CustomTkinter/customtkinter/customtkinter_draw_engine.py

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Python
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import sys
import tkinter
from typing import Union
from .customtkinter_canvas import CTkCanvas
class DrawEngine:
def __init__(self, canvas: CTkCanvas, rendering_method: str):
self.canvas = canvas
self.rendering_method = rendering_method # "polygon_shapes" (macOS), "font_shapes" (Windows, Linux), "circle_shapes" (backup)
def calc_optimal_corner_radius(self, user_corner_radius: Union[float, int]) -> Union[float, int]:
# optimize for drawing with polygon shapes
if self.rendering_method == "polygon_shapes":
if sys.platform == "darwin":
return user_corner_radius
else:
return round(user_corner_radius)
# optimize forx drawing with antialiased font shapes
elif self.rendering_method == "font_shapes":
return round(user_corner_radius)
# optimize for drawing with circles and rects
elif self.rendering_method == "circle_shapes":
user_corner_radius = 0.5 * round(user_corner_radius / 0.5) # round to 0.5 steps
# make sure the value is always with .5 at the end for smoother corners
if user_corner_radius == 0:
return 0
elif user_corner_radius % 1 == 0:
return user_corner_radius + 0.5
else:
return user_corner_radius
def draw_rounded_rect_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int]) -> bool:
""" Draws a rounded rectangle with a corner_radius and border_width on the canvas. The border elements have a 'border_parts' tag,
the main foreground elements have an 'inner_parts' tag to color the elements accordingly.
returns bool if recoloring is necessary """
if corner_radius > width / 2 or corner_radius > height / 2: # restrict corner_radius if it's too larger
corner_radius = min(width / 2, height / 2)
border_width = round(border_width)
corner_radius = self.calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
if corner_radius >= border_width:
inner_corner_radius = corner_radius - border_width
else:
inner_corner_radius = 0
if self.rendering_method == "polygon_shapes":
return self._draw_rounded_rect_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius)
elif self.rendering_method == "font_shapes":
return self._draw_rounded_rect_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius)
elif self.rendering_method == "circle_shapes":
return self._draw_rounded_rect_with_border_circle_shapes(width, height, corner_radius, border_width, inner_corner_radius)
def _draw_rounded_rect_with_border_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
requires_recoloring = False
# create border button parts (only if border exists)
if border_width > 0:
if not self.canvas.find_withtag("border_parts"):
self.canvas.create_polygon((0, 0, 0, 0), tags=("border_line_1", "border_parts"))
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_line_1",
(corner_radius,
corner_radius,
width - corner_radius,
corner_radius,
width - corner_radius,
height - corner_radius,
corner_radius,
height - corner_radius))
self.canvas.itemconfig("border_line_1",
joinstyle=tkinter.ROUND,
width=corner_radius * 2)
else:
self.canvas.delete("border_parts")
# create inner button parts
if not self.canvas.find_withtag("inner_parts"):
self.canvas.create_polygon((0, 0, 0, 0), tags=("inner_line_1", "inner_parts"))
self.canvas.tag_raise("inner_parts")
requires_recoloring = True
if corner_radius <= border_width:
bottom_right_shift = -1 # weird canvas rendering inaccuracy that has to be corrected in some cases
else:
bottom_right_shift = 0
self.canvas.coords("inner_line_1",
(border_width + inner_corner_radius,
border_width + inner_corner_radius,
width - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
width - (border_width + inner_corner_radius) + bottom_right_shift,
height - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
height - (border_width + inner_corner_radius) + bottom_right_shift))
self.canvas.itemconfig("inner_line_1",
joinstyle=tkinter.ROUND,
width=inner_corner_radius * 2)
return requires_recoloring
def _draw_rounded_rect_with_border_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
requires_recoloring = False
# create border button parts
if border_width > 0:
if corner_radius > 0:
# create canvas border corner parts if not already created
if not self.canvas.find_withtag("border_oval_1_a"):
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_lower("border_corner_part")
requires_recoloring = True
if not self.canvas.find_withtag("border_oval_3_a") and round(corner_radius) * 2 < height:
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_lower("border_corner_part")
requires_recoloring = True
elif self.canvas.find_withtag("border_oval_3_a") and not round(corner_radius) * 2 < height:
self.canvas.delete(["border_oval_3_a", "border_oval_3_b", "border_oval_4_a", "border_oval_4_b"])
# change position of border corner parts
self.canvas.coords("border_oval_1_a", corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_1_b", corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_2_a", width - corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_2_b", width - corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_3_a", width - corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_3_b", width - corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_4_a", corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_4_b", corner_radius, height - corner_radius, corner_radius)
else:
self.canvas.delete("border_corner_part") # delete border corner parts if not needed
