mirror of
https://github.com/TomSchimansky/CustomTkinter.git
synced 2023-08-10 21:13:13 +03:00
679 lines
47 KiB
Python
679 lines
47 KiB
Python
import sys
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import math
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import tkinter
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from typing import Union
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from .widgets.ctk_canvas import CTkCanvas
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class CTkDrawEngine:
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"""
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This is the core of the CustomTkinter library where all the drawing on the tkinter.Canvas happens.
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A year of experimenting and trying out different drawing methods have led to the current state of this
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class, and I don't think there's much I can do to make the rendering look better than this with the
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limited capabilities the tkinter.Canvas offers.
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Functions:
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- draw_rounded_rect_with_border()
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- draw_rounded_progress_bar_with_border()
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- draw_rounded_slider_with_border_and_button()
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- draw_checkmark()
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"""
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def __init__(self, canvas: CTkCanvas, rendering_method: str):
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self._canvas = canvas
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self._rendering_method = rendering_method # "polygon_shapes" (macOS), "font_shapes" (Windows, Linux), "circle_shapes" (backup without fonts)
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self._existing_tags = set()
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def _calc_optimal_corner_radius(self, user_corner_radius: Union[float, int]) -> Union[float, int]:
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# optimize for drawing with polygon shapes
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if self._rendering_method == "polygon_shapes":
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if sys.platform == "darwin":
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return user_corner_radius
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else:
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return round(user_corner_radius)
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# optimize forx drawing with antialiased font shapes
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elif self._rendering_method == "font_shapes":
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return round(user_corner_radius)
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# optimize for drawing with circles and rects
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elif self._rendering_method == "circle_shapes":
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user_corner_radius = 0.5 * round(user_corner_radius / 0.5) # round to 0.5 steps
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# make sure the value is always with .5 at the end for smoother corners
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if user_corner_radius == 0:
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return 0
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elif user_corner_radius % 1 == 0:
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return user_corner_radius + 0.5
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else:
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return user_corner_radius
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def draw_rounded_rect_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int]) -> bool:
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""" Draws a rounded rectangle with a corner_radius and border_width on the canvas. The border elements have a 'border_parts' tag,
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the main foreground elements have an 'inner_parts' tag to color the elements accordingly.
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returns bool if recoloring is necessary """
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print("before", width, height)
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width = math.floor(width / 2) * 2 # round width and height and restrict them to even values only
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height = math.floor(height / 2) * 2
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corner_radius = round(corner_radius)
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print("after", width, height)
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if corner_radius > width / 2 or corner_radius > height / 2: # restrict corner_radius if it's too larger
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corner_radius = min(width / 2, height / 2)
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print("corner", corner_radius)
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border_width = round(border_width)
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corner_radius = self._calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
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if corner_radius >= border_width:
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inner_corner_radius = corner_radius - border_width
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else:
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inner_corner_radius = 0
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if self._rendering_method == "polygon_shapes":
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return self._draw_rounded_rect_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius)
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elif self._rendering_method == "font_shapes":
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return self._draw_rounded_rect_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius, ())
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elif self._rendering_method == "circle_shapes":
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return self._draw_rounded_rect_with_border_circle_shapes(width, height, corner_radius, border_width, inner_corner_radius)
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def _draw_rounded_rect_with_border_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
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requires_recoloring = False
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# create border button parts (only if border exists)
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if border_width > 0:
