText('Hello world', 10, 50);
}