# create canvas border rectangle parts if not already created
if not self.canvas.find_withtag("border_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
self.canvas.tag_lower("border_rectangle_part")
requires_recoloring = True
# change position of border rectangle parts
self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
else:
self.canvas.delete("border_parts")
# create inner button parts
if inner_corner_radius > 0:
# create canvas border corner parts if not already created
if not self.canvas.find_withtag("inner_oval_1_a"):
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_raise("inner_corner_part")
requires_recoloring = True
if not self.canvas.find_withtag("inner_oval_3_a") and round(inner_corner_radius) * 2 < height - (2 * border_width):
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_raise("inner_corner_part")
requires_recoloring = True
elif self.canvas.find_withtag("inner_oval_3_a") and not round(inner_corner_radius) * 2 < height - (2 * border_width):
self.canvas.delete(["inner_oval_3_a", "inner_oval_3_b", "inner_oval_4_a", "inner_oval_4_b"])
# change position of border corner parts
self.canvas.coords("inner_oval_1_a", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_1_b", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_2_a", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_2_b", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_3_a", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_3_b", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
else:
self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
# create canvas inner rectangle parts if not already created
if not self.canvas.find_withtag("inner_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_rectangle_part")
requires_recoloring = True
if not self.canvas.find_withtag("inner_rectangle_2") and inner_corner_radius * 2 < height - (border_width * 2):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_rectangle_part")
requires_recoloring = True
elif self.canvas.find_withtag("inner_rectangle_2") and not inner_corner_radius * 2 < height - (border_width * 2):
self.canvas.delete("inner_rectangle_2")
# change position of inner rectangle parts
self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
border_width,
width - border_width - inner_corner_radius,
height - border_width))
self.canvas.coords("inner_rectangle_2", (border_width,
border_width + inner_corner_radius,
width - border_width,
height - inner_corner_radius - border_width))
return requires_recoloring
def _draw_rounded_rect_with_border_circle_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
requires_recoloring = False
# border button parts
if border_width > 0:
if corner_radius > 0:
if not self.canvas.find_withtag("border_oval_1"):
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_1", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_2", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_3", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_4", "border_corner_part", "border_parts"), width=0)
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_oval_1", 0, 0, corner_radius * 2 - 1, corner_radius * 2 - 1)
self.canvas.coords("border_oval_2", width - corner_radius * 2, 0, width - 1, corner_radius * 2 - 1)
self.canvas.coords("border_oval_3", 0, height - corner_radius * 2, corner_radius * 2 - 1, height - 1)
self.canvas.coords("border_oval_4", width - corner_radius * 2, height - corner_radius * 2, width - 1, height - 1)
else:
self.canvas.delete("border_corner_part")
if not self.canvas.find_withtag("border_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius ))
self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height ))
else:
self.canvas.delete("border_parts")
# inner button parts
if inner_corner_radius > 0:
if not self.canvas.find_withtag("inner_oval_1"):
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_1", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_2", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_3", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_4", "inner_corner_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_parts")
requires_recoloring = True
self.canvas.coords("inner_oval_1", (border_width, border_width,
border_width + inner_corner_radius * 2 - 1, border_width + inner_corner_radius * 2 - 1))
self.canvas.coords("inner_oval_2", (width - border_width - inner_corner_radius * 2, border_width,
width - border_width - 1, border_width + inner_corner_radius * 2 - 1))
self.canvas.coords("inner_oval_3", (border_width, height - border_width - inner_corner_radius * 2,
border_width + inner_corner_radius * 2 - 1, height - border_width - 1))
self.canvas.coords("inner_oval_4", (width - border_width - inner_corner_radius * 2, height - border_width - inner_corner_radius * 2,
width - border_width - 1, height - border_width - 1))
else:
self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
if not self.canvas.find_withtag("inner_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_parts")
requires_recoloring = True
self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
border_width,
width - border_width - inner_corner_radius,
height - border_width))
self.canvas.coords("inner_rectangle_2", (border_width,
border_width + inner_corner_radius,
width - border_width ,
height - inner_corner_radius - border_width))
return requires_recoloring
def draw_rounded_progress_bar_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int],
progress_value: float, orientation: str) -> bool:
""" Draws a rounded bar on the canvas, which is splitted in half according to the argument 'progress_value' (0 - 1).
The border elements get the 'border_parts' tag", the main elements get the 'inner_parts' tag and
the progress elements get the 'progress_parts' tag. The 'orientation' argument defines from which direction the progress starts (n, w, s, e).
returns bool if recoloring is necessary """
if corner_radius > width / 2 or corner_radius > height / 2: # restrict corner_radius if it's too larger
corner_radius = min(width / 2, height / 2)
border_width = round(border_width)
corner_radius = self.calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
if corner_radius >= border_width:
inner_corner_radius = corner_radius - border_width
else:
inner_corner_radius = 0
if self.rendering_method == "polygon_shapes":
return self._draw_rounded_progress_bar_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius,
progress_value, orientation)
elif self.rendering_method == "font_shapes":
return self._draw_rounded_progress_bar_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
progress_value, orientation)
elif self.rendering_method == "circle_shapes":
return self._draw_rounded_progress_bar_with_border_circle_shapes(width, height, corner_radius, border_width, inner_corner_radius)
def _draw_rounded_progress_bar_with_border_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
progress_value: float, orientation: str) -> bool:
requires_recoloring = False
print(border_width, corner_radius, inner_corner_radius)
# create border button parts (only if border exists)
if border_width > 0:
if not self.canvas.find_withtag("border_parts"):
self.canvas.create_polygon((0, 0, 0, 0), tags=("border_line_1", "border_parts"), joinstyle=tkinter.ROUND)
print("create border")
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_line_1",
(corner_radius, corner_radius,
width - corner_radius, corner_radius,
width - corner_radius, height - corner_radius,
corner_radius, height - corner_radius))
self.canvas.itemconfig("border_line_1", width=corner_radius * 2)
else:
self.canvas.delete("border_parts")
# create inner button parts
if not self.canvas.find_withtag("inner_parts"):
self.canvas.create_polygon((0, 0, 0, 0), tags=("inner_line_1", "inner_parts"), joinstyle=tkinter.ROUND)
print("create inner")
if self.canvas.find_withtag("border_parts"):
self.canvas.tag_raise("inner_parts", "border_parts")
requires_recoloring = True
if corner_radius <= border_width:
bottom_right_shift = -1 # weird canvas rendering inaccuracy that has to be corrected in some cases
else:
bottom_right_shift = 0
self.canvas.coords("inner_line_1",
border_width + inner_corner_radius,
border_width + inner_corner_radius,
width - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
width - (border_width + inner_corner_radius) + bottom_right_shift,
height - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
height - (border_width + inner_corner_radius) + bottom_right_shift)
self.canvas.itemconfig("inner_line_1", width=inner_corner_radius * 2)
# create progress parts
if not self.canvas.find_withtag("progress_parts"):
self.canvas.create_polygon((0, 0, 0, 0), tags=("progress_line_1", "progress_parts"), joinstyle=tkinter.ROUND)
self.canvas.tag_raise("progress_parts", "inner_parts")
requires_recoloring = True
if orientation == "w":
self.canvas.coords("progress_line_1",
border_width + inner_corner_radius,
border_width + inner_corner_radius,
border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
border_width + inner_corner_radius,
border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
height - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
height - (border_width + inner_corner_radius) + bottom_right_shift)
elif orientation == "s":
self.canvas.coords("progress_line_1",
border_width + inner_corner_radius,
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
width - (border_width + inner_corner_radius),
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
width - (border_width + inner_corner_radius),
height - (border_width + inner_corner_radius) + bottom_right_shift,
border_width + inner_corner_radius,
height - (border_width + inner_corner_radius) + bottom_right_shift)
self.canvas.itemconfig("progress_line_1", width=inner_corner_radius * 2)
return requires_recoloring
def _draw_rounded_progress_bar_with_border_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
progress_value: float, orientation: str) -> bool:
print(width, height, border_width, corner_radius, inner_corner_radius)
requires_recoloring = False
# create border button parts
if border_width > 0:
if corner_radius > 0:
# create canvas border corner parts if not already created
if not self.canvas.find_withtag("border_oval_1_a"):
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_lower("border_corner_part")
requires_recoloring = True
if not self.canvas.find_withtag("border_oval_3_a") and round(corner_radius) * 2 < height:
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_lower("border_corner_part")
requires_recoloring = True
elif self.canvas.find_withtag("border_oval_3_a") and not round(corner_radius) * 2 < height:
self.canvas.delete(["border_oval_3_a", "border_oval_3_b", "border_oval_4_a", "border_oval_4_b"])
# change position of border corner parts
self.canvas.coords("border_oval_1_a", corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_1_b", corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_2_a", width - corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_2_b", width - corner_radius, corner_radius, corner_radius)
self.canvas.coords("border_oval_3_a", width - corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_3_b", width - corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_4_a", corner_radius, height - corner_radius, corner_radius)
self.canvas.coords("border_oval_4_b", corner_radius, height - corner_radius, corner_radius)
else:
self.canvas.delete("border_corner_part") # delete border corner parts if not needed
# create canvas border rectangle parts if not already created
if not self.canvas.find_withtag("border_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
self.canvas.tag_lower("border_rectangle_part")
requires_recoloring = True
# change position of border rectangle parts
self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
else:
self.canvas.delete("border_parts")
# create inner button parts
if inner_corner_radius > 0:
# create canvas border corner parts if not already created
if not self.canvas.find_withtag("inner_oval_1_a"):
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_raise("inner_corner_part")
requires_recoloring = True
if not self.canvas.find_withtag("inner_oval_3_a") and round(inner_corner_radius) * 2 < height - (2 * border_width):
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
self.canvas.tag_raise("inner_corner_part")
requires_recoloring = True
elif self.canvas.find_withtag("inner_oval_3_a") and not round(inner_corner_radius) * 2 < height - (2 * border_width):
self.canvas.delete(["inner_oval_3_a", "inner_oval_3_b", "inner_oval_4_a", "inner_oval_4_b"])
# change position of border corner parts
self.canvas.coords("inner_oval_1_a", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_1_b", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_2_a", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_2_b", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_3_a", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_3_b", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
self.canvas.coords("inner_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
else:
self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
# create canvas inner rectangle parts if not already created
if not self.canvas.find_withtag("inner_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_rectangle_part")
requires_recoloring = True
if not self.canvas.find_withtag("inner_rectangle_2") and inner_corner_radius * 2 < height - (border_width * 2):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_rectangle_part")
requires_recoloring = True
elif self.canvas.find_withtag("inner_rectangle_2") and not inner_corner_radius * 2 < height - (border_width * 2):
self.canvas.delete("inner_rectangle_2")
# change position of inner rectangle parts
self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
border_width,
width - border_width - inner_corner_radius,
height - border_width))
self.canvas.coords("inner_rectangle_2", (border_width,
border_width + inner_corner_radius,
width - border_width,
height - inner_corner_radius - border_width))
return requires_recoloring
def _draw_rounded_rect_with_border_circle_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
requires_recoloring = False
# border button parts
if border_width > 0:
if corner_radius > 0:
if not self.canvas.find_withtag("border_oval_1"):
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_1", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_2", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_3", "border_corner_part", "border_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_4", "border_corner_part", "border_parts"), width=0)
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_oval_1", 0, 0, corner_radius * 2 - 1, corner_radius * 2 - 1)
self.canvas.coords("border_oval_2", width - corner_radius * 2, 0, width - 1, corner_radius * 2 - 1)
self.canvas.coords("border_oval_3", 0, height - corner_radius * 2, corner_radius * 2 - 1, height - 1)
self.canvas.coords("border_oval_4", width - corner_radius * 2, height - corner_radius * 2, width - 1, height - 1)
else:
self.canvas.delete("border_corner_part")
if not self.canvas.find_withtag("border_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
self.canvas.tag_lower("border_parts")
requires_recoloring = True
self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
else:
self.canvas.delete("border_parts")
# inner button parts
if inner_corner_radius > 0:
if not self.canvas.find_withtag("inner_oval_1"):
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_1", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_2", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_3", "inner_corner_part", "inner_parts"), width=0)
self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_4", "inner_corner_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_parts")
requires_recoloring = True
self.canvas.coords("inner_oval_1", (border_width, border_width,
border_width + inner_corner_radius * 2 - 1, border_width + inner_corner_radius * 2 - 1))
self.canvas.coords("inner_oval_2", (width - border_width - inner_corner_radius * 2, border_width,
width - border_width - 1, border_width + inner_corner_radius * 2 - 1))
self.canvas.coords("inner_oval_3", (border_width, height - border_width - inner_corner_radius * 2,
border_width + inner_corner_radius * 2 - 1, height - border_width - 1))
self.canvas.coords("inner_oval_4", (width - border_width - inner_corner_radius * 2, height - border_width - inner_corner_radius * 2,
width - border_width - 1, height - border_width - 1))
else:
self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
if not self.canvas.find_withtag("inner_rectangle_1"):
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
self.canvas.tag_raise("inner_parts")
requires_recoloring = True
self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
border_width,
width - border_width - inner_corner_radius,
height - border_width))
self.canvas.coords("inner_rectangle_2", (border_width,
border_width + inner_corner_radius,
width - border_width,
height - inner_corner_radius - border_width))
return requires_recoloring
def draw_rounded_button(self, canvas, width, height):
pass