// https://systemprogrammingatntu.github.io/mp2/unix_socket.html #define SOCKET_NAME "/tmp/resol.sock" #define BUFFER_SIZE 12 #include #include #include #include #include #include #include int main(int argc, char *argv[]) { struct sockaddr_un addr; int i; int ret; int data_socket; char buffer[BUFFER_SIZE]; /* Create local socket. */ data_socket = socket(AF_UNIX, SOCK_STREAM, 0); if (data_socket == -1) { perror("socket"); exit(EXIT_FAILURE); } /* * For portability clear the whole structure, since some * implementations have additional (nonstandard) fields in * the structure. */ memset(&addr, 0, sizeof(struct sockaddr_un)); /* Connect socket to socket address */ addr.sun_family = AF_UNIX; strncpy(addr.sun_path, SOCKET_NAME, sizeof(addr.sun_path) - 1); ret = connect (data_socket, (const struct sockaddr *) &addr, sizeof(struct sockaddr_un)); if (ret == -1) { fprintf(stderr, "The server is down.\n"); exit(EXIT_FAILURE); } /* Send arguments. */ for (i = 1; i < argc; ++i) { ret = write(data_socket, argv[i], strlen(argv[i]) + 1); if (ret == -1) { perror("write"); break; } } /* Request result. */ strcpy (buffer, "END"); ret = write(data_socket, buffer, strlen(buffer) + 1); if (ret == -1) { perror("write"); exit(EXIT_FAILURE); } /* Receive result. */ ret = read(data_socket, buffer, BUFFER_SIZE); if (ret == -1) { perror("read"); exit(EXIT_FAILURE); } /* Ensure buffer is 0-terminated. */ buffer[BUFFER_SIZE - 1] = 0; printf("Result = %s\n", buffer); /* Close socket. */ close(data_socket); exit(EXIT_SUCCESS); }