From 6fa59dd89ff0fd83b244df1d19b1a002e61975f5 Mon Sep 17 00:00:00 2001 From: Alexander Popov Date: Sun, 10 Sep 2023 01:32:02 +0300 Subject: [PATCH] =?UTF-8?q?=D0=94=D0=BE=D0=B1=D0=B0=D0=B2=D0=BB=D0=B5?= =?UTF-8?q?=D0=BD=20READ.ME=20=D0=B4=D0=BB=D1=8F=20GameMaker?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- snipplets/code/GameMaker/README.md | 5 +++++ snipplets/code/GameMaker/room_background.gml | 2 ++ 2 files changed, 7 insertions(+) create mode 100644 snipplets/code/GameMaker/README.md diff --git a/snipplets/code/GameMaker/README.md b/snipplets/code/GameMaker/README.md new file mode 100644 index 0000000..f95b02d --- /dev/null +++ b/snipplets/code/GameMaker/README.md @@ -0,0 +1,5 @@ +# GameMaker Studio + +* [Переключатель Fullscreen](fullscreen_toggle.gml) +* [RGB фон комнаты](room_background.gml) +* [Пример рисования текста](draw_text.gml) diff --git a/snipplets/code/GameMaker/room_background.gml b/snipplets/code/GameMaker/room_background.gml index 03230d3..6dbcc60 100644 --- a/snipplets/code/GameMaker/room_background.gml +++ b/snipplets/code/GameMaker/room_background.gml @@ -1,3 +1,5 @@ +/// @description RGB room background + var background = layer_background_get_id(layer_get_id("Background")); var my_color = make_colour_rgb(71, 45, 60); layer_background_blend(background, my_color);