snipplets.dev/code/C/unixsocket/client.c

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// https://systemprogrammingatntu.github.io/mp2/unix_socket.html
#define SOCKET_NAME "/tmp/resol.sock"
#define BUFFER_SIZE 12
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <unistd.h>
int main(int argc, char *argv[]) {
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struct sockaddr_un addr;
int i;
int ret;
int data_socket;
char buffer[BUFFER_SIZE];
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/* Create local socket. */
data_socket = socket(AF_UNIX, SOCK_STREAM, 0);
if (data_socket == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
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/*
* For portability clear the whole structure, since some
* implementations have additional (nonstandard) fields in
* the structure.
*/
memset(&addr, 0, sizeof(struct sockaddr_un));
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/* Connect socket to socket address */
addr.sun_family = AF_UNIX;
strncpy(addr.sun_path, SOCKET_NAME, sizeof(addr.sun_path) - 1);
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ret = connect(data_socket, (const struct sockaddr *)&addr, sizeof(struct sockaddr_un));
if (ret == -1) {
fprintf(stderr, "The server is down.\n");
exit(EXIT_FAILURE);
}
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/* Send arguments. */
for (i = 1; i < argc; ++i) {
ret = write(data_socket, argv[i], strlen(argv[i]) + 1);
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if (ret == -1) {
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perror("write");
break;
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}
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}
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/* Request result. */
strcpy(buffer, "END");
ret = write(data_socket, buffer, strlen(buffer) + 1);
if (ret == -1) {
perror("write");
exit(EXIT_FAILURE);
}
/* Receive result. */
ret = read(data_socket, buffer, BUFFER_SIZE);
if (ret == -1) {
perror("read");
exit(EXIT_FAILURE);
}
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/* Ensure buffer is 0-terminated. */
buffer[BUFFER_SIZE - 1] = 0;
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printf("Result = %s\n", buffer);
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/* Close socket. */
close(data_socket);
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exit(EXIT_SUCCESS);
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}