function Draw() { let context = document.getElementById('canvas').getContext('2d'); // Styling text // font = value // textAlign = value | *start, end, left, right, center // textBaseline = value | top, hanging, middle, *alphabetic, ideographic, bottom // direction = value | ltr, rtl, *inherit // fillText(text, x, y [, maxWidth]) // strokeText(text, x, y [, maxWidth]) context.font = '48px serif'; context.fillText('Hello world', 10, 50); }