mirror of
https://github.com/TomSchimansky/CustomTkinter.git
synced 2023-08-10 21:13:13 +03:00
295 lines
19 KiB
Python
295 lines
19 KiB
Python
import tkinter
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from typing import Union
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from .customtkinter_canvas import CTkCanvas
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class DrawEngine:
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def __init__(self, canvas: CTkCanvas, rendering_method: str):
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self.canvas = canvas
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self.rendering_method = rendering_method
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def calc_optimal_corner_radius(self, user_corner_radius: Union[float, int]) -> Union[float, int]:
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# optimize for drawing with polygon shapes
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if self.rendering_method == "polygon_shapes":
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return user_corner_radius
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# optimize forx drawing with antialiased font shapes
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elif self.rendering_method == "font_shapes":
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return round(user_corner_radius)
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# optimize for drawing with circles and rects
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elif self.rendering_method == "circle_shapes":
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user_corner_radius = 0.5 * round(user_corner_radius / 0.5) # round to 0.5 steps
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# make sure the value is always with .5 at the end for smoother corners
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if user_corner_radius == 0:
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return 0
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elif user_corner_radius % 1 == 0:
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return user_corner_radius + 0.5
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else:
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return user_corner_radius
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def draw_rounded_rect_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int]) -> bool:
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""" returns bool if recoloring is necessary """
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border_width = round(border_width)
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corner_radius = self.calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
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if corner_radius >= border_width:
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inner_corner_radius = corner_radius - border_width
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else:
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inner_corner_radius = 0
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if self.rendering_method == "polygon_shapes":
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return self._draw_rounded_rect_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius)
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elif self.rendering_method == "font_shapes":
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return self._draw_rounded_rect_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius)
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elif self.rendering_method == "circle_shapes":
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return self._draw_rounded_rect_with_border_circle_shapes(width, height, corner_radius, border_width, inner_corner_radius)
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def _draw_rounded_rect_with_border_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
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requires_recoloring = False
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# create border button parts (only if border exists)
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if border_width > 0:
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if not self.canvas.find_withtag("border_parts"):
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self.canvas.create_polygon((0, 0, 0, 0), tags=("border_line_1", "border_parts"))
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self.canvas.tag_lower("border_parts")
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requires_recoloring = True
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self.canvas.coords("border_line_1",
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(corner_radius,
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corner_radius,
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width - corner_radius,
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corner_radius,
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width - corner_radius,
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height - corner_radius,
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corner_radius,
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height - corner_radius))
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self.canvas.itemconfig("border_line_1",
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joinstyle=tkinter.ROUND,
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width=corner_radius * 2)
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else:
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self.canvas.delete("border_parts")
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# create inner button parts
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if not self.canvas.find_withtag("inner_parts"):
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self.canvas.create_polygon((0, 0, 0, 0), tags=("inner_line_1", "inner_parts"))
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self.canvas.tag_raise("inner_parts")
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requires_recoloring = True
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if corner_radius <= border_width:
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bottom_right_shift = -1 # weird canvas rendering inaccuracy that has to be corrected in some cases
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else:
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bottom_right_shift = 0
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self.canvas.coords("inner_line_1",
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(border_width + inner_corner_radius,
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border_width + inner_corner_radius,
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width - (border_width + inner_corner_radius) + bottom_right_shift,
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border_width + inner_corner_radius,
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width - (border_width + inner_corner_radius) + bottom_right_shift,
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height - (border_width + inner_corner_radius) + bottom_right_shift,
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border_width + inner_corner_radius,
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height - (border_width + inner_corner_radius) + bottom_right_shift))
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self.canvas.itemconfig("inner_line_1",
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joinstyle=tkinter.ROUND,
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width=inner_corner_radius * 2)
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return requires_recoloring
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def _draw_rounded_rect_with_border_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
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requires_recoloring = False
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# create border button parts
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if border_width > 0:
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if corner_radius > 0:
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# create canvas border corner parts if not already created
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if not self.canvas.find_withtag("border_oval_1_a"):
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.tag_lower("border_corner_part")
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requires_recoloring = True
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if not self.canvas.find_withtag("border_oval_3_a") and round(corner_radius) * 2 < height:
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.tag_lower("border_corner_part")
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requires_recoloring = True
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elif self.canvas.find_withtag("border_oval_3_a") and not round(corner_radius) * 2 < height:
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self.canvas.delete(["border_oval_3_a", "border_oval_3_b", "border_oval_4_a", "border_oval_4_b"])
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# change position of border corner parts
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self.canvas.coords("border_oval_1_a", corner_radius, corner_radius, corner_radius)
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self.canvas.coords("border_oval_1_b", corner_radius, corner_radius, corner_radius)
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self.canvas.coords("border_oval_2_a", width - corner_radius, corner_radius, corner_radius)
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self.canvas.coords("border_oval_2_b", width - corner_radius, corner_radius, corner_radius)
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self.canvas.coords("border_oval_3_a", width - corner_radius, height - corner_radius, corner_radius)
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self.canvas.coords("border_oval_3_b", width - corner_radius, height - corner_radius, corner_radius)
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self.canvas.coords("border_oval_4_a", corner_radius, height - corner_radius, corner_radius)
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self.canvas.coords("border_oval_4_b", corner_radius, height - corner_radius, corner_radius)
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else:
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self.canvas.delete("border_corner_part") # delete border corner parts if not needed
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# create canvas border rectangle parts if not already created
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if not self.canvas.find_withtag("border_rectangle_1"):
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
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self.canvas.tag_lower("border_rectangle_part")
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requires_recoloring = True
