diff --git a/~/V/example_window/game.v b/~/V/example_window/game.v index 38c5dc4..c8812d9 100644 --- a/~/V/example_window/game.v +++ b/~/V/example_window/game.v @@ -65,9 +65,8 @@ fn main() { lives: 3 } - game.player.image = game.gg.create_image(os.resource_abs_path(os.join_path('..', '..', '.assets', 'v-logo.png'))) or { - panic(err) - } + game.player.image = game.gg.create_image(os.resource_abs_path(os.join_path('..', '..', + '.assets', 'v-logo.png'))) or { panic(err) } println('OK!\n') println('High DPI: ${gg.high_dpi()}') @@ -81,25 +80,19 @@ fn main() { fn (mut game Game) key_down(key gg.KeyCode) { match key { - .escape { - game.gg.quit() - } + // vfmt off + .escape { game.gg.quit() } + // vfmt on .f11 { sapp.toggle_fullscreen() println('Set fullscreen: ${gg.is_fullscreen()}') } - .left { - game.player.pos_x -= 2 - } - .right { - game.player.pos_x += 2 - } - .up { - game.player.pos_y -= 2 - } - .down { - game.player.pos_y += 2 - } + // vfmt off + .left { game.player.pos_x -= 2 } + .right { game.player.pos_x += 2 } + .up { game.player.pos_y -= 2 } + .down { game.player.pos_y += 2 } + // vfmt on else {} } }