#define WIDTH 320 #define HEIGHT 192 #define SCALE 2 SDL_Window * window = SDL_CreateWindow("SDL 2x scale", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, WIDTH, HEIGHT, 0); SDL_Renderer * renderer = SDL_CreateRenderer(window, -1, 0); SDL_SetWindowSize(window, WIDTH * SCALE, HEIGHT * SCALE); SDL_RenderSetScale(renderer, SCALE, SCALE);