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# change position of border rectangle parts
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self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
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self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
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else:
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self.canvas.delete("border_parts")
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# create inner button parts
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if inner_corner_radius > 0:
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# create canvas border corner parts if not already created
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if not self.canvas.find_withtag("inner_oval_1_a"):
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.tag_raise("inner_corner_part")
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requires_recoloring = True
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if not self.canvas.find_withtag("inner_oval_3_a") and round(inner_corner_radius) * 2 < height - (2 * border_width):
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self.canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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self.canvas.tag_raise("inner_corner_part")
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requires_recoloring = True
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elif self.canvas.find_withtag("inner_oval_3_a") and not round(inner_corner_radius) * 2 < height - (2 * border_width):
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self.canvas.delete(["inner_oval_3_a", "inner_oval_3_b", "inner_oval_4_a", "inner_oval_4_b"])
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# change position of border corner parts
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self.canvas.coords("inner_oval_1_a", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_1_b", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_2_a", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_2_b", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_3_a", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_3_b", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self.canvas.coords("inner_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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else:
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self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
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# create canvas inner rectangle parts if not already created
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if not self.canvas.find_withtag("inner_rectangle_1"):
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
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self.canvas.tag_raise("inner_rectangle_part")
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requires_recoloring = True
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if not self.canvas.find_withtag("inner_rectangle_2") and inner_corner_radius * 2 < height - (border_width * 2):
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
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self.canvas.tag_raise("inner_rectangle_part")
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requires_recoloring = True
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elif self.canvas.find_withtag("inner_rectangle_2") and not inner_corner_radius * 2 < height - (border_width * 2):
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self.canvas.delete("inner_rectangle_2")
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# change position of inner rectangle parts
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self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
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border_width,
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width - border_width - inner_corner_radius,
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height - border_width))
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self.canvas.coords("inner_rectangle_2", (border_width,
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border_width + inner_corner_radius,
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width - border_width,
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height - inner_corner_radius - border_width))
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return requires_recoloring
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def _draw_rounded_rect_with_border_circle_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
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requires_recoloring = False
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# border button parts
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if border_width > 0:
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if corner_radius > 0:
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if not self.canvas.find_withtag("border_oval_1"):
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self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_1", "border_corner_part", "border_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_2", "border_corner_part", "border_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_3", "border_corner_part", "border_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("border_oval_4", "border_corner_part", "border_parts"), width=0)
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self.canvas.tag_lower("border_parts")
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requires_recoloring = True
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self.canvas.coords("border_oval_1", 0, 0, corner_radius * 2 - 1, corner_radius * 2 - 1)
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self.canvas.coords("border_oval_2", width - corner_radius * 2, 0, width - 1, corner_radius * 2 - 1)
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self.canvas.coords("border_oval_3", 0, height - corner_radius * 2, corner_radius * 2 - 1, height - 1)
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self.canvas.coords("border_oval_4", width - corner_radius * 2, height - corner_radius * 2, width - 1, height - 1)
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else:
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self.canvas.delete("border_corner_part")
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if not self.canvas.find_withtag("border_rectangle_1"):
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
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self.canvas.tag_lower("border_parts")
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requires_recoloring = True
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self.canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius ))
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self.canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height ))
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else:
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self.canvas.delete("border_parts")
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# inner button parts
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if inner_corner_radius > 0:
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if not self.canvas.find_withtag("inner_oval_1"):
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self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_1", "inner_corner_part", "inner_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_2", "inner_corner_part", "inner_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_3", "inner_corner_part", "inner_parts"), width=0)
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self.canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_4", "inner_corner_part", "inner_parts"), width=0)
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self.canvas.tag_raise("inner_parts")
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requires_recoloring = True
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self.canvas.coords("inner_oval_1", (border_width, border_width,
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border_width + inner_corner_radius * 2 - 1, border_width + inner_corner_radius * 2 - 1))
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self.canvas.coords("inner_oval_2", (width - border_width - inner_corner_radius * 2, border_width,
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width - border_width - 1, border_width + inner_corner_radius * 2 - 1))
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self.canvas.coords("inner_oval_3", (border_width, height - border_width - inner_corner_radius * 2,
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border_width + inner_corner_radius * 2 - 1, height - border_width - 1))
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self.canvas.coords("inner_oval_4", (width - border_width - inner_corner_radius * 2, height - border_width - inner_corner_radius * 2,
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width - border_width - 1, height - border_width - 1))
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else:
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self.canvas.delete("inner_corner_part") # delete inner corner parts if not needed
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if not self.canvas.find_withtag("inner_rectangle_1"):
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
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self.canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
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self.canvas.tag_raise("inner_parts")
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requires_recoloring = True
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self.canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
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border_width,
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width - border_width - inner_corner_radius,
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height - border_width))
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self.canvas.coords("inner_rectangle_2", (border_width,
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border_width + inner_corner_radius,
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width - border_width ,
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height - inner_corner_radius - border_width))
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return requires_recoloring
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def draw_rounded_bar_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int]) -> bool:
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pass
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def draw_rounded_button(self, canvas, width, height):
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pass
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