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if not self._canvas.find_withtag("border_parts"):
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self._canvas.create_polygon((0, 0, 0, 0), tags=("border_line_1", "border_parts"))
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requires_recoloring = True
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self._canvas.coords("border_line_1",
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(corner_radius,
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corner_radius,
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width - corner_radius,
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corner_radius,
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width - corner_radius,
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height - corner_radius,
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corner_radius,
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height - corner_radius))
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self._canvas.itemconfig("border_line_1",
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joinstyle=tkinter.ROUND,
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width=corner_radius * 2)
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else:
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self._canvas.delete("border_parts")
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# create inner button parts
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if not self._canvas.find_withtag("inner_parts"):
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self._canvas.create_polygon((0, 0, 0, 0), tags=("inner_line_1", "inner_parts"), joinstyle=tkinter.ROUND)
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requires_recoloring = True
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if corner_radius <= border_width:
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bottom_right_shift = -1 # weird canvas rendering inaccuracy that has to be corrected in some cases
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else:
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bottom_right_shift = 0
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self._canvas.coords("inner_line_1",
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border_width + inner_corner_radius,
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border_width + inner_corner_radius,
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width - (border_width + inner_corner_radius) + bottom_right_shift,
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border_width + inner_corner_radius,
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width - (border_width + inner_corner_radius) + bottom_right_shift,
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height - (border_width + inner_corner_radius) + bottom_right_shift,
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border_width + inner_corner_radius,
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height - (border_width + inner_corner_radius) + bottom_right_shift)
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self._canvas.itemconfig("inner_line_1",
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width=inner_corner_radius * 2)
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if requires_recoloring: # new parts were added -> manage z-order
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self._canvas.tag_lower("inner_parts")
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self._canvas.tag_lower("border_parts")
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return requires_recoloring
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def _draw_rounded_rect_with_border_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
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exclude_parts: tuple) -> bool:
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requires_recoloring = False
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# create border button parts
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if border_width > 0:
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if corner_radius > 0:
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# create canvas border corner parts if not already created, but only if needed, and delete if not needed
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if not self._canvas.find_withtag("border_oval_1_a") and "border_oval_1" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_1_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("border_oval_1_a") and "border_oval_1" in exclude_parts:
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self._canvas.delete("border_oval_1_a", "border_oval_1_b")
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if not self._canvas.find_withtag("border_oval_2_a") and width > 2 * corner_radius and "border_oval_2" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_2_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("border_oval_2_a") and (not width > 2 * corner_radius or "border_oval_2" in exclude_parts):
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self._canvas.delete("border_oval_2_a", "border_oval_2_b")
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if not self._canvas.find_withtag("border_oval_3_a") and height > 2 * corner_radius \
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and width > 2 * corner_radius and "border_oval_3" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_3_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("border_oval_3_a") and (not (height > 2 * corner_radius
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and width > 2 * corner_radius) or "border_oval_3" in exclude_parts):
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self._canvas.delete("border_oval_3_a", "border_oval_3_b")
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if not self._canvas.find_withtag("border_oval_4_a") and height > 2 * corner_radius and "border_oval_4" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_a", "border_corner_part", "border_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("border_oval_4_b", "border_corner_part", "border_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("border_oval_4_a") and (not height > 2 * corner_radius or "border_oval_4" in exclude_parts):
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self._canvas.delete("border_oval_4_a", "border_oval_4_b")
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# change position of border corner parts
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self._canvas.coords("border_oval_1_a", corner_radius, corner_radius, corner_radius)
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self._canvas.coords("border_oval_1_b", corner_radius, corner_radius, corner_radius)
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self._canvas.coords("border_oval_2_a", width - corner_radius, corner_radius, corner_radius)
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self._canvas.coords("border_oval_2_b", width - corner_radius, corner_radius, corner_radius)
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self._canvas.coords("border_oval_3_a", width - corner_radius, height - corner_radius, corner_radius)
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self._canvas.coords("border_oval_3_b", width - corner_radius, height - corner_radius, corner_radius)
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self._canvas.coords("border_oval_4_a", corner_radius, height - corner_radius, corner_radius)
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self._canvas.coords("border_oval_4_b", corner_radius, height - corner_radius, corner_radius)
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else:
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self._canvas.delete("border_corner_part") # delete border corner parts if not needed
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# create canvas border rectangle parts if not already created
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if not self._canvas.find_withtag("border_rectangle_1"):
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
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requires_recoloring = True
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# change position of border rectangle parts
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self._canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
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self._canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
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else:
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self._canvas.delete("border_parts")
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# create inner button parts
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if inner_corner_radius > 0:
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# create canvas border corner parts if not already created, but only if they're needed and delete if not needed
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if not self._canvas.find_withtag("inner_oval_1_a") and "inner_oval_1" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_1_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("inner_oval_1_a") and "inner_oval_1" in exclude_parts:
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self._canvas.delete("inner_oval_1_a", "inner_oval_1_b")
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if not self._canvas.find_withtag("inner_oval_2_a") and width - (2 * border_width) > 2 * inner_corner_radius and "inner_oval_2" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_2_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("inner_oval_2_a") and (not width - (2 * border_width) > 2 * inner_corner_radius or "inner_oval_2" in exclude_parts):
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self._canvas.delete("inner_oval_2_a", "inner_oval_2_b")
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if not self._canvas.find_withtag("inner_oval_3_a") and height - (2 * border_width) > 2 * inner_corner_radius \
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and width - (2 * border_width) > 2 * inner_corner_radius and "inner_oval_3" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_3_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("inner_oval_3_a") and (not (height - (2 * border_width) > 2 * inner_corner_radius
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and width - (2 * border_width) > 2 * inner_corner_radius) or "inner_oval_3" in exclude_parts):
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self._canvas.delete("inner_oval_3_a", "inner_oval_3_b")
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if not self._canvas.find_withtag("inner_oval_4_a") and height - (2 * border_width) > 2 * inner_corner_radius and "inner_oval_4" not in exclude_parts:
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_a", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER)
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self._canvas.create_aa_circle(0, 0, 0, tags=("inner_oval_4_b", "inner_corner_part", "inner_parts"), anchor=tkinter.CENTER, angle=180)
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requires_recoloring = True
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elif self._canvas.find_withtag("inner_oval_4_a") and (not height - (2 * border_width) > 2 * inner_corner_radius or "inner_oval_4" in exclude_parts):
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self._canvas.delete("inner_oval_4_a", "inner_oval_4_b")
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# change position of border corner parts
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self._canvas.coords("inner_oval_1_a", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_1_b", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_2_a", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_2_b", width - border_width - inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_3_a", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_3_b", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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self._canvas.coords("inner_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
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else:
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self._canvas.delete("inner_corner_part") # delete inner corner parts if not needed
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# create canvas inner rectangle parts if not already created
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if not self._canvas.find_withtag("inner_rectangle_1"):
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
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requires_recoloring = True
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if not self._canvas.find_withtag("inner_rectangle_2") and inner_corner_radius * 2 < height - (border_width * 2):
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
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requires_recoloring = True
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elif self._canvas.find_withtag("inner_rectangle_2") and not inner_corner_radius * 2 < height - (border_width * 2):
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self._canvas.delete("inner_rectangle_2")
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# change position of inner rectangle parts
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self._canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
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border_width,
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width - border_width - inner_corner_radius,
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height - border_width))
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self._canvas.coords("inner_rectangle_2", (border_width,
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border_width + inner_corner_radius,
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width - border_width,
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height - inner_corner_radius - border_width))
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if requires_recoloring: # new parts were added -> manage z-order
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self._canvas.tag_lower("inner_parts")
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self._canvas.tag_lower("border_parts")
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return requires_recoloring
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def _draw_rounded_rect_with_border_circle_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int) -> bool:
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requires_recoloring = False
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# border button parts
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if border_width > 0:
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if corner_radius > 0:
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if not self._canvas.find_withtag("border_oval_1"):
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self._canvas.create_oval(0, 0, 0, 0, tags=("border_oval_1", "border_corner_part", "border_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("border_oval_2", "border_corner_part", "border_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("border_oval_3", "border_corner_part", "border_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("border_oval_4", "border_corner_part", "border_parts"), width=0)
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self._canvas.tag_lower("border_parts")
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requires_recoloring = True
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self._canvas.coords("border_oval_1", 0, 0, corner_radius * 2 - 1, corner_radius * 2 - 1)
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self._canvas.coords("border_oval_2", width - corner_radius * 2, 0, width - 1, corner_radius * 2 - 1)
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self._canvas.coords("border_oval_3", 0, height - corner_radius * 2, corner_radius * 2 - 1, height - 1)
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self._canvas.coords("border_oval_4", width - corner_radius * 2, height - corner_radius * 2, width - 1, height - 1)
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else:
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self._canvas.delete("border_corner_part")
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if not self._canvas.find_withtag("border_rectangle_1"):
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_1", "border_rectangle_part", "border_parts"), width=0)
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self._canvas.create_rectangle(0, 0, 0, 0, tags=("border_rectangle_2", "border_rectangle_part", "border_parts"), width=0)
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self._canvas.tag_lower("border_parts")
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requires_recoloring = True
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self._canvas.coords("border_rectangle_1", (0, corner_radius, width, height - corner_radius))
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self._canvas.coords("border_rectangle_2", (corner_radius, 0, width - corner_radius, height))
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else:
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self._canvas.delete("border_parts")
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# inner button parts
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if inner_corner_radius > 0:
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if not self._canvas.find_withtag("inner_oval_1"):
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self._canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_1", "inner_corner_part", "inner_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_2", "inner_corner_part", "inner_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_3", "inner_corner_part", "inner_parts"), width=0)
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self._canvas.create_oval(0, 0, 0, 0, tags=("inner_oval_4", "inner_corner_part", "inner_parts"), width=0)
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self._canvas.tag_raise("inner_parts")
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requires_recoloring = True
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self._canvas.coords("inner_oval_1", (border_width, border_width,
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border_width + inner_corner_radius * 2 - 1, border_width + inner_corner_radius * 2 - 1))
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self._canvas.coords("inner_oval_2", (width - border_width - inner_corner_radius * 2, border_width,
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width - border_width - 1, border_width + inner_corner_radius * 2 - 1))
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self._canvas.coords("inner_oval_3", (border_width, height - border_width - inner_corner_radius * 2,
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border_width + inner_corner_radius * 2 - 1, height - border_width - 1))
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self._canvas.coords("inner_oval_4", (width - border_width - inner_corner_radius * 2, height - border_width - inner_corner_radius * 2,
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width - border_width - 1, height - border_width - 1))
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else:
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self._canvas.delete("inner_corner_part") # delete inner corner parts if not needed
|
|
|
|
if not self._canvas.find_withtag("inner_rectangle_1"):
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_1", "inner_rectangle_part", "inner_parts"), width=0)
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("inner_rectangle_2", "inner_rectangle_part", "inner_parts"), width=0)
|
|
self._canvas.tag_raise("inner_parts")
|
|
requires_recoloring = True
|
|
|
|
self._canvas.coords("inner_rectangle_1", (border_width + inner_corner_radius,
|
|
border_width,
|
|
width - border_width - inner_corner_radius,
|
|
height - border_width))
|
|
self._canvas.coords("inner_rectangle_2", (border_width,
|
|
border_width + inner_corner_radius,
|
|
width - border_width ,
|
|
height - inner_corner_radius - border_width))
|
|
|
|
return requires_recoloring
|
|
|
|
def draw_rounded_progress_bar_with_border(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int],
|
|
progress_value: float, orientation: str) -> bool:
|
|
""" Draws a rounded bar on the canvas, which is split in half according to the argument 'progress_value' (0 - 1).
|
|
The border elements get the 'border_parts' tag", the main elements get the 'inner_parts' tag and
|
|
the progress elements get the 'progress_parts' tag. The 'orientation' argument defines from which direction the progress starts (n, w, s, e).
|
|
|
|
returns bool if recoloring is necessary """
|
|
|
|
width = math.floor(width / 2) * 2 # round width and height and restrict them to even values only
|
|
height = math.floor(height / 2) * 2
|
|
|
|
if corner_radius > width / 2 or corner_radius > height / 2: # restrict corner_radius if it's too larger
|
|
corner_radius = min(width / 2, height / 2)
|
|
|
|
border_width = round(border_width)
|
|
corner_radius = self._calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
|
|
|
|
if corner_radius >= border_width:
|
|
inner_corner_radius = corner_radius - border_width
|
|
else:
|
|
inner_corner_radius = 0
|
|
|
|
if self._rendering_method == "polygon_shapes" or self._rendering_method == "circle_shapes":
|
|
return self._draw_rounded_progress_bar_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
progress_value, orientation)
|
|
elif self._rendering_method == "font_shapes":
|
|
return self._draw_rounded_progress_bar_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
progress_value, orientation)
|
|
|
|
def _draw_rounded_progress_bar_with_border_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
|
|
progress_value: float, orientation: str) -> bool:
|
|
|
|
requires_recoloring = self._draw_rounded_rect_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius)
|
|
|
|
if corner_radius <= border_width:
|
|
bottom_right_shift = 0 # weird canvas rendering inaccuracy that has to be corrected in some cases
|
|
else:
|
|
bottom_right_shift = 0
|
|
|
|
# create progress parts
|
|
if not self._canvas.find_withtag("progress_parts"):
|
|
self._canvas.create_polygon((0, 0, 0, 0), tags=("progress_line_1", "progress_parts"), joinstyle=tkinter.ROUND)
|
|
self._canvas.tag_raise("progress_parts", "inner_parts")
|
|
requires_recoloring = True
|
|
|
|
if orientation == "w":
|
|
self._canvas.coords("progress_line_1",
|
|
border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
height - (border_width + inner_corner_radius) + bottom_right_shift,
|
|
border_width + inner_corner_radius,
|
|
height - (border_width + inner_corner_radius) + bottom_right_shift)
|
|
|
|
elif orientation == "s":
|
|
self._canvas.coords("progress_line_1",
|
|
border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
|
|
width - (border_width + inner_corner_radius),
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
|
|
width - (border_width + inner_corner_radius),
|
|
height - (border_width + inner_corner_radius) + bottom_right_shift,
|
|
border_width + inner_corner_radius,
|
|
height - (border_width + inner_corner_radius) + bottom_right_shift)
|
|
|
|
self._canvas.itemconfig("progress_line_1", width=inner_corner_radius * 2)
|
|
|
|
return requires_recoloring
|
|
|
|
def _draw_rounded_progress_bar_with_border_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
|
|
progress_value: float, orientation: str) -> bool:
|
|
|
|
requires_recoloring, requires_recoloring_2 = False, False
|
|
|
|
if inner_corner_radius > 0:
|
|
# create canvas border corner parts if not already created
|
|
if not self._canvas.find_withtag("progress_oval_1_a"):
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_1_a", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_1_b", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER, angle=180)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_2_a", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_2_b", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
|
|
if not self._canvas.find_withtag("progress_oval_3_a") and round(inner_corner_radius) * 2 < height - 2 * border_width:
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_3_a", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_3_b", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER, angle=180)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_4_a", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("progress_oval_4_b", "progress_corner_part", "progress_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("progress_oval_3_a") and not round(inner_corner_radius) * 2 < height - 2 * border_width:
|
|
self._canvas.delete("progress_oval_3_a", "progress_oval_3_b", "progress_oval_4_a", "progress_oval_4_b")
|
|
|
|
if not self._canvas.find_withtag("progress_rectangle_1"):
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("progress_rectangle_1", "progress_rectangle_part", "progress_parts"), width=0)
|
|
requires_recoloring = True
|
|
|
|
if not self._canvas.find_withtag("progress_rectangle_2") and inner_corner_radius * 2 < height - (border_width * 2):
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("progress_rectangle_2", "progress_rectangle_part", "progress_parts"), width=0)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("progress_rectangle_2") and not inner_corner_radius * 2 < height - (border_width * 2):
|
|
self._canvas.delete("progress_rectangle_2")
|
|
|
|
# horizontal orientation from the bottom
|
|
if orientation == "w":
|
|
requires_recoloring_2 = self._draw_rounded_rect_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
("inner_oval_1", "inner_oval_4"))
|
|
|
|
# set positions of progress corner parts
|
|
self._canvas.coords("progress_oval_1_a", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_1_b", border_width + inner_corner_radius, border_width + inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_2_a", border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
border_width + inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_2_b", border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
border_width + inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_3_a", border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_3_b", border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
|
|
# set positions of progress rect parts
|
|
self._canvas.coords("progress_rectangle_1",
|
|
border_width + inner_corner_radius,
|
|
border_width,
|
|
border_width + inner_corner_radius + (width - 2 * border_width - 2 * inner_corner_radius) * progress_value,
|
|
height - border_width)
|
|
self._canvas.coords("progress_rectangle_2",
|
|
border_width,
|
|
border_width + inner_corner_radius,
|
|
border_width + 2 * inner_corner_radius + (width - 2 * inner_corner_radius - 2 * border_width) * progress_value,
|
|
height - inner_corner_radius - border_width)
|
|
|
|
# vertical orientation from the bottom
|
|
if orientation == "s":
|
|
requires_recoloring_2 = self._draw_rounded_rect_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
("inner_oval_3", "inner_oval_4"))
|
|
|
|
# set positions of progress corner parts
|
|
self._canvas.coords("progress_oval_1_a", border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value), inner_corner_radius)
|
|
self._canvas.coords("progress_oval_1_b", border_width + inner_corner_radius,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value), inner_corner_radius)
|
|
self._canvas.coords("progress_oval_2_a", width - border_width - inner_corner_radius,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value), inner_corner_radius)
|
|
self._canvas.coords("progress_oval_2_b", width - border_width - inner_corner_radius,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value), inner_corner_radius)
|
|
self._canvas.coords("progress_oval_3_a", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_3_b", width - border_width - inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_4_a", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
self._canvas.coords("progress_oval_4_b", border_width + inner_corner_radius, height - border_width - inner_corner_radius, inner_corner_radius)
|
|
|
|
# set positions of progress rect parts
|
|
self._canvas.coords("progress_rectangle_1",
|
|
border_width + inner_corner_radius,
|
|
border_width + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
|
|
width - border_width - inner_corner_radius,
|
|
height - border_width)
|
|
self._canvas.coords("progress_rectangle_2",
|
|
border_width,
|
|
border_width + inner_corner_radius + (height - 2 * border_width - 2 * inner_corner_radius) * (1 - progress_value),
|
|
width - border_width,
|
|
height - inner_corner_radius - border_width)
|
|
|
|
return requires_recoloring or requires_recoloring_2
|
|
|
|
def draw_rounded_slider_with_border_and_button(self, width: int, height: int, corner_radius: Union[float, int], border_width: Union[float, int],
|
|
button_length: Union[float, int], button_corner_radius: Union[float, int], slider_value: float,
|
|
orientation: str) -> bool:
|
|
|
|
width = math.floor(width / 2) * 2 # round width and height and restrict them to even values only
|
|
height = math.floor(height / 2) * 2
|
|
|
|
if corner_radius > width / 2 or corner_radius > height / 2: # restrict corner_radius if it's too larger
|
|
corner_radius = min(width / 2, height / 2)
|
|
|
|
if button_corner_radius > width / 2 or button_corner_radius > height / 2: # restrict button_corner_radius if it's too larger
|
|
button_corner_radius = min(width / 2, height / 2)
|
|
|
|
button_length = round(button_length)
|
|
border_width = round(border_width)
|
|
button_corner_radius = round(button_corner_radius)
|
|
corner_radius = self._calc_optimal_corner_radius(corner_radius) # optimize corner_radius for different drawing methods (different rounding)
|
|
|
|
if corner_radius >= border_width:
|
|
inner_corner_radius = corner_radius - border_width
|
|
else:
|
|
inner_corner_radius = 0
|
|
|
|
if self._rendering_method == "polygon_shapes" or self._rendering_method == "circle_shapes":
|
|
return self._draw_rounded_slider_with_border_and_button_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
button_length, button_corner_radius, slider_value, orientation)
|
|
elif self._rendering_method == "font_shapes":
|
|
return self._draw_rounded_slider_with_border_and_button_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
button_length, button_corner_radius, slider_value, orientation)
|
|
|
|
def _draw_rounded_slider_with_border_and_button_polygon_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
|
|
button_length: int, button_corner_radius: int, slider_value: float, orientation: str) -> bool:
|
|
|
|
# draw normal progressbar
|
|
requires_recoloring = self._draw_rounded_progress_bar_with_border_polygon_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
slider_value, orientation)
|
|
|
|
# create slider button part
|
|
if not self._canvas.find_withtag("slider_parts"):
|
|
self._canvas.create_polygon((0, 0, 0, 0), tags=("slider_line_1", "slider_parts"), joinstyle=tkinter.ROUND)
|
|
self._canvas.tag_raise("slider_parts") # manage z-order
|
|
requires_recoloring = True
|
|
|
|
if corner_radius <= border_width:
|
|
bottom_right_shift = -1 # weird canvas rendering inaccuracy that has to be corrected in some cases
|
|
else:
|
|
bottom_right_shift = 0
|
|
|
|
if orientation == "w":
|
|
slider_x_position = corner_radius + (button_length / 2) + (width - 2 * corner_radius - button_length) * slider_value
|
|
self._canvas.coords("slider_line_1",
|
|
slider_x_position - (button_length / 2), button_corner_radius,
|
|
slider_x_position + (button_length / 2), button_corner_radius,
|
|
slider_x_position + (button_length / 2), height - button_corner_radius,
|
|
slider_x_position - (button_length / 2), height - button_corner_radius)
|
|
self._canvas.itemconfig("slider_line_1",
|
|
width=button_corner_radius * 2)
|
|
|
|
return requires_recoloring
|
|
|
|
def _draw_rounded_slider_with_border_and_button_font_shapes(self, width: int, height: int, corner_radius: int, border_width: int, inner_corner_radius: int,
|
|
button_length: int, button_corner_radius: int, slider_value: float, orientation: str) -> bool:
|
|
|
|
# draw normal progressbar
|
|
requires_recoloring = self._draw_rounded_progress_bar_with_border_font_shapes(width, height, corner_radius, border_width, inner_corner_radius,
|
|
slider_value, orientation)
|
|
|
|
# create 4 circles (if not needed, then less)
|
|
if not self._canvas.find_withtag("slider_oval_1_a"):
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_1_a", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_1_b", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
|
|
if not self._canvas.find_withtag("slider_oval_2_a") and button_length > 0:
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_2_a", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_2_b", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("slider_oval_2_a") and not button_length > 0:
|
|
self._canvas.delete("slider_oval_2_a", "slider_oval_2_b")
|
|
|
|
if not self._canvas.find_withtag("slider_oval_4_a") and height > 2 * button_corner_radius:
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_4_a", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_4_b", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("slider_oval_4_a") and not height > 2 * button_corner_radius:
|
|
self._canvas.delete("slider_oval_4_a", "slider_oval_4_b")
|
|
|
|
if not self._canvas.find_withtag("slider_oval_3_a") and button_length > 0 and height > 2 * button_corner_radius:
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_3_a", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER)
|
|
self._canvas.create_aa_circle(0, 0, 0, tags=("slider_oval_3_b", "slider_corner_part", "slider_parts"), anchor=tkinter.CENTER, angle=180)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("border_oval_3_a") and not (button_length > 0 and height > 2 * button_corner_radius):
|
|
self._canvas.delete("slider_oval_3_a", "slider_oval_3_b")
|
|
|
|
# create the 2 rectangles (if needed)
|
|
if not self._canvas.find_withtag("slider_rectangle_1") and button_length > 0:
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("slider_rectangle_1", "slider_rectangle_part", "slider_parts"), width=0)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("slider_rectangle_1") and not button_length > 0:
|
|
self._canvas.delete("slider_rectangle_1")
|
|
|
|
if not self._canvas.find_withtag("slider_rectangle_2") and height > 2 * button_corner_radius:
|
|
self._canvas.create_rectangle(0, 0, 0, 0, tags=("slider_rectangle_2", "slider_rectangle_part", "slider_parts"), width=0)
|
|
requires_recoloring = True
|
|
elif self._canvas.find_withtag("slider_rectangle_2") and not height > 2 * button_corner_radius:
|
|
self._canvas.delete("slider_rectangle_2")
|
|
|
|
# set positions of circles and rectangles
|
|
slider_x_position = corner_radius + (button_length / 2) + (width - 2 * corner_radius - button_length) * slider_value
|
|
self._canvas.coords("slider_oval_1_a", slider_x_position - (button_length / 2), button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_1_b", slider_x_position - (button_length / 2), button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_2_a", slider_x_position + (button_length / 2), button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_2_b", slider_x_position + (button_length / 2), button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_3_a", slider_x_position + (button_length / 2), height - button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_3_b", slider_x_position + (button_length / 2), height - button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_4_a", slider_x_position - (button_length / 2), height - button_corner_radius, button_corner_radius)
|
|
self._canvas.coords("slider_oval_4_b", slider_x_position - (button_length / 2), height - button_corner_radius, button_corner_radius)
|
|
|
|
self._canvas.coords("slider_rectangle_1",
|
|
slider_x_position - (button_length / 2), 0,
|
|
slider_x_position + (button_length / 2), height)
|
|
self._canvas.coords("slider_rectangle_2",
|
|
slider_x_position - (button_length / 2) - button_corner_radius, button_corner_radius,
|
|
slider_x_position + (button_length / 2) + button_corner_radius, height - button_corner_radius)
|
|
|
|
if requires_recoloring: # new parts were added -> manage z-order
|
|
self._canvas.tag_raise("slider_parts")
|
|
|
|
return requires_recoloring
|
|
|
|
def draw_checkmark(self, width: int, height: int, size: Union[int, float]) -> bool:
|
|
""" Draws a rounded rectangle with a corner_radius and border_width on the canvas. The border elements have a 'border_parts' tag,
|
|
the main foreground elements have an 'inner_parts' tag to color the elements accordingly.
|
|
|
|
returns bool if recoloring is necessary """
|
|
|
|
size = round(size)
|
|
requires_recoloring = False
|
|
|
|
if self._rendering_method == "polygon_shapes" or self._rendering_method == "circle_shapes":
|
|
x, y, radius = width / 2, height / 2, size / 2.8
|
|
if not self._canvas.find_withtag("checkmark"):
|
|
self._canvas.create_line(0, 0, 0, 0, tags=("checkmark", "create_line"), width=round(height / 8), joinstyle=tkinter.MITER, capstyle=tkinter.ROUND)
|
|
self._canvas.tag_raise("checkmark")
|
|
requires_recoloring = True
|
|
|
|
self._canvas.coords("checkmark",
|
|
x + radius, y - radius,
|
|
x - radius / 4, y + radius * 0.8,
|
|
x - radius, y + radius / 6)
|
|
elif self._rendering_method == "font_shapes":
|
|
if not self._canvas.find_withtag("checkmark"):
|
|
self._canvas.create_text(0, 0, text="Z", font=("CustomTkinter_shapes_font", -size), tags=("checkmark", "create_text"), anchor=tkinter.CENTER)
|
|
self._canvas.tag_raise("checkmark")
|
|
requires_recoloring = True
|
|
|
|
self._canvas.coords("checkmark", round(width / 2), round(height / 2))
|
|
|
|
return requires_recoloring
|