Check Dot in Circle
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69
projects/JavaScript/Check Dot in Circle/app.js
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69
projects/JavaScript/Check Dot in Circle/app.js
Normal file
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let stats = new Stats();
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let canvas = null;
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let context = null;
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let dot = { x: 0, y: 0, size: 2, };
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let circle = { x: 0, y: 0, radius: 50, };
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window.onload = function() {
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canvas = document.getElementById('canvas');
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context = canvas.getContext('2d');
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// add statistics
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stats.showPanel(0);
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document.body.appendChild(stats.dom);
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document.getElementById('canvas').addEventListener('mousemove', (event) => {
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let canvas_rect = canvas.getBoundingClientRect();
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dot.x = event.clientX - canvas_rect.left;
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dot.y = event.clientY - canvas_rect.top;
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});
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initScene();
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requestAnimationFrame(mainLoop);
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}
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function drawScene() {
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'use strict';
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clearContext();
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// Calculate dot collision and change circle color
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if (Math.sqrt((dot.x - circle.x) * (dot.x - circle.x) + (dot.y - circle.y) * (dot.y - circle.y)) <= circle.radius) {
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context.fillStyle = '#d44e52';
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}
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else {
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context.fillStyle = '#38607c';
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}
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// Draw circle
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context.beginPath();
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context.arc(circle.x, circle.y, circle.radius, 0, 2 * Math.PI);
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context.fill();
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// Draw dot
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context.fillStyle = '#ffcc68';
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context.fillRect(dot.x, dot.y, dot.size, dot.size);
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}
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function initScene() {
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circle.x = canvas.width / 2;
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circle.y = canvas.height / 2;
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}
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function mainLoop() {
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stats.begin();
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drawScene();
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stats.end();
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requestAnimationFrame(mainLoop);
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}
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function clearContext() {
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'use strict';
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context.fillStyle = '#2a2a3a';
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context.fillRect(0, 0, canvas.width, canvas.height);
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}